❌

Normal view

Received β€” 27 May 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

PANDO: Efficient Multimodal AI Agents via Online Skill Distillation

arXiv:2605.24785v2 Announce Type: new Abstract: Recent advances in multimodal web agents often rely on increased inference-time computation, including rollout search, verifier passes, offline skill discovery, and specialist model stacks. This raises a central question: can a web agent become more efficient as it accumulates experience, rather than more expensive? We first analyze trajectories from VisualWebArena and identify three recurring sources of inefficiency: repeat-action loops, hidden discovery costs, and low prompt-cache reuse. We then introduce PANDO, a single-rollout online skill-distillation framework that maintains a structured Skill Library and combines progress reflection, confidence-based skill demotion, hierarchical routing, visual compression, and cache-aware prompting. On the full set of 910 VisualWebArena tasks, PANDO achieves a 58.3% success rate, outperforming SGV (54.0%) and our WALT reproduction (45.2%), while using 58% fewer tokens than SGV and 61% fewer tokens than WALT, without any pre-evaluation discovery budget. A 300-task ablation further shows that rules and routines provide most of the success gains, while routing, compression, and cache-aware prompting convert the larger skill library into lower marginal token cost. Finally, we introduce three trajectory-level efficiency metrics -- Action Repetition Rate, Step Overhead Ratio, and Prompt Cache Utilization -- to make efficiency visible beyond terminal success.

SimuWoB: Simulating Real-World Mobile Apps for Fast and Faithful GUI Agent Benchmarking

arXiv:2605.25160v1 Announce Type: new Abstract: Mobile GUI agents powered by large language models have progressed rapidly, creating urgent needs for realistic and comprehensive evaluation. Existing benchmarks prioritize reproducibility but are often limited to open-source apps or file-operation tasks for the difficulty of constructing rewards on real applications, leaving a gap between benchmark settings and real-world usage. Moreover, most benchmarks focus on basic grounding and navigation, with limited coverage of complex, long-horizon interactions. To address these limitations, we introduce SimuWoB, a fully synthetic benchmark for mobile GUI agents with 120 challenging tasks spanning diverse types and difficulty levels. We build a robust virtual environment generation framework that synthesizes high-fidelity tasks and environments, and automatically provides valid rewards for each task. Each environment is deployed as a backend-free webpage accessible via URL, enabling efficient and reproducible evaluation. We conduct comprehensive experiments on several state-of-the-art mobile GUI agents. The average success rate is only 27.92%, dropping to 17.82% on long-horizon tasks, which reveals substantial weaknesses in current agents under complex scenarios. Evaluation result comparison with real-world sample tasks demonstrate that agent assessments based on our synthetic environment generalize well. We further provide diagnostic insights across key capability dimensions and discuss implications for future mobile GUI agent development.
Received β€” 4 April 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

Automating Android Build Repair: Bridging the Reasoning-Execution Gap in LLM Agents with Domain-Specific Tools

arXiv:2510.08640v3 Announce Type: replace-cross Abstract: Android is the largest mobile platform, yet automatically building applications remains a practical challenge. While Large Language Models (LLMs) show promise for code repair, their use for fixing Android build errors remains underexplored. To address this gap, we first introduce AndroidBuildBench, a benchmark of 1,019 build failures curated from the commit histories of 43 open-source Android projects. Each problem is paired with a verified solution from a subsequent commit, ensuring that fixes are feasible. Second, we propose GradleFixer, an LLM agent with domain-specific tools for inspecting and manipulating the Gradle build environment. GradleFixer achieves a resolve rate of 81.4% (pass@1), significantly outperforming a state-of-the-art coding agent that relies on a general-purpose shell. GradleFixer's success suggests that while LLMs possess the high-level knowledge to solve these failures, they struggle to translate this knowledge into effective low-level actions using a general-purpose shell. We demonstrate the effectiveness of a strategy we term Tool Bridging, which replaces general-purpose shell commands with domain-aware abstractions. We hypothesize this approach works through two mechanisms: 1) it provides tools in an API-like format that LLMs use more reliably, and 2) it constrains the action space to relevant operations. This approach bridges the gap between the model's high-level reasoning and effective low-level execution.
Received β€” 17 March 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

MetaKE: Meta-learning Aligned Knowledge Editing via Bi-level Optimization

By: Shuxin Liu Β· Ou Wu
16 March 2026 at 12:00
arXiv:2603.12677v1 Announce Type: cross Abstract: Knowledge editing (KE) aims to precisely rectify specific knowledge in Large Language Models (LLMs) without disrupting general capabilities. State-of-the-art methods suffer from an open-loop control mismatch. We identify a critical "Semantic-Execution Disconnect": the semantic target is derived independently without feedback from the downstream's feasible region. This misalignment often causes valid semantic targets to fall within the prohibited space, resulting in gradient truncation and editing failure. To bridge this gap, we propose MetaKE (Meta-learning Aligned Knowledge Editing), a new framework that reframes KE as a bi-level optimization problem. Departing from static calculation, MetaKE treats the edit target as a learnable meta-parameter: the upper-level optimizer seeks a feasible target to maximize post-edit performance, while the lower-level solver executes the editing. To address the challenge of differentiating through complex solvers, we derive a Structural Gradient Proxy, which explicitly backpropagates editability constraints to the target learning phase. Theoretical analysis demonstrates that MetaKE automatically aligns the edit direction with the model's feasible manifold. Extensive experiments confirm that MetaKE significantly outperforms strong baselines, offering a new perspective on knowledge editing.
Received β€” 11 March 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

Property-driven Protein Inverse Folding With Multi-Objective Preference Alignment

arXiv:2603.06748v1 Announce Type: cross Abstract: Protein sequence design must balance designability, defined as the ability to recover a target backbone, with multiple, often competing, developability properties such as solubility, thermostability, and expression. Existing approaches address these properties through post hoc mutation, inference-time biasing, or retraining on property-specific subsets, yet they are target dependent and demand substantial domain expertise or careful hyperparameter tuning. In this paper, we introduce ProtAlign, a multi-objective preference alignment framework that fine-tunes pretrained inverse folding models to satisfy diverse developability objectives while preserving structural fidelity. ProtAlign employs a semi-online Direct Preference Optimization strategy with a flexible preference margin to mitigate conflicts among competing objectives and constructs preference pairs using in silico property predictors. Applied to the widely used ProteinMPNN backbone, the resulting model MoMPNN enhances developability without compromising designability across tasks including sequence design for CATH 4.3 crystal structures, de novo generated backbones, and real-world binder design scenarios, making it an appealing framework for practical protein sequence design.

How Well Do Multimodal Models Reason on ECG Signals?

arXiv:2603.00312v2 Announce Type: replace Abstract: While multimodal large language models offer a promising solution to the "black box" nature of health AI by generating interpretable reasoning traces, verifying the validity of these traces remains a critical challenge. Existing evaluation methods are either unscalable, relying on manual clinician review, or superficial, utilizing proxy metrics (e.g. QA) that fail to capture the semantic correctness of clinical logic. In this work, we introduce a reproducible framework for evaluating reasoning in ECG signals. We propose decomposing reasoning into two distinct, components: (i) Perception, the accurate identification of patterns within the raw signal, and (ii) Deduction, the logical application of domain knowledge to those patterns. To evaluate Perception, we employ an agentic framework that generates code to empirically verify the temporal structures described in the reasoning trace. To evaluate Deduction, we measure the alignment of the model's logic against a structured database of established clinical criteria in a retrieval-based approach. This dual-verification method enables the scalable assessment of "true" reasoning capabilities.
❌