❌

Normal view

Anthropic buys biotech startup Coefficient Bio in $400M deal: Reports

4 April 2026 at 04:28
Anthropic has purchased the stealth biotech AI startup Coefficient Bio in a $400 million stock deal, according to The Information and Eric Newcomer.

AI companies are building huge natural gas plants to power data centers. What could go wrong?

4 April 2026 at 03:48
Meta, Microsoft, and Google are all betting big on new natural gas power plants to run their AI data centers. They may regret it.
  • βœ‡MIT Technology Review
  • Four things we’d need to put data centers in space Tereza Pultarova
    MIT Technology Review Explains: Let our writers untangle the complex, messy world of technology to help you understand what’s coming next. You can read more from the series here. In January, Elon Musk’s SpaceX filed an application with the US Federal Communications Commission to launch up to one million data centers into Earth’s orbit. The goal? To fully unleash the potential of AI without triggering an environmental crisis on Earth. But could it work? SpaceX is the latest in a string of h
     

Four things we’d need to put data centers in space

4 April 2026 at 01:03

MIT Technology Review Explains: Let our writers untangle the complex, messy world of technology to help you understand what’s coming next. You can read more from the series here.

In January, Elon Musk’s SpaceX filed an application with the US Federal Communications Commission to launch up to one million data centers into Earth’s orbit. The goal? To fully unleash the potential of AI without triggering an environmental crisis on Earth. But could it work?

SpaceX is the latest in a string of high-tech companies extolling the potential of orbital computing infrastructure. Last year, Amazon founder Jeff Bezos said that the tech industry will move toward large-scale computing in space. Google has plans to loft data-crunching satellites, aiming to launch a test constellation of 80 as early as next year. And last November Starcloud, a startup based in Washington State, launched a satellite fitted with a high-performance Nvidia H100 GPU, marking the first orbital test of an advanced AI chip. The company envisions orbiting data centers as large as those on Earth by 2030.

Proponents believe that putting data centers in space makes sense. The current AI boom is straining energy grids and adding to the demand for water, which is needed to cool the computers. Communities in the vicinity of large-scale data centers worry about increasing prices for those resources as a result of the growing demand, among other issues.

In space, advocates say, the water and energy problems would be solved. In constantly illuminated sun-synchronous orbits, space-borne data centers would have uninterrupted access to solar power. At the same time, the excess heat they produce would be easily expelled into the cold vacuum of space. And with the cost of space launches decreasing, and mega-rockets such as SpaceX’s Starship promising to push prices even lower, there could be a point at which moving the world’s data centers into space makes sound business sense. Detractors, on the other hand, tell a different story and point to a variety of technological hurdles, though some say it’s possible they may be surmountable in the not-so-distant future. Here are four of the must-haves we’d need to make space-based data centers a reality.Β 

A way to carry away heatΒ 

AI data centers produce a lot of heat. Space might seem like a great place to dispel that heat without using up massive amounts of water. But it’s not so simple. To get the power needed to run 24-7, a space-based data center would have to be in a constantly illuminated orbit, circling the planet from pole to pole, and never hide in Earth’s shadow. And in that orbit, the temperature of the equipment would never drop below 80 Β°C, which is way too hot for electronics to operate safely in the long term.Β 

Getting the heat out of such a system is surprisingly challenging. β€œThermal management and cooling in space is generally a huge problem,” says Lilly Eichinger, CEO of the Austrian space tech startup Satellives.

On Earth, heat dissipates mostly through the natural process of convection, which relies on the movement of gases and liquids like air and water. In the vacuum of space, heat has to be removed through the far less efficient process of radiation. Safely removing the heat produced by the computers, as well as what’s absorbed from the sun, requires large radiative surfaces. The bulkier the satellite, the harder it is to send all the heat inside it out into space.

But Yves Durand, former director of technology at the European aerospace giant Thales Alenia Space, says that technology already exists to tackle the problem.

The company previously developed a system for large telecommunications satellites that can pipe refrigerant fluid through a network of tubing using a mechanical pump, ultimately transferring heat from within a spacecraft to radiators on the exterior. Durand led a 2024 feasibility study on space-based data centers, which found that although challenges exist, it should be possible for Europe to put gigawatt-scale data centers (on par with the largest Earthbound facilities) into orbit before 2050. These would be considerably larger than those envisioned by SpaceX, featuring solar arrays hundreds of meters in sizeβ€”larger than the International Space Station.

Computer chips that can withstand a radiation onslaught

The space around Earth is constantly battered by cosmic particles and lashed by solar radiation. On Earth’s surface, humans and their electronic devices are protected from this corrosive soup of charged particles by the planet’s atmosphere and magnetosphere. But the farther away from Earth you venture, the weaker that protection becomes. Studies show that aircraft crews have a higher risk of developing cancer because of their frequent exposure to high radiation at cruising altitude, where the atmosphere is thin and less protective.

Electronics in space are at risk of three types of problems caused by high radiation levels, says Ken Mai, a principal systems scientist in electrical and computer engineering at Carnegie Mellon University. Phenomena known as single-event upsets can cause bit flips and corrupt stored data when charged particles hit chips and memory devices. Over time, electronics in space accumulate damage from ionizing radiation that degrades their performance. And sometimes a charged particle can strike the component in a way that physically displaces atoms on the chip, creating permanent damage, Mai explains.

Traditionally, computers launched to space had to undergo years of testing and were specifically designed to withstand the intense radiation present in Earth’s orbit. These space-hardened electronics are much more expensive, though, and their performance is also years behind the state-of-the-art devices for Earth-based computing. Launching conventional chips is a gamble. But Durand says cutting-edge computer chips use technologies that are by default more resistant to radiation than past systems. And in mid-March, Nvidia touted hardware, including a new GPU, that is β€œbringing AI compute to orbital data centers.” 

Nvidia’s head of edge AI marketing, Chen Su, told MIT Technology Review, that β€œNvidia systems are inherently commercial off the shelf, with radiation resilience achieved at the system level rather than through radiation‑hardened silicon alone.” He added that satellite makers increase the chips’ resiliency with the help of shielding, advanced software for error detection, and architectures that combine the consumer-grade devices with bespoke, hardened technologies.

Still, Mai says that the data-crunching chips are only one issue. The data centers would also need memory and storage devices, both of which are vulnerable to damage by excessive radiation. And operators would need the ability to swap things out or adapt when issues arise. The feasibility and affordability of using robots or astronaut missions for maintenance is a major question mark hanging over the idea of large-scale orbiting data centers.

β€œYou not only need to throw up a data center to space that meets your current needs; you need redundancy, extra parts, and reconfigurability, so when stuff breaks, you can just change your configuration and continue working,” says Mai. β€œIt’s a very challenging problem because on one hand you have free energy and power in space, but there are a lot of disadvantages. It’s quite possible that those problems will outweigh the advantages that you get from putting a data center into space.”

In addition to the need for regular maintenance, there’s also the potential for catastrophic loss. During periods of intense space weather, satellites can be flooded with enough radiation to kill all their electronics. The sun has just passed the most active phase of its 11-year cycle with relatively little impact on satellites. Still, experts warn that since the space age began, the planet has not experienced the worst the sun is capable of. Many doubt whether the low-cost new space systems that dominate Earth’s orbits today are prepared for that.

A plan to dodge space debris

Both large-scale orbiting data centers such as those envisioned by Thales Alenia Space and the mega-constellations of smaller satellites as proposed by SpaceX give a headache to space sustainability experts. The space around Earth is already quite crowded with satellites. Starlink satellites alone perform hundreds of thousands of collision avoidance maneuvers every year to dodge debris and other spacecraft. The more stuff in space, the higher the likelihood of a devastating collision that would clutter the orbit with thousands of dangerous fragments.

Large structures with hundreds of square meters of solar arrays would quickly suffer damage from small pieces of space debris and meteorites, which would over time degrade the performance of their solar panels and create more debris in orbit. Operating one million satellites in low Earth orbit, the region of space at the altitude of up to 2,000 kilometers, might be impossible to do safely unless all satellites in that area are part of the same network so they can communicate effectively to maneuver around each other, Greg Vialle, the founder of the orbital recycling startup Lunexus Space, told MIT Technology Review.

β€œYou can fit roughly four to five thousand satellites in one orbital shell,” Vialle says. β€œIf you count all the shells in low Earth orbit, you get to a number of around 240,000 satellites maximum.”

And spacecraft must be able to pass each other at a safe distance to avoid collisions, he says.Β 

β€œYou also need to be able to get stuff up to higher orbits and back down to de-orbit,” he adds. β€œSo you need to have gaps of at least 10 kilometers between the satellites to do that safely. Mega-constellations like Starlink can be packed more tightly because the satellites communicate with each other. But you can’t have one million satellites around Earth unless it’s a monopoly.”

On top of that, Starlink would likely want to regularly upgrade its orbiting data centers with more modern technology. Replacing a million satellites perhaps every five years would mean even more orbital trafficβ€”and it could increase the rate of debris reentry into Earth’s atmosphere from around three or four pieces of junk a day to about one every three minutes, according to a group of astronomers who filed objections against SpaceX’s FCC application. Some scientists are concerned that reentering debris could damage the ozone layer and alter Earth’s thermal balance.Β 

Economical launch and assembly

The longer hardware survives in orbit, the better the return on investment. But for orbital data centers to make economic sense, companies will have to find a relatively cheap way to get that hardware in orbit. SpaceX is betting on its upcoming Starship mega-rocket, which will be able to carry up to six times as much payload as the current workhorse, Falcon 9. The Thales Alenia Space study concluded that if Europe were to build its own orbital data centers, it would have to develop a similarly potent launcher.Β 

But launch is only part of the equation. A large-scale orbital data center won’t fit in a rocketβ€”even a mega-rocket. It will need to be assembled in orbit. And that will likely require advanced robotic systems that do not exist yet. Various companies have conducted Earth-based tests with precursors of such systems, but they are still far from real-world use.

Durand says that in the short term, smaller-scale data centers are likely to establish themselves as an integral part of the orbital infrastructure, by processing images from Earth-observing satellites directly in space without having to send them to Earth. That would be a huge help for companies selling insights from space, as many of these data sets are extremely large, and competition for opportunities to downlink them to Earth for processing via ground stations is growing.

β€œThe good thing with orbital data centers is that you can start with small servers and gradually increase and build up larger data centers,” says Durand. β€œYou can use modularity. You can learn little by little and gradually develop industrial capacity in space. We have all the technology, and the demand for space-based data processing infrastructure is huge, so it makes sense to think about it.”

Smaller facilities probably won’t do much to offset the strain that terrestrial data centers are placing on the planet’s water and electricity, though. That vision of the future might take decades to come to fruition, some critics thinkβ€”if it even gets off the ground at all.Β 

  • βœ‡InfoQ
  • Swift 6.3 Stabilizes Android SDK, Extends C Interop, and More Sergio De Simone
    Swift 6.3 advances Swift cross-platform story with official Android support, improves significantly C interoperability through the new @c attribute, and continues extending embedded programming support. It also strengthens the ecosystem with a unified build system direction and gives developers more low-level performance control. By Sergio De Simone
     

Swift 6.3 Stabilizes Android SDK, Extends C Interop, and More

4 April 2026 at 01:00

Swift 6.3 advances Swift cross-platform story with official Android support, improves significantly C interoperability through the new @c attribute, and continues extending embedded programming support. It also strengthens the ecosystem with a unified build system direction and gives developers more low-level performance control.

By Sergio De Simone

The final days of the Tesla Model X and S are here. All bets are on the Cybercab.

4 April 2026 at 00:48
It's a new era for Tesla β€” and one that will rely on its ability to launch the Cybercab and mass-produce the Optimus robot.

Europe’s cyber agency blames hacking gangs for massive data breach and leak

3 April 2026 at 23:50
CERT-EU blamed the cybercrime group TeamPCP for the recent hack on the European Commission, and said the notorious ShinyHunters gang was responsible for leaking the stolen data online.

The Facebook insider building content moderation for the AI era

3 April 2026 at 22:00
Moonbounce has raised $12 million to grow its AI control engine that converts content moderation policies into consistent, predictable AI behavior.

Open Source Security Tool Trivy Hit by Supply Chain Attack, Prompting Urgent Industry Response

3 April 2026 at 20:00

A major security incident affecting the widely used open source vulnerability scanner Trivy has exposed critical weaknesses in software supply chain security, after maintainers confirmed that a malicious release was briefly distributed to users.

By Craig Risi
  • βœ‡InfoQ
  • Module Federation 2.0 Reaches Stable Release with Wider Support outside of Webpack Daniel Curtis
    Module Federation 2.0, an open-source micro-frontend mechanism introduced with webpack 5, offers significant updates including dynamic TypeScript type hints, decoupled runtime layers, and Node.js support. It enhances compatibility across various bundlers and frameworks. Key features include a Side Effect Scanner and easier integration for remote modules, addressing previous adoption challenges. By Daniel Curtis
     

Module Federation 2.0 Reaches Stable Release with Wider Support outside of Webpack

3 April 2026 at 18:12

Module Federation 2.0, an open-source micro-frontend mechanism introduced with webpack 5, offers significant updates including dynamic TypeScript type hints, decoupled runtime layers, and Node.js support. It enhances compatibility across various bundlers and frameworks. Key features include a Side Effect Scanner and easier integration for remote modules, addressing previous adoption challenges.

By Daniel Curtis

Presentation: Panel: Taking Architecture Out of the Echo Chamber

Andrew Harmel-Law and a panel of expert architects discuss the shifting practice of architecture in 2025. They explain strategies for communicating technical debt to stakeholders, the benefits of decentralized decision-making through ADRs, and the career paths of modern leaders. The panel shares insights on bridging the gap between mobile and backend teams to ensure a holistic system.

By Andrew Harmel-Law, Cat Morris, Diana Montalion, Shana Dacres-Lawrence, Vanessa Formicola, Elena Stojmilova, Peter Hunter

Article: Replacing Database Sequences at Scale Without Breaking 100+ Services

3 April 2026 at 17:00

The article discusses the challenges faced during a migration from a relational database to NoSQL, focusing on the importance of database sequences for unique identifiers. It outlines the development of a new sequence service using DynamoDB and a two-tier caching architecture.

By Saumya Tyagi

Runtime Burden Allocation for Structured LLM Routing in Agentic Expert Systems: A Full-Factorial Cross-Backend Methodology

arXiv:2604.01235v1 Announce Type: new Abstract: Structured LLM routing is often treated as a prompt-engineering problem. We argue that it is, more fundamentally, a systems-level burden-allocation problem. As large language models (LLMs) become core control components in agentic AI systems, reliable structured routing must balance correctness, latency, and implementation cost under real deployment constraints. We show that this balance is shaped not only by prompts or schemas, but also by how structural work is allocated across the generation stack: whether output structure is emitted directly by the model, compressed during transport, or reconstructed locally after generation. We evaluate this formulation through a comprehensive full-factorial benchmark covering 48 deployment configurations and 15,552 requests across OpenAI, Gemini, and Llama backends. Our central finding is consequential: there is no universal best routing mode. Instead, backend-specific interaction effects dominate performance. Modes that remain highly reliable on Gemini and OpenAI can suffer substantial correctness degradation on Llama, while efficiency gains from compressed realization are strongly backend-dependent. Rather than presenting another isolated model comparison, this work contributes a deployable framework for reasoning about structured routing under heterogeneous backend conditions. We provide a cross-backend evaluation methodology and practical deployment guidance for navigating the correctness-cost-latency frontier in production-grade agentic expert systems.

Parallelized Hierarchical Connectome: A Spatiotemporal Recurrent Framework for Spiking State-Space Models

arXiv:2604.01295v1 Announce Type: new Abstract: This work presents the Parallelized Hierarchical Connectome (PHC), a general framework that upgrades temporal-only State-Space Models (SSMs) into spatiotemporal recurrent networks. Conventional SSMs achieve high-speed sequence processing through parallel scans, yet are limited to temporal recurrence without lateral or feedback interactions within a single timestep. PHC maps the diagonal SSM core to a shared Neuron Layer and inter-neuronal communication to a shared Synapse Layer, where neurons are partitioned into hierarchical regions governed by the connectome topology. A Multi-Transmission Loop enables intra-slice spatial recurrence, allowing signals to propagate across the hierarchical connectome within each temporal window while preserving O(logT) parallelism. This framework enables integration of neuro-physical priors typically intractable for standard SSMs, including adaptive leaky integrate-and-fire dynamics, Dale's Law, short-term plasticity, and reward-modulated spike-timing-dependent plasticity. The framework is instantiated as PHCSSM, the first model to unify recurrent spiking neural network dynamics with diagonal SSM parallelism while enforcing all five biological constraints and learnable lateral connections within a fully parallelizable training pipeline. Empirical results on physiological benchmarks from the UEA multivariate time-series archive demonstrate that PHCSSM achieves performance competitive with state-of-the-art SSMs while reducing parameter complexity from Theta(D^2 L) for L-layer stacked architectures to Theta(D^2). These findings suggest that biologically grounded inductive biases offer a principled route to parameter-efficient sequence modeling, opening diagonal SSMs to spatiotemporal recurrence and enabling fully parallelizable recurrent spiking neural network training.

The Digital Twin Counterfactual Framework: A Validation Architecture for Simulated Potential Outcomes

arXiv:2604.01325v1 Announce Type: new Abstract: The fundamental problem of causal inference - that the counterfactual outcome for any individual is never observed - has shaped the entire methodology of the field. Every existing approach substitutes assumptions for missing data: ignorability, parallel trends, exclusion restrictions. None produces the counterfactual itself. This paper proposes the Digital Twin Counterfactual Framework (DTCF): rather than estimating the counterfactual statistically, we simulate it using a digital twin and subject the simulation to a hierarchical validation regime. We formalize the digital twin simulator as a stochastic mapping within the potential outcomes framework and introduce a hierarchy of twin fidelity assumptions - from marginal fidelity through joint fidelity to structural fidelity - each unlocking a progressively richer class of estimands. The central contribution is threefold. First, a five-level validation architecture converts the unfalsifiable claim that the simulator produces correct counterfactuals into falsifiable tests against observable data. Second, a formal decomposition separates causal quantities into those that are marginally validated (ATE, CATE, QTE - testable through observable-arm comparison) and those that are copula-dependent (the ITE distribution, probability of benefit/harm, variance of treatment effects - permanently reliant on the unobservable within-individual dependence structure). Third, bounding, sensitivity, and uncertainty quantification tools make the copula dependence explicit. The DTCF does not resolve the fundamental problem of causal inference. What it provides is a framework in which marginal causal claims become increasingly testable, joint causal claims become explicitly assumption-indexed, and the gap between the two is formally characterized.

IDEA2: Expert-in-the-loop competency question elicitation for collaborative ontology engineering

arXiv:2604.01344v1 Announce Type: new Abstract: Competency question (CQ) elicitation represents a critical but resource-intensive bottleneck in ontology engineering. This foundational phase is often hampered by the communication gap between domain experts, who possess the necessary knowledge, and ontology engineers, who formalise it. This paper introduces IDEA2, a novel, semi-automated workflow that integrates Large Language Models (LLMs) within a collaborative, expert-in-the-loop process to address this challenge. The methodology is characterised by a core iterative loop: an initial LLM-based extraction of CQs from requirement documents, a co-creational review and feedback phase by domain experts on an accessible collaborative platform, and an iterative, feedback-driven reformulation of rejected CQs by an LLM until consensus is achieved. To ensure transparency and reproducibility, the entire lifecycle of each CQ is tracked using a provenance model that captures the full lineage of edits, anonymised feedback, and generation parameters. The workflow was validated in 2 real-world scenarios (scientific data, cultural heritage), demonstrating that IDEA2 can accelerate the requirements engineering process, improve the acceptance and relevance of the resulting CQs, and exhibit high usability and effectiveness among domain experts. We release all code and experiments at https://github.com/KE-UniLiv/IDEA2
  • βœ‡cs.AI, q-bio.NC updates on arXiv.org
  • Semantic Modeling for World-Centered Architectures Andrei Mantsivoda Β· Darya Gavrilina
    arXiv:2604.01359v1 Announce Type: new Abstract: We introduce world-centered multi-agent systems (WMAS) as an alternative to traditional agent-centered architectures, arguing that structured domains such as enterprises and institutional systems require a shared, explicit world representation to ensure semantic consistency, explainability, and long-term stability. We classify worlds along dimensions including ontological explicitness, normativity, etc. In WMAS, learning and coordination operate o
     

Semantic Modeling for World-Centered Architectures

arXiv:2604.01359v1 Announce Type: new Abstract: We introduce world-centered multi-agent systems (WMAS) as an alternative to traditional agent-centered architectures, arguing that structured domains such as enterprises and institutional systems require a shared, explicit world representation to ensure semantic consistency, explainability, and long-term stability. We classify worlds along dimensions including ontological explicitness, normativity, etc. In WMAS, learning and coordination operate over a shared world model rather than isolated agent-local representations, enabling global consistency and verifiable system behavior. We propose semantic models as a mathematical formalism for representing such worlds. Finally, we present the Ontobox platform as a realization of WMAS.
❌