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Received β€” 8 April 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

BalancedDPO: Adaptive Multi-Metric Alignment

arXiv:2503.12575v2 Announce Type: replace-cross Abstract: Diffusion models have achieved remarkable progress in text-to-image generation, yet aligning them with human preference remains challenging due to the presence of multiple, sometimes conflicting, evaluation metrics (e.g., semantic consistency, aesthetics, and human preference scores). Existing alignment methods typically optimize for a single metric or rely on scalarized reward aggregation, which can bias the model toward specific evaluation criteria. To address this challenge, we propose BalancedDPO, a framework that achieves multi-metric preference alignment within the Direct Preference Optimization (DPO) paradigm. Unlike prior DPO variants that rely on a single metric, BalancedDPO introduces a majority-vote consensus over multiple preference scorers and integrates it directly into the DPO training loop with dynamic reference model updates. This consensus-based formulation avoids reward-scale conflicts and ensures more stable gradient directions across heterogeneous metrics. Experiments on Pick-a-Pic, PartiPrompt, and HPD datasets demonstrate that BalancedDPO consistently improves preference win rates over the baselines across Stable Diffusion 1.5, Stable Diffusion 2.1 and SDXL backbones. Comprehensive ablations further validate the benefits of majority-vote aggregation and dynamic reference updating, highlighting the method's robustness and generalizability across diverse alignment settings.
Received β€” 11 March 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

Don't Freeze, Don't Crash: Extending the Safe Operating Range of Neural Navigation in Dense Crowds

arXiv:2603.06729v1 Announce Type: cross Abstract: Navigating safely through dense crowds requires collision avoidance that generalizes beyond the densities seen during training. Learning-based crowd navigation can break under out-of-distribution crowd sizes due to density-sensitive observation normalization and social-cost scaling, while analytical solvers often remain safe but freeze in tight interactions. We propose a reinforcement learning approach for dense, variable-density navigation that attains zero-shot density generalization using a density-invariant observation encoding with density-randomized training and physics-informed proxemic reward shaping with density-adaptive scaling. The encoding represents the distance-sorted $K$ nearest pedestrians plus bounded crowd summaries, keeping input statistics stable as crowd size grows. Trained with $N\!\in\![11,16]$ pedestrians in a $3\mathrm{m}\times3\mathrm{m}$ arena and evaluated up to $N\!=\!21$ pedestrians ($1.3\times$ denser), our policy reaches the goal in $>99\%$ of episodes and achieves $86\%$ collision-free success in random crowds, with markedly less freezing than analytical methods and a $>\!60$-point collision-free margin over learning-based benchmark methods. Codes are available at \href{https://github.com/jznmsl/PSS-Social}{https://github.com/jznmsl/PSS-Social}.
Received β€” 5 March 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

PRIVATEEDIT: A Privacy-Preserving Pipeline for Face-Centric Generative Image Editing

arXiv:2603.03412v1 Announce Type: cross Abstract: Recent advances in generative image editing have enabled transformative applications, from professional head shot generation to avatar stylization. However, these systems often require uploading high-fidelity facial images to third-party models, raising concerns around biometric privacy, data misuse, and user consent. We propose a privacy-preserving pipeline that supports high-quality editing while keeping users in control over their biometric data in face-centric use cases. Our approach separates identity-sensitive regions from editable image context using on-device segmentation and masking, enabling secure, user-controlled editing without modifying third-party generative models. Unlike traditional cloud-based tools, PRIVATEEDIT enforces privacy by default: biometric data is never exposed or transmitted. This design requires no access to or retraining of third-party models, making it compatible with a wide range of commercial APIs. By treating privacy as a core design constraint, our system supports responsible generative AI centered on user autonomy and trust. The pipeline includes a tunable masking mechanism that lets users control how much facial information is concealed, allowing them to balance privacy and output fidelity based on trust level or use case. We demonstrate its applicability in professional and creative workflows and provide a user interface for selective anonymization. By advocating privacy-by-design in generative AI, our work offers both technical feasibility and normative guidance for protecting digital identity. The source code is available at https://github.com/Dipeshtamboli/PrivateEdit-Privacy-Preserving-GenAI.
Received β€” 17 February 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

$\gamma$-weakly $\theta$-up-concavity: Linearizable Non-Convex Optimization with Applications to DR-Submodular and OSS Functions

arXiv:2602.13506v1 Announce Type: cross Abstract: Optimizing monotone non-convex functions is a fundamental challenge across machine learning and combinatorial optimization. We introduce and study $\gamma$-weakly $\theta$-up-concavity, a novel first-order condition that characterizes a broad class of such functions. This condition provides a powerful unifying framework, strictly generalizing both DR-submodular functions and One-Sided Smooth (OSS) functions. Our central theoretical contribution demonstrates that $\gamma$-weakly $\theta$-up-concave functions are upper-linearizable: for any feasible point, we can construct a linear surrogate whose gains provably approximate the original non-linear objective. This approximation holds up to a constant factor, namely the approximation coefficient, dependent solely on $\gamma$, $\theta$, and the geometry of the feasible set. This linearizability yields immediate and unified approximation guarantees for a wide range of problems. Specifically, we obtain unified approximation guarantees for offline optimization as well as static and dynamic regret bounds in online settings via standard reductions to linear optimization. Moreover, our framework recovers the optimal approximation coefficient for DR-submodular maximization and significantly improves existing approximation coefficients for OSS optimization, particularly over matroid constraints.

Discrete State Diffusion Models: A Sample Complexity Perspective

arXiv:2510.10854v2 Announce Type: replace-cross Abstract: Diffusion models have demonstrated remarkable performance in generating high-dimensional samples across domains such as vision, language, and the sciences. Although continuous-state diffusion models have been extensively studied both empirically and theoretically, discrete-state diffusion models, essential for applications involving text, sequences, and combinatorial structures, remain significantly less understood from a theoretical standpoint. In particular, all existing analyses of discrete-state models assume score estimation error bounds without studying sample complexity results. In this work, we present a principled theoretical framework for discrete-state diffusion, providing the first sample complexity bound of $\widetilde{\mathcal{O}}(\epsilon^{-2})$. Our structured decomposition of the score estimation error into statistical, approximation, optimization, and clipping components offers critical insights into how discrete-state models can be trained efficiently. This analysis addresses a fundamental gap in the literature and establishes the theoretical tractability and practical relevance of discrete-state diffusion models.
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