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Received β€” 26 March 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

Looking Beyond the Window: Global-Local Aligned CLIP for Training-free Open-Vocabulary Semantic Segmentation

arXiv:2603.23030v1 Announce Type: cross Abstract: A sliding-window inference strategy is commonly adopted in recent training-free open-vocabulary semantic segmentation methods to overcome limitation of the CLIP in processing high-resolution images. However, this approach introduces a new challenge: each window is processed independently, leading to semantic discrepancy across windows. To address this issue, we propose Global-Local Aligned CLIP~(GLA-CLIP), a framework that facilitates comprehensive information exchange across windows. Rather than limiting attention to tokens within individual windows, GLA-CLIP extends key-value tokens to incorporate contextual cues from all windows. Nevertheless, we observe a window bias: outer-window tokens are less likely to be attended, since query features are produced through interactions within the inner window patches, thereby lacking semantic grounding beyond their local context. To mitigate this, we introduce a proxy anchor, constructed by aggregating tokens highly similar to the given query from all windows, which provides a unified semantic reference for measuring similarity across both inner- and outer-window patches. Furthermore, we propose a dynamic normalization scheme that adjusts attention strength according to object scale by dynamically scaling and thresholding the attention map to cope with small-object scenarios. Moreover, GLA-CLIP can be equipped on existing methods and broad their receptive field. Extensive experiments validate the effectiveness of GLA-CLIP in enhancing training-free open-vocabulary semantic segmentation performance. Code is available at https://github.com/2btlFe/GLA-CLIP.

Masking Matters: Unlocking the Spatial Reasoning Capabilities of LLMs for 3D Scene-Language Understanding

arXiv:2512.02487v2 Announce Type: replace-cross Abstract: Recent advances in 3D scene-language understanding have leveraged Large Language Models (LLMs) for 3D reasoning by transferring their general reasoning ability to 3D multi-modal contexts. However, existing methods typically adopt standard decoders from language modeling, which rely on a causal attention mask. This design introduces two fundamental conflicts in 3D scene understanding: sequential bias among order-agnostic 3D objects and restricted object-instruction attention, hindering task-specific reasoning. To overcome these limitations, we propose 3D Spatial Language Instruction Mask (3D-SLIM), an effective masking strategy that replaces the causal mask with an adaptive attention mask tailored to the spatial structure of 3D scenes. Our 3D-SLIM introduces two key components: a Geometry-adaptive Mask that constrains attention based on spatial density rather than token order, and an Instruction-aware Mask that enables object tokens to directly access instruction context. This design allows the model to process objects based on their spatial relationships while being guided by the user's task. 3D-SLIM is simple, requires no architectural modifications, and adds no extra parameters, yet it yields substantial performance improvements across diverse 3D scene-language tasks. Extensive experiments across multiple benchmarks and LLM baselines validate its effectiveness and underscore the critical role of decoder design in 3D multi-modal reasoning.
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