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Received — 15 September 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

GLARE: Generative Learning via Adversarial Reward Estimation For Social Dynamics Forecasting

arXiv:2609.12165v1 Announce Type: new Abstract: Meeting continuation requires tracking the agenda, speaker roles, participant intentions, and disagreement across long multi-party discussions. We introduce the Meeting Dynamic Forecasting Benchmark (MDFB), constructed from 2,207 real-world meetings and 24,794 future-facing queries. Given a transcript prefix and an active question, a model generates a plausible multi-turn continuation in one call. We evaluate utility---progress toward the question---and human-likeness---plausible conversational flow and role consistency---without requiring exact reproduction of the observed future. We further present GLARE, an adaptation of adversarial imitation learning to conditional language generation. A discriminator ranks the observed continuation above samples from the current actor, and its score supplies a KL-regularized policy reward; retraining on current-policy negatives allows the reward landscape to evolve with the actor. GLARE attains average human-evaluated win rates of 0.66 on utility and 0.70 on human-likeness, outperforming SFT and SPIN while remaining below the observed human continuation. We also demonstrate MDFB as a social reasoning arena for comparing general-purpose models, including closed-source systems, through reference-assisted judgments. Together, these studies illustrate the benchmark's use for both task-specific learning and output-based evaluation of meeting behavior.
Received — 2 April 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

PromptForge-350k: A Large-Scale Dataset and Contrastive Framework for Prompt-Based AI Image Forgery Localization

arXiv:2603.29386v1 Announce Type: cross Abstract: The rapid democratization of prompt-based AI image editing has recently exacerbated the risks associated with malicious content fabrication and misinformation. However, forgery localization methods targeting these emerging editing techniques remain significantly under-explored. To bridge this gap, we first introduce a fully automated mask annotating framework that leverages keypoint alignment and semantic space similarity to generate precise ground-truth masks for edited regions. Based on this framework, we construct PromptForge-350k, a large-scale forgery localization dataset covering four state-of-the-art prompt-based AI image editing models, thereby mitigating the data scarcity in this domain. Furthermore, we propose ICL-Net, an effective forgery localization network featuring a triple-stream backbone and intra-image contrastive learning. This design enables the model to capture highly robust and generalizable forensic features. Extensive experiments demonstrate that our method achieves an IoU of 62.5% on PromptForge-350k, outperforming SOTA methods by 5.1%. Additionally, it exhibits strong robustness against common degradations with an IoU drop of less than 1%, and shows promising generalization capabilities on unseen editing models, achieving an average IoU of 41.5%.
Received — 11 March 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

Adaptation of Agentic AI: A Survey of Post-Training, Memory, and Skills

arXiv:2512.16301v3 Announce Type: replace Abstract: Large language model (LLM) agents are moving beyond prompting alone. ChatGPT marked the rise of general-purpose LLM assistants, DeepSeek showed that on-policy reinforcement learning with verifiable rewards can improve reasoning and tool use, and OpenClaw highlights a newer direction in which agents accumulate persistent memory and reusable skills. Yet the research landscape remains fragmented across post-training, retrieval, memory, and skill systems. This survey studies these developments under a single notion of \emph{adaptation}: improving an agent, its tools, or their interaction after pretraining. We organize the field with a four-paradigm framework spanning agent adaptation and tool adaptation. On the agent side, A1 (tool-execution-signaled) and A2 (agent-output-signaled) improve the agent itself through supervised fine-tuning, preference optimization, and reinforcement learning with verifiable rewards. On the tool side, T1 (agent-agnostic) provides reusable pre-trained modules any agent can call, while T2 (agent-supervised) uses the agent's outputs to train memory systems, skill libraries, or lightweight subagents. Using this framework, we review post-training methods, adaptive memory architectures, and agent skills; compare their trade-offs in cost, flexibility, and generalization; and summarize evaluation practices across deep research, software development, computer use, and drug discovery. We conclude by outlining open problems in agent-tool co-adaptation, continual learning, safety, and efficient deployment.

Taming Modality Entanglement in Continual Audio-Visual Segmentation

arXiv:2510.17234v2 Announce Type: replace-cross Abstract: Recently, significant progress has been made in multi-modal continual learning, aiming to learn new tasks sequentially in multi-modal settings while preserving performance on previously learned ones. However, existing methods mainly focus on coarse-grained tasks, with limitations in addressing modality entanglement in fine-grained continual learning settings. To bridge this gap, we introduce a novel Continual Audio-Visual Segmentation (CAVS) task, aiming to continuously segment new classes guided by audio. Through comprehensive analysis, two critical challenges are identified: 1) multi-modal semantic drift, where a sounding objects is labeled as background in sequential tasks; 2) co-occurrence confusion, where frequent co-occurring classes tend to be confused. In this work, a Collision-based Multi-modal Rehearsal (CMR) framework is designed to address these challenges. Specifically, for multi-modal semantic drift, a Multi-modal Sample Selection (MSS) strategy is proposed to select samples with high modal consistency for rehearsal. Meanwhile, for co-occurence confusion, a Collision-based Sample Rehearsal (CSR) mechanism is designed, allowing for the increase of rehearsal sample frequency of those confusable classes during training process. Moreover, we construct three audio-visual incremental scenarios to verify effectiveness of our method. Comprehensive experiments demonstrate that our method significantly outperforms single-modal continual learning methods.
Received — 25 February 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

Agentic AI as a Cybersecurity Attack Surface: Threats, Exploits, and Defenses in Runtime Supply Chains

arXiv:2602.19555v1 Announce Type: cross Abstract: Agentic systems built on large language models (LLMs) extend beyond text generation to autonomously retrieve information and invoke tools. This runtime execution model shifts the attack surface from build-time artifacts to inference-time dependencies, exposing agents to manipulation through untrusted data and probabilistic capability resolution. While prior work has focused on model-level vulnerabilities, security risks emerging from cyclic and interdependent runtime behavior remain fragmented. We systematize these risks within a unified runtime framework, categorizing threats into data supply chain attacks (transient context injection and persistent memory poisoning) and tool supply chain attacks (discovery, implementation, and invocation). We further identify the Viral Agent Loop, in which agents act as vectors for self-propagating generative worms without exploiting code-level flaws. Finally, we advocate a Zero-Trust Runtime Architecture that treats context as untrusted control flow and constrains tool execution through cryptographic provenance rather than semantic inference.
Received — 17 February 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation

arXiv:2602.13444v1 Announce Type: cross Abstract: Recent vision-language-action (VLA) models can generate plausible end-effector motions, yet they often fail in long-horizon, contact-rich tasks because the underlying hand-object interaction (HOI) structure is not explicitly represented. An embodiment-agnostic interaction representation that captures this structure would make manipulation behaviors easier to validate and transfer across robots. We propose FlowHOI, a two-stage flow-matching framework that generates semantically grounded, temporally coherent HOI sequences, comprising hand poses, object poses, and hand-object contact states, conditioned on an egocentric observation, a language instruction, and a 3D Gaussian splatting (3DGS) scene reconstruction. We decouple geometry-centric grasping from semantics-centric manipulation, conditioning the latter on compact 3D scene tokens and employing a motion-text alignment loss to semantically ground the generated interactions in both the physical scene layout and the language instruction. To address the scarcity of high-fidelity HOI supervision, we introduce a reconstruction pipeline that recovers aligned hand-object trajectories and meshes from large-scale egocentric videos, yielding an HOI prior for robust generation. Across the GRAB and HOT3D benchmarks, FlowHOI achieves the highest action recognition accuracy and a 1.7$\times$ higher physics simulation success rate than the strongest diffusion-based baseline, while delivering a 40$\times$ inference speedup. We further demonstrate real-robot execution on four dexterous manipulation tasks, illustrating the feasibility of retargeting generated HOI representations to real-robot execution pipelines.

Experiential Reinforcement Learning

arXiv:2602.13949v1 Announce Type: cross Abstract: Reinforcement learning has become the central approach for language models (LMs) to learn from environmental reward or feedback. In practice, the environmental feedback is usually sparse and delayed. Learning from such signals is challenging, as LMs must implicitly infer how observed failures should translate into behavioral changes for future iterations. We introduce Experiential Reinforcement Learning (ERL), a training paradigm that embeds an explicit experience-reflection-consolidation loop into the reinforcement learning process. Given a task, the model generates an initial attempt, receives environmental feedback, and produces a reflection that guides a refined second attempt, whose success is reinforced and internalized into the base policy. This process converts feedback into structured behavioral revision, improving exploration and stabilizing optimization while preserving gains at deployment without additional inference cost. Across sparse-reward control environments and agentic reasoning benchmarks, ERL consistently improves learning efficiency and final performance over strong reinforcement learning baselines, achieving gains of up to +81% in complex multi-step environments and up to +11% in tool-using reasoning tasks. These results suggest that integrating explicit self-reflection into policy training provides a practical mechanism for transforming feedback into durable behavioral improvement.

On the Eligibility of LLMs for Counterfactual Reasoning: A Decompositional Study

arXiv:2505.11839v2 Announce Type: replace Abstract: Counterfactual reasoning has emerged as a crucial technique for generalizing the reasoning capabilities of large language models (LLMs). By generating and analyzing counterfactual scenarios, researchers can assess the adaptability and reliability of model decision-making. Although prior work has shown that LLMs often struggle with counterfactual reasoning, it remains unclear which factors most significantly impede their performance across different tasks and modalities. In this paper, we propose a decompositional strategy that breaks down the counterfactual generation from causality construction to the reasoning over counterfactual interventions. To support decompositional analysis, we investigate \ntask datasets spanning diverse tasks, including natural language understanding, mathematics, programming, and vision-language tasks. Through extensive evaluations, we characterize LLM behavior across each decompositional stage and identify how modality type and intermediate reasoning influence performance. By establishing a structured framework for analyzing counterfactual reasoning, this work contributes to the development of more reliable LLM-based reasoning systems and informs future elicitation strategies.
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