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Received — 5 March 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

See, Think, Act: Teaching Multimodal Agents to Effectively Interact with GUI by Identifying Toggles

arXiv:2509.13615v4 Announce Type: replace Abstract: The advent of multimodal agents facilitates effective interaction within graphical user interface (GUI), especially in ubiquitous GUI control. However, their inability to reliably execute toggle control instructions remains a key bottleneck. To investigate this, we construct a state control benchmark with binary toggle instructions derived from public datasets. Evaluation results of existing agents demonstrate their notable unreliability, particularly when the current toggle state already matches the desired state. To address the challenge, we propose State-aware Reasoning (StaR), a multimodal reasoning method that enables agents to perceive the current toggle state, infer the desired state from the instruction, and act accordingly. Experiments on four multimodal agents demonstrate that StaR can improve toggle instruction execution accuracy by over 30\%. Further evaluations on three public agentic benchmarks show that StaR also enhances general agentic task performance. Finally, evaluations on a dynamic environment highlight the potential of StaR for real-world applications. Code and benchmark: https://github.com/ZrW00/StaR.

Training High-Level Schedulers with Execution-Feedback Reinforcement Learning for Long-Horizon GUI Automation

arXiv:2511.22235v2 Announce Type: replace Abstract: The rapid development of large vision-language model (VLM) has greatly promoted the research of GUI agent. However, GUI agents still face significant challenges in handling long-horizon tasks. First, single-agent models struggle to balance high-level capabilities and low-level execution capability, facing prevalent issues of responsibility coupling and capability conflicts. Second, agents lack awareness of the task state, leading to progress loss in long-horizon tasks. To address these challenges, we propose a staged execution-feedback reinforcement learning algorithm. Unlike training a unified policy model, we focus on training high-level scheduling models. Specifically, we propose and train two agents: a Coordinator, responsible for the strategic planning and task decomposition; and a State Tracker, responsible for context compression and information management to maintain the task's state and coherence. Based on this, we built the Coordinator-Executor-State Tracker (CES) multi-agent framework, which can be integrated with any low-level Executor model, assisting the Executor in solving long-horizon tasks through task scheduling and state management. Experiments on long-horizon task benchmarks demonstrate that CES significantly enhances the system's planning and state management capabilities. Furthermore, analysis confirms that our trained high-level scheduling module is a generalizable, plug-and-play module that significantly enhances the long-horizon capabilities of various Executors. Code can be available at https://github.com/hehehahi4/CES.

Dynamic Adversarial Reinforcement Learning for Robust Multimodal Large Language Models

arXiv:2602.22227v3 Announce Type: replace-cross Abstract: Despite their impressive capabilities, Multimodal Large Language Models (MLLMs) exhibit perceptual fragility when confronted with visually complex scenes. This weakness stems from a reliance on finite training datasets, which are prohibitively expensive to scale and impose a ceiling on model robustness. We introduce \textbf{AOT-SFT}, a large-scale adversarial dataset for bootstrapping MLLM robustness. Building on this, we propose \textbf{AOT (Adversarial Opponent Training)}, a self-play framework that forges MLLM robustness by creating its own training data. Our method orchestrates a co-evolution between an image-editing Attacker and a Defender MLLM, where the Attacker generates a diverse and dynamic curriculum of image manipulations, forcing the Defender to adapt and improve. Extensive experiments demonstrate that AOT enhances the Defender's perceptual robustness and reduces hallucinations, establishing a scalable paradigm for training more reliable MLLMs.

See, Think, Act: Teaching Multimodal Agents to Effectively Interact with GUI by Identifying Toggles

arXiv:2509.13615v3 Announce Type: replace Abstract: The advent of multimodal agents facilitates effective interaction within graphical user interface (GUI), especially in ubiquitous GUI control. However, their inability to reliably execute toggle control instructions remains a key bottleneck. To investigate this, we construct a state control benchmark with binary toggle instructions derived from public datasets. Evaluation results of existing agents demonstrate their notable unreliability, particularly when the current toggle state already matches the desired state. To address the challenge, we propose State-aware Reasoning (StaR), a multimodal reasoning method that enables agents to perceive the current toggle state, infer the desired state from the instruction, and act accordingly. Experiments on four multimodal agents demonstrate that StaR can improve toggle instruction execution accuracy by over 30\%. Further evaluations on three public agentic benchmarks show that StaR also enhances general agentic task performance. Finally, evaluations on a dynamic environment highlight the potential of StaR for real-world applications. Code and benchmark: https://github.com/ZrW00/StaR.

Curriculum Learning for Efficient Chain-of-Thought Distillation via Structure-Aware Masking and GRPO

arXiv:2602.17686v2 Announce Type: replace-cross Abstract: Distilling Chain-of-Thought (CoT) reasoning from large language models into compact student models presents a fundamental challenge: teacher rationales are often too verbose for smaller models to faithfully reproduce. Existing approaches either compress reasoning into single-step, losing the interpretability that makes CoT valuable. We present a three-stage curriculum learning framework that addresses this capacity mismatch through progressive skill acquisition. First, we establish structural understanding via masked shuffled reconstruction. Second, we apply Group Relative Policy Optimization (GRPO) on masked completion tasks, enabling the model to discover its own balance between accuracy and brevity. Third, we identify persistent failure cases and guide the student to internalize teacher knowledge through targeted rewriting, again optimized with GRPO. Experiments on GSM8K demonstrate that our approach enables Qwen2.5-3B-Base to achieve an 11.29 percent accuracy improvement while reducing output length by 27.4 percent, surpassing both instruction-tuned variants and prior distillation methods.
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