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Received — 15 September 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

Soft Symbol Grounding for Prototypical Concepts

arXiv:2609.12247v1 Announce Type: new Abstract: Neuro-symbolic models are usually trained with supervision only on final labels, leaving the intermediate concepts unobserved. Since many concept assignments are consistent with a given label, training can predict labels correctly while recovering the wrong concepts, a failure known as a reasoning shortcut. Prototypical networks reduce shortcuts by anchoring each concept to a few labeled examples, but existing methods still couple perception and reasoning through a hand-crafted, task-specific differentiable loss that must be redesigned for every task. We introduce \textbf{Soft-PNet}, which removes this loss: it reframes concept grounding as a Metropolis walk over a precomputed cache of feasible symbolic solutions, guided by a prototype distribution built from a single labeled anchor per concept, and trains against one KL objective between the prototype-weighted cache and the network's concept predictions. The objective is identical across tasks and remains applicable when the solution space cannot be enumerated. On \texttt{MNIST-EvenOdd}, Visual Sudoku, and \texttt{Kand-Logic} under scarce supervision, Soft-PNet matches loss-engineered prototypical networks at the concept and label levels and recovers concepts that soft-grounding baselines miss, with no loss engineering and lower training time.

GTA: Graph Theory Agent and Benchmark for Algorithmic Graph Reasoning with LLMs

arXiv:2609.12265v1 Announce Type: new Abstract: Large Language Models (LLMs) are increasingly asked to reason over structured data such as graphs, yet how reliably they can carry out multi-step graph algorithms in language remains unclear. Existing evaluations tend to use simple tasks on small graphs, to score code generation rather than reasoning over the graph itself, or to fix a single input format. We introduce Graph Theory Bench (GT Bench), a benchmark covering 24 classical graph problems in 44 task-structure settings, with over 100,000 examples across four representations: natural language, structured language, adjacency list, and adjacency matrix. Evaluating eight LLMs on GT Bench shows that accuracy is strongly tied to the input representation, that the best representation shifts with graph density, size, and topology as well as with the model, and that this sensitivity persists, attenuated, in the strongest reasoning models. Building on these observations, we propose the Graph Theory Agent (GTA), which pairs a preference-trained representation selector with plan-and-decompose scaffolding around a frozen executor LLM. GTA lifts Phi-4 from 53.5% to 69.1% on the benchmark's easy split and from 33.0% to 41.5% on its hard split, outperforming eight prompting and agent baselines, and transfers without retraining to GraCoRe and NLGraph. Code for benchmark generation and evaluation: https://github.com/xzx34/GTA. The project homepage is available at https://xzx34.github.io/gta/.

T-GADE: Thermodynamical Generative-AI-Driven Evolution of LLM Artifacts

arXiv:2609.12286v1 Announce Type: new Abstract: Integrating evolutionary computation and large language models (LLMs) requires control of population diversity as well as generative capability. Among LLM outputs, those with explicit structure, such as a description paired with code, are structured artifacts; we use artifact for short. We propose T-GADE, which evolves these artifacts by extending thermodynamical genetic algorithms through LLM-based genetic operators and artifact-level diversity evaluation. A common free-energy objective supports generational and steady-state updates, with Fermi-type occupancy excluding repeated genotypes and Bose-type occupancy permitting them. We establish exact one-member removal and conditions for recovering the zero-temperature survival rule of Evolution of Heuristics (EoH). On the online bin-packing task studied in the EoH paper, excess measures relative bin-count overhead above a volume lower bound. Training excess uses search instances; transfer excess uses instances with another bin capacity. Generational Bose-type T-GADE at $T=0.003$ reduced median training excess by approximately 29%, from 1.152% to 0.815%, over 20 runs per configuration (two-sided Mann-Whitney $p=0.042$, Cliff's $\delta=0.378$). Validation selection among its two highest-ranked final candidates reached the same median transfer excess as EoH, 0.496%. These results demonstrate the utility of thermodynamical selection and validation-based use of retained artifacts.

AIM: A Privacy-Aware Interoperable Memory Framework for Multi-Agent Multi-User LLM Systems

arXiv:2609.12320v1 Announce Type: new Abstract: Traditional large language models (LLMs) are scoped to individual user sessions, limiting their knowledge to a single conversation and preventing them from learning user preferences that evolve over time. Existing agentic memory systems address this limitation but generally operate at the individual-user level, restricting the public knowledge that could be shared across users to improve downstream responses. We introduce AIM (Agentic Interoperable Memory), a unified, privacy-aware memory framework that enables multi-agent, multi-user LLM systems to persistently manage private and shared memory. AIM dynamically classifies information as private, scoped to one user and inaccessible to others, or public, accessible to all users. It enforces index-level access controls so that private memories are retrievable only by their owner, protecting sensitive data while allowing beneficial shared knowledge to improve coordination and consistency. We also introduce MUMBench (Multi-User Memory Benchmark), a dataset of multi-user interactions containing private and shareable information across four domains. To our knowledge, MUMBench is the first public dataset designed to evaluate multiple memory operations, including retrieval, creation, update, and deletion, in a multi-user environment. Across three independent runs on MUMBench, AIM achieves 96.0% visibility classification accuracy, 58.8% strict operation accuracy, and 70.5% state-aware operation accuracy.

BlueLM-GUI Technical Report: A Real-Device-Centric Flywheel for Self-Improving Mobile GUI Agents

arXiv:2609.12394v1 Announce Type: new Abstract: Mobile GUI agents are shifting from multi-module frameworks to native models trained end-to-end, yet industrial deployment faces three persistent gaps. Sandbox training produces a distribution mismatch with production environments; expensive real-device failures remain underutilized; and fixed benchmarks saturate, losing the power to guide iteration. We present BlueLM-GUI, a 35B-A3B mobile GUI agent built as a real-device-centric flywheel that closes these gaps through three principles. Every Sample Matters: a dual-track pipeline with Heterogeneous Triple-System Consensus evaluation and an Error Correction \& Derivation Module salvages every trajectory into usable supervision. Every Rollout Is Real: a three-stage recipe---continual pre-training, supervised fine-tuning, and agentic reinforcement learning on hundreds of real phones---grounds every rollout in real production environments, so the capability the model learns transfers directly to deployment. Every Query Evolves: a quota-driven benchmark methodology with three orthogonal axes enables precise attribution and allows the benchmark to be systematically upgraded as the model improves. BlueLM-GUI achieves 87.4 on MobileGUI-VBench, surpassing the best closed-source model by 5.1 points, and 84.9 on AndroidWorld, the best result among open-source models and competitive with closed-source models. These results demonstrate that grounding model training and iterative improvement in both real devices and the three Every principles yields strong, robust, and transferable mobile GUI capability.
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  • Niching Agents in The Core Gary B. Parker · Jim O'Connor · John Asaro
    arXiv:2609.12398v1 Announce Type: new Abstract: The Core is a unique competitive co-evolution algorithm that allows agents to evolve autonomous control without utilizing a traditional fitness function. The agents evolve via local interactions through tournament selection, crossover, and mutation, producing offspring by evolving better controllers. Previous works have shown The Core's ability to evolve agents capable of combat and navigation in the Xpilot video game. This research expands upon t
     

Niching Agents in The Core

arXiv:2609.12398v1 Announce Type: new Abstract: The Core is a unique competitive co-evolution algorithm that allows agents to evolve autonomous control without utilizing a traditional fitness function. The agents evolve via local interactions through tournament selection, crossover, and mutation, producing offspring by evolving better controllers. Previous works have shown The Core's ability to evolve agents capable of combat and navigation in the Xpilot video game. This research expands upon that premise by niching agents to specific subsets of the original environment The Core was tested in. Our results demonstrate the niched agents capacity for success over agents niched to the entire system and agents niched to different sub-environments.

Decentralized Evolution of Hexapod Gaits with Independent Leg Controllers

arXiv:2609.12400v1 Announce Type: new Abstract: This paper presents a novel approach to hexapod locomotion by evolving each leg's gait independently through a decentralized evolutionary algorithm. Using the Webots simulator and the Mantis hexapod robot, we optimize individual leg controllers without centralized coordination, allowing emergent behaviors to drive the development of efficient, coordinated locomotion. Our decentralized method is benchmarked against cooperative coevolution, demonstrating improved efficacy in generating stable and adaptive gaits while showing interesting emergent coordination. By enabling independent evolution of leg controllers, this method reduces the complexity of gait optimization and highlights the potential of decentralized strategies for scalable and adaptive robotic systems.

SoK: Rethinking Jailbreaking in the Era of Agentic AI: Attacks, Defenses, and Practical Consideration

arXiv:2609.12413v1 Announce Type: new Abstract: Large language models (LLMs) are rapidly evolving from conversational assistants into agentic AI systems that reason, plan, invoke tools, maintain persistent memory, communicate with other agents, and execute multi-step tasks. At the same time, modern models exhibit substantially stronger native safety alignment than earlier generations on which many jailbreak attacks and defenses were originally studied. This shift raises a fundamental question: \textit{which established jailbreak-security findings remain valid in the era of modern LLMs and agentic AI?} We address this question through a Systematization of Knowledge (SoK) that reframes jailbreak security around the full agentic execution pipeline. We develop unified taxonomies of attacks and defenses spanning user interaction, planning and reasoning, memory, tool use, and inter-agent communication, and introduce a security--utility--efficiency evaluation framework that separates native harmful-prompt safety, adversarial jailbreak robustness, and agent-level security outcomes. We further conduct a controlled empirical study of representative attacks and defenses within a common agentic framework. Our results reveal three important gaps. First, strong native alignment does not imply robustness to adversarial jailbreaks. Second, defense effectiveness is highly model-, attack-, and component-dependent and can come at substantial cost in over-refusal, utility, and latency. Third, low final-response attack success can mask severe intermediate compromise: planning, memory, and tool interactions may remain unsafe even when the final response is successfully filtered. These findings motivate a shift from response-centric jailbreak defense toward cross-layer, execution-aware security that protects agent state, component transitions, and external actions while preserving practical utility and efficiency.

EvoRS: On-Policy Self-Evolution of Reward Systems for Open-Ended Reinforcement Learning

arXiv:2609.12459v1 Announce Type: new Abstract: Open-ended reinforcement learning often relies on rubric-based rewards for tasks without directly verifiable answers. Yet the policy and reward system form a dynamic feedback loop: as the policy optimizes the current reward, an initially useful reward system may become unreliable due to reward hacking or reduced response discriminability. The reward system should therefore evolve rather than remain fixed during training. Existing dynamic-rubric methods adapt evaluation criteria, but reward failures can also arise from scoring mechanisms or signal composition. We introduce EvoRS, a self-evolving RL framework that evolves the reward system from on-policy experience, representing it as an executable Reward-DAG. Specifically, an agentic designer updates this system from on-policy rollouts and reward traces to maintain train-time reliability. Across writing and roleplay, EvoRS achieves the best quality under all three judges, outperforming the policy by \(2.107\) and \(4.767\) points, respectively, while reducing reward hacking and coverage failures and preserving reward informativeness. Ablations confirm that a comprehensive fixed reward system cannot remain reliable in open-ended tasks and must evolve throughout training.

Beyond Vector Similarity: Hierarchical Context-Aware Graph RAG vs Standard RAG in Enterprise Code Migration

arXiv:2609.12464v1 Announce Type: new Abstract: As enterprises modernize legacy monolithic systems to microservices, Large Language Models (LLMs) are heavily utilized for automated code translation. However, traditional vector-based Retrieval-Augmented Generation (Standard RAG) struggles to capture topological relationships. It fetches isolated chunks that sever inheritance chains, leading to high compilation failure rates. This paper introduces a Hierarchical Context-Resident Graph (HCRG) methodology to resolve these limitations. Our pipeline uses tree-sitter for Abstract Syntax Tree (AST) extraction, maps architectural edges into a Google Cloud Spanner Property Graph, and serializes this structure into a Gemini Context Cache for topological, parent-first code translation. We shift evaluation from naive text-overlap to a custom 7-metric Software Engineering framework. Traditional metrics like CodeBLEU (which scored 91% for both methods) effectively masked Standard RAG's structural failures behind syntactically plausible but broken code. Empirically, Graph RAG decisively mitigates dependency loss: API hallucination rates dropped from 56.4% to 16.2%, Dependency Resolution Quality improved from 34.8% to 65.9%, and Parent-Child Consistency rose from 26.7% to 45.5%. However, Graph RAG introduces specific trade-offs. The dense global context causes defensive over-engineering by the LLM, reducing Cyclomatic Complexity Consistency from 71.6% to 46.7%, and slightly degrades Docstring Preservation (67.0% to 61.0%). Ultimately, while trading code complexity for reduced hallucinations, Graph RAG provides a substantially more viable, architecturally sound path for automated enterprise codebase modernization.

TripPattern: A Pattern-based Text Watermarking Method for Large Language Models

arXiv:2609.12472v1 Announce Type: new Abstract: Text watermarking techniques have gained significant attention for identifying machine-generated text and mitigating risks from large language models (LLMs). Existing methods typically divide an LLM's vocabulary into green and red tokens, but encouraging generation toward green tokens can reduce text quality and naturalness. To address this, we propose TripPattern, a watermarking framework that formulates text watermarking as a pattern-based matching task using three vocabulary partitions. TripPattern divides the vocabulary into one neutral group and two pattern groups. During generation, the model alternates token selection between the two pattern groups to embed detectable patterns, while neutral tokens are selected independently to improve flexibility and preserve naturalness. For detection, TripPattern uses pattern-based statistical tests that provide interpretable p-values by measuring how often adjacent tokens alternate between the pattern groups. Theoretical analysis and empirical evaluations on four multilingual datasets show that TripPattern maintains LLM generation quality while achieving robust watermark detectability.

Beyond Generation and Accuracy: Diagnosing and Enhancing Visual Chain-of-Thought for Geometry Problem Solving

arXiv:2609.12606v1 Announce Type: new Abstract: While multimodal reasoning has advanced rapidly, solving complex geometry problems critically hinges on active visual assistance, such as constructing auxiliary lines, spurring the rise of Visual Chain-of-Thought (VCoT). However, existing evaluations typically assess visual generation quality and final answer accuracy in isolation, failing to examine whether intermediate visual aids are geometrically valid, effectively utilized in subsequent reasoning, or causally responsible for task success. To bridge this gap, we introduce GeoVAD-Bench, a diagnostic benchmark that pairs a fine-grained five-dimensional trajectory diagnosis covering perception, auxiliary quality, utilization, deductive reasoning, and final correctness with controlled No-Aux, Auto-Aux, and GT-Aux intervention settings to systematically isolate intermediate error modes, the causal gains of visual aids, and the resulting autonomy gap. Our findings reveal that while high-quality auxiliary aids offer substantial theoretical gains for geometric problem solving, autonomous generation is frequently hampered by compounding errors across geometric perception, faithful visual manipulation, visual-state grounding, and deductive reasoning. Guided by these diagnostic insights, we establish a specialized data construction pipeline encompassing geometric perception, diagram editing, and interleaved visual-textual reasoning trajectories, and develop a progressive SFT and multimodal RL training framework. The resulting model, GeoWeave-8B, outperforms the base model by +25.3% in final geometric accuracy and achieves a +30.4% gain in process average across the four intermediate diagnostic dimensions.

SteerDuplex: Steerable Duplex Speech Dialogue Models

arXiv:2609.12623v1 Announce Type: new Abstract: Full-duplex spoken dialogue models support low-latency turn taking, interruption handling, and backchanneling, yet a key capability remains underexplored: steerability, the ability to reliably shift conversational behavior along attributes such as tone, persona, speaking rate, and voice style in response to user instructions. We introduce a taxonomy of text- and audio-based steerability that identifies substantial gaps in current full-duplex models. To address this gap, we introduce SteerDuplex, a Moshi-based full-duplex speech model fine-tuned on natural conversations and synthetic dialogues targeting instruction following, vocal delivery, reasoning, and duplex interaction. We further apply two-stage reinforcement learning (RL) with hybrid rewards, combining verifiable interaction checks and judge-based semantic feedback to improve timing and response continuity. To evaluate full-duplex spoken steerability, we introduce SteerBench, a benchmark with 390 spoken prompts and 1,067 human-authored binary audio and text rubrics spanning tone, persona, style/accent, and speed/length. On SteerBench, supervised training improves audio-steering average pass rate by 44.5 percentage points over the strongest evaluated open baseline. On Audio MultiChallenge, task average pass rate improves by 7 points over its strongest evaluated open baseline. RL further raises source-clean interruption response from 72.5% to 82.5% and reduces synthetic pause barge-in from 26.5% to 9%. Steering and aggregate task scores remain comparable or higher, while reward probes reveal reward hacking through incomplete responses. Our model and benchmark support systematic research on spoken steerability, with reward analysis showing why timing gains must be evaluated alongside response completeness.

Scaling Clinical Judgment to Evaluate Medical AI

arXiv:2609.12822v1 Announce Type: new Abstract: Blinded physician evaluation has been considered by many to be the gold standard for assessing clinical reasoning in large language models (LLMs). This is difficult to scale; thus, prior studies typically rely on small physician panels, often from a single institution or specialty, which both limits the scientific questions investigated and makes it unclear whether findings would be reproduced with a different set of evaluators. To more rigorously and scalably study clinical reasoning in AI models, here we introduce PrecepTron, an LLM fine-tuned for physician-level evaluation of open-ended responses. PrecepTron was trained using low-rank adaptation (LoRA) of a 32-billion-parameter model on a small number of physician examples. We also release GRAND-ROUNDS, a new large-scale physician-annotated benchmark of 9,217 scores by 11 physicians across seven studies. We show that frontier LLMs in typical "LLM-as-a-judge" approaches often disagree with physicians and with each other, but fine-tuning PrecepTron on a small number of cases enables physician-level consistent scoring across tasks. We use PrecepTron to reproduce headline findings from five influential studies assessing LLMs for clinical care in JAMA, Science, and Nature Medicine without new human grading. Using PrecepTron, we then pose new questions about how LLMs reason in medicine that would have been infeasible with human grading alone, including measuring the diagnostic accuracy of frontier LLMs when clinical cases are provided piecemeal, even token by token. Together, PrecepTron and GRAND-ROUNDS provide a foundation for reproducible, large-scale study of how LLMs reason in medicine. All code, data, and labels are made freely available for researchers.

MedRoundsQA: A Persona and Difficulty Aware Evaluation for Multi-Turn Medical Consultations

arXiv:2609.12851v1 Announce Type: new Abstract: Medical benchmarks are dominated by single-turn, multiple-choice clinical cases that poorly reflect real consultations. Practically, clinicians elicit evidence interactively and patient communication varies widely. We introduce MedRoundsQA, a multi-turn diagnostic benchmark derived from 1,387 board-exam cases across 17 specialties. Each case is converted into a structured 24-slot clinical record, and then instantiated as controlled doctor-patient dual-agent dialogues under varying patient personas, with the underlying clinical content held fixed. We further classify cases by difficulty using model-based uncertainty to enable easy-to-hard analysis. Evaluations of fifteen LLM doctor agents show that (i) moving from a single-turn diagnosis on the standardized records to multi-turn consultations causes large degradations of roughly 13-39 points; (ii) more turns reliably improves question relevance, but diagnostic accuracy exhibits diminishing returns and typically plateaus after 6-12 turns; and (iii) patient persona differences can shift diagnosis accuracy by about 7-8 points (lowest to highest education), highlighting equity risks that single-turn benchmarks miss.

How Good Are Frontier Models at Physics? Expert Re-Grading Reveals Broken Evaluations and Near-Saturation of Leading Benchmarks

arXiv:2609.13009v1 Announce Type: new Abstract: Low reported scores on leading physics benchmarks, including those featured in the Artificial Analysis Intelligence Index (2026), suggest that frontier language models still struggle with advanced physics, a demanding test of their scientific reasoning and quantitative problem-solving abilities. Yet this impression does not always align with domain experts' experiences using these models in their work. We revisit these reported findings by evaluating frontier models on six widely used physics benchmarks and auditing them with experts, focusing on text-only problems with verifiable final answers. For each subfield of physics, faculty and graduate researchers with relevant expertise carefully review problem statements, reference solutions, and model responses to distinguish genuine model errors from grader errors, incorrect reference solutions, and ambiguous or underspecified questions. Most audited cases initially evaluated as incorrect reflect these benchmarking issues rather than errors in the models' physics reasoning. We then ask experts to address these benchmarking issues by correcting erroneous reference solutions and repairing or excluding flawed questions. We find that GPT-5.6-Sol's measured mean@4 rises from 47.3% to 78.7% on HLE-Physics and from 61.0% to 87.2% on CMT-Benchmark, while its corrected pass@4 reaches 94.4% on the 54 retained CritPt challenges. Corrected scores are computed on the retained evaluation subsets following expert review. Scores on the audited subsets of UGPhysics, PRISM-Physics, and PHYBench also rise substantially after correction. These findings suggest that current benchmarks substantially understate frontier models' ability to solve well-posed physics problems. Near-saturation on these closed-ended tasks highlights the need for more demanding, expert-validated evaluations.

Diffusion Models and Concept Formation

arXiv:2609.13047v1 Announce Type: new Abstract: Humans organize knowledge into a taxonomy of concepts with nested levels of abstraction and a \emph{basic level} at which people recognize and name objects with the least cognitive effort. Cobweb is a classic cognitive account of this ability, an incremental learner that builds a probabilistic concept hierarchy by maximizing category utility. We argue that diffusion models, although designed for image synthesis, implicitly perform the same computation. The noisy marginals of a diffusion model are Gaussian smoothings of the data distribution, and the modes of these marginals form a hierarchy that corresponds to a Cobweb tree of probabilistic prototypes in four respects. Both are hierarchical density models, both are hierarchical-Bayesian models with Gaussian prototypes, both treat categorization as score-following that reduces uncertainty, and in both a basic level emerges. We locate this basic level for a diffusion model at an intermediate noise level, where recent analyses show that the reverse process commits to the class identity of a sample. The two models differ mainly in how they represent and learn the taxonomy. Cobweb learns a discrete tree incrementally, whereas a diffusion model encodes a continuous, interpolable hierarchy in a single learned score field fit to the data distribution. We test the correspondence on MNIST and Fashion-MNIST by recovering the diffusion hierarchy through mode-finding and comparing the basic levels of the two models. This reframes diffusion as a cognitive model of concept formation and offers Cobweb a continuous, scalable instantiation.

Rethinking Heterogeneous System Disaggregation for Subquadratic Attention

arXiv:2609.13134v1 Announce Type: new Abstract: Frontier language models are more aggressively using subquadratic attention to reduce the memory footprint and compute requirements during inference while still delivering frontier accuracy. While existing systems make dense attention-centric disaggregated serving decisions, we show that disaggregating inference around the unique arithmetic intensity and memory footprint of subquadratic attention LLMs can achieve significant throughput and energy efficiency gains on emerging DRAM-based and SRAM-only heterogeneous systems. We introduce SQD (SubQuadratic Disaggregation), a fine-grained heterogeneous disaggregation scheme that splits decode by quadratic and subquadratic attention rather than by operator type, and that applies across subquadratic attention variants. For sparse attention LLMs, we disaggregate decode into top-k selection, which must index through the full KV, and top-k attention plus FFN, which have static memory footprints. For linear and sliding-window attention LLMs, we disaggregate decode into dense attention layers and subquadratic attention layers plus FFN. In an adjusted 8xB200 heterogeneous system proxy, we observe average tokens/J improvements of 53% on GLM 5.2, 31% on Nemotron 3 Ultra, and 56% on Gemma 4 31B over the strongest GPU-only baselines. In an analytical model of a Rubin plus LPX system with fixed power budgets, we observe 1.2x to 1.5x tighter achievable latencies and up to 3.6x higher throughput over the best baseline of attention-FFN disaggregation. Our experiments also reveal architectural insights on chip and interconnect provisioning for next-generation heterogeneous systems serving subquadratic attention.

Reality Is the Final Verifier: On Two Key Gaps in Agentic Software Engineering

arXiv:2609.12039v1 Announce Type: cross Abstract: Software development follows an implementation-verification loop in which developers or agents iteratively revise an implementation until an evaluator, such as a test suite, accepts it. The evaluator checks the implementation against a set of requirements under a model of the deployment environment. Yet even a formal proof that the implementation satisfies the requirements under the model cannot guarantee acceptable behavior after deployment. Requirements only approximate stakeholder intent, and the model only approximates the real deployment environment. We call these together - requirement gap and model gap - the two-gap framework, which unifies the main failure modes of agentic software engineer-ing: reward hacking exploits omissions in the requirements or model, while hallucination widens the gaps by fabricating requirements or environment assumptions. Because neither gap can generally be certified closed in an open, changing world, the goal shifts from closing them to continuously narrowing them. We therefore propose an assurance-revision loop that uses deployment evidence to revise the requirements, model, or evaluator when stakeholders reject the resulting behavior. We then cast assured agentic development as a resource-allocation problem over human judgment, agent capability, and compute. The two principal bottlenecks mirror the two gaps: human judgment for the requirement gap and faithful, costly evaluation for the model gap. Reality remains the final verifier: acceptable behavior under actual deployment conditions is the ultimate test, while predeployment evaluations remain proxies for it.

Explanations-Driven Active Feature Acquisition for Algorithmic Recourse

arXiv:2609.12179v1 Announce Type: cross Abstract: Algorithmic recourse methods typically assume that a predictive model has access to all features of an individual. In practice, decisions are often made with partial information, because features are costly to acquire. Active feature acquisition addresses cost-constrained prediction, but existing methods are explanation-agnostic: prior work provides explanations only after acquiring additional features, rather than using explanations to drive acquisition. This work flips that and treats algorithmic recourse and feature acquisition jointly. We use Markov Blanket theory to unify counterfactual, semifactual, and alterfactual explanations and to characterize how available recourse grows as features are acquired. Building on this framework, we propose an Explanation-Driven Feature Acquisition (EDFA) method that selects features by explanatory value per unit cost. The framework is further extended with distribution-free validity guarantees for recourse issued from partial information, which signal trustworthy, lower-cost recourse, along with a lower bound on the calibration data required to certify them. Experiments on 7 publicly available datasets with neural network-based predictive models show that EDFA acquires substantially fewer features than state-of-the-art AFA baselines while maintaining comparable accuracy and yielding more decision-relevant, actionable recourse. The implementation is available on GitHub.
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