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Received β€” 17 March 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

CCMamba: Topologically-Informed Selective State-Space Networks on Combinatorial Complexes for Higher-Order Graph Learning

arXiv:2601.20518v2 Announce Type: replace-cross Abstract: Topological deep learning has emerged as a powerful paradigm for modeling higher-order relational structures beyond pairwise interactions that standard graph neural networks fail to capture. While combinatorial complexes (CCs) offer a unified topological foundation for the higher-order graph learning, existing topological deep learning methods rely heavily on local message passing and attention mechanisms. These suffer from quadratic complexity and local neighborhood constraints, limiting their scalability and capacity for rank-aware, long-range dependency modeling. To overcome these challenges, we propose Combinatorial Complex Mamba (CCMamba), the first unified Mamba-based neural framework for learning on combinatorial complexes. CCMamba reformulates higher-order message passing as a selective state-space modeling problem by linearizing multi-rank incidence relations into structured, rank-aware sequences. This architecture enables adaptive, directional, and long-range information propagation in linear time bypassing the scalability bottlenecks of self-attention. Theoretically, we further establish that the expressive power of CCMamba is upper-bounded by the 1-dimensional combinatorial complex Weisfeiler-Lehman (1-CCWL) test. Extensive experiments across graph, hypergraph, and simplicial benchmarks demonstrate that CCMamba consistently outperforms existing methods while exhibiting superior scalability and remarkable robustness against over-smoothing in deep architectures.
Received β€” 11 March 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

RetroAgent: From Solving to Evolving via Retrospective Dual Intrinsic Feedback

arXiv:2603.08561v1 Announce Type: new Abstract: Large language model (LLM)-based agents trained with reinforcement learning (RL) have shown strong potential on complex interactive tasks. However, standard RL paradigms favor static problem-solving over continuous adaptation: agents often converge to suboptimal strategies due to insufficient exploration, while learned knowledge remains implicit within parameters rather than explicitly retrievable, limiting effective experiential learning. To address these limitations, we introduce RetroAgent, an online RL framework that empowers agents to master complex interactive environments not just by solving, but by evolving. Concretely, RetroAgent features a hindsight self-reflection mechanism that produces dual intrinsic feedback: (1) intrinsic numerical feedback that that tracks incremental subtask completion relative to prior attempts, rewarding promising explorations, and (2) intrinsic language feedback that distills reusable lessons into a memory buffer, retrieved via our proposed Similarity & Utility-Aware Upper Confidence Bound (SimUtil-UCB) strategy balancing relevance, utility, and exploration to effectively leverage past experiences. Extensive experiments on two model families across four challenging agentic tasks demonstrate that RetroAgent significantly outperforms existing methods, achieving state-of-the-art results -- e.g., surpassing Group Relative Policy Optimization (GRPO)-trained agents by +18.3% on ALFWorld, +15.4% on WebShop, +27.1% on Sokoban, and +8.9% on MineSweeper -- while exhibiting strong test-time adaptation and generalization to out-of-distribution scenarios.
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