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Received β€” 5 March 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

Beyond Pixel Histories: World Models with Persistent 3D State

arXiv:2603.03482v1 Announce Type: cross Abstract: Interactive world models continually generate video by responding to a user's actions, enabling open-ended generation capabilities. However, existing models typically lack a 3D representation of the environment, meaning 3D consistency must be implicitly learned from data, and spatial memory is restricted to limited temporal context windows. This results in an unrealistic user experience and presents significant obstacles to down-stream tasks such as training agents. To address this, we present PERSIST, a new paradigm of world model which simulates the evolution of a latent 3D scene: environment, camera, and renderer. This allows us to synthesize new frames with persistent spatial memory and consistent geometry. Both quantitative metrics and a qualitative user study show substantial improvements in spatial memory, 3D consistency, and long-horizon stability over existing methods, enabling coherent, evolving 3D worlds. We further demonstrate novel capabilities, including synthesising diverse 3D environments from a single image, as well as enabling fine-grained, geometry-aware control over generated experiences by supporting environment editing and specification directly in 3D space. Project page: https://francelico.github.io/persist.github.io
Received β€” 25 February 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

STAPO: Stabilizing Reinforcement Learning for LLMs by Silencing Rare Spurious Tokens

arXiv:2602.15620v3 Announce Type: replace-cross Abstract: Reinforcement Learning (RL) has significantly improved large language model reasoning, but existing RL fine-tuning methods rely heavily on heuristic techniques such as entropy regularization and reweighting to maintain stability. In practice, they often suffer from late-stage performance collapse, leading to degraded reasoning quality and unstable training. Our analysis shows that the magnitude of token-wise policy gradients in RL is negatively correlated with token probability and local policy entropy. We find that training instability can be caused by a tiny fraction of tokens, approximately 0.01%, which we term spurious tokens. When such tokens appear in correct responses, they contribute little to the reasoning outcome but inherit the full sequence-level reward, leading to abnormally amplified gradient updates. To mitigate this instability, we design an S2T (silencing spurious tokens) mechanism to efficiently identify spurious tokens through characteristic signals with low probability, low entropy, and positive advantage, and then suppress their gradient perturbations during optimization. Incorporating this mechanism into a group-based objective, we propose Spurious-Token-Aware Policy Optimization (STAPO), which promotes stable and effective large-scale model refinement. Across six mathematical reasoning benchmarks using Qwen 1.7B, 8B, and 14B base models, STAPO consistently demonstrates superior entropy stability and achieves an average performance improvement of 7.13% ($\rho_{\mathrm{T}}$=1.0, top-p=1.0) and 3.69% ($\rho_{\mathrm{T}}$=0.7, top-p=0.9) over GRPO, 20-Entropy, and JustRL.
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