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Received β€” 11 March 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

DevBench: A Realistic, Developer-Informed Benchmark for Code Generation Models

arXiv:2601.11895v2 Announce Type: replace-cross Abstract: DevBench is a telemetry-driven benchmark designed to evaluate Large Language Models (LLMs) on realistic code completion tasks. It includes 1,800 evaluation instances across six programming languages and six task categories derived from real developer telemetry, such as API usage and code purpose understanding. Unlike prior benchmarks, it emphasizes ecological validity, avoids training data contamination, and enables detailed diagnostics. The evaluation combines functional correctness, similarity-based metrics, and LLM-judge assessments focused on usefulness and contextual relevance. 9 state-of-the-art models were assessed, revealing differences in syntactic precision, semantic reasoning, and practical utility. Our benchmark provides actionable insights to guide model selection and improvement-detail that is often missing from other benchmarks but is essential for both practical deployment and targeted model development.
Received β€” 5 March 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

CubeComposer: Spatio-Temporal Autoregressive 4K 360{\deg} Video Generation from Perspective Video

arXiv:2603.04291v1 Announce Type: cross Abstract: Generating high-quality 360{\deg} panoramic videos from perspective input is one of the crucial applications for virtual reality (VR), whereby high-resolution videos are especially important for immersive experience. Existing methods are constrained by computational limitations of vanilla diffusion models, only supporting $\leq$ 1K resolution native generation and relying on suboptimal post super-resolution to increase resolution. We introduce CubeComposer, a novel spatio-temporal autoregressive diffusion model that natively generates 4K-resolution 360{\deg} videos. By decomposing videos into cubemap representations with six faces, CubeComposer autoregressively synthesizes content in a well-planned spatio-temporal order, reducing memory demands while enabling high-resolution output. Specifically, to address challenges in multi-dimensional autoregression, we propose: (1) a spatio-temporal autoregressive strategy that orchestrates 360{\deg} video generation across cube faces and time windows for coherent synthesis; (2) a cube face context management mechanism, equipped with a sparse context attention design to improve efficiency; and (3) continuity-aware techniques, including cube-aware positional encoding, padding, and blending to eliminate boundary seams. Extensive experiments on benchmark datasets demonstrate that CubeComposer outperforms state-of-the-art methods in native resolution and visual quality, supporting practical VR application scenarios. Project page: https://lg-li.github.io/project/cubecomposer
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