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Received — 8 April 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

FeynmanBench: Benchmarking Multimodal LLMs on Diagrammatic Physics Reasoning

arXiv:2604.03893v1 Announce Type: new Abstract: Breakthroughs in frontier theory often depend on the combination of concrete diagrammatic notations with rigorous logic. While multimodal large language models (MLLMs) show promise in general scientific tasks, current benchmarks often focus on local information extraction rather than the global structural logic inherent in formal scientific notations. In this work, we introduce FeynmanBench, the first benchmark centered on Feynman diagram tasks. It is designed to evaluate AI's capacity for multistep diagrammatic reasoning, which requires satisfying conservation laws and symmetry constraints, identifying graph topology, converting between diagrammatic and algebraic representations, and constructing scattering amplitudes under specific conventions and gauges. To support large-scale and reproducible evaluation, we developed an automated pipeline producing diverse Feynman diagrams along with verifiable topological annotations and amplitude results. Our database spans the electromagnetic, weak, and strong interactions of the Standard Model, encompasses over 100 distinct types and includes more than 2000 tasks. Experiments on state-of-the-art MLLMs reveal systematic failure modes, including unstable enforcement of physical constraints and violations of global topological conditions, highlighting the need for physics-grounded benchmarks for visual reasoning over scientific notation. FeynmanBench provides a logically rigorous test of whether AI can effectively engage in scientific discovery, particularly within theoretical physics.

Determined by User Needs: A Salient Object Detection Rationale Beyond Conventional Visual Stimuli

arXiv:2604.03526v1 Announce Type: cross Abstract: Existing \textbf{s}alient \textbf{o}bject \textbf{d}etection (SOD) methods adopt a \textbf{passive} visual stimulus-based rationale--objects with the strongest visual stimuli are perceived as the user's primary focus (i.e., salient objects). They ignore the decisive role of users' \textbf{proactive needs} in segmenting salient objects--if a user has a need before seeing an image, the user's salient objects align with their needs, e.g., if a user's need is ``white apple'', when this user sees an image, the user's primary focus is on the ``white apple'' or ``the most white apple-like'' objects in the image. Such an oversight not only \textbf{fails to satisfy users}, but also \textbf{limits the development of downstream tasks}. For instance, in salient object ranking tasks, focusing solely on visual stimuli-based salient objects is insufficient for conducting an analysis of fine-grained relationships between users' viewing order (usually determined by user's needs) and scenes, which may result in wrong ranking results. Clearly, it is essential to detect salient objects based on user needs. Thus, we advocate a \textbf{User} \textbf{S}alient \textbf{O}bject \textbf{D}etection (UserSOD) task, which focuses on \textbf{detecting salient objects align with users' proactive needs when user have needs}. The main challenge for this new task is the lack of datasets for model training and testing.

Agentization of Digital Assets for the Agentic Web: Concepts, Techniques, and Benchmark

arXiv:2604.04226v1 Announce Type: cross Abstract: Agentic Web, as a new paradigm that redefines the internet through autonomous, goal-driven interactions, plays an important role in group intelligence. As the foundational semantic primitives of the Agentic Web, digital assets encapsulate interactive web elements into agents, which expand the capacities and coverage of agents in agentic web. The lack of automated methodologies for agent generation limits the wider usage of digital assets and the advancement of the Agentic Web. In this paper, we first formalize these challenges by strictly defining the A2A-Agentization process, decomposing it into critical stages and identifying key technical hurdles on top of the A2A protocol. Based on this framework, we develop an Agentization Agent to agentize digital assets for the Agentic Web. To rigorously evaluate this capability, we propose A2A-Agentization Bench, the first benchmark explicitly designed to evaluate agentization quality in terms of fidelity and interoperability. Our experiments demonstrate that our approach effectively activates the functional capabilities of digital assets and enables interoperable A2A multi-agent collaboration. We believe this work will further facilitate scalable and standardized integration of digital assets into the Agentic Web ecosystem.

Discrete Prototypical Memories for Federated Time Series Foundation Models

arXiv:2604.04475v1 Announce Type: cross Abstract: Leveraging Large Language Models (LLMs) as federated learning (FL)-based time series foundation models offers a promising way to transfer the generalization capabilities of LLMs to time series data while preserving access to private data. However, the semantic misalignment between time-series data and the text-centric latent space of existing LLMs often leads to degraded performance. Meanwhile, the parameter-sharing mechanism in existing FL methods model heterogeneous cross-domain time-series data into a unified continuous latent space, which contradicts the fact that time-series semantics frequently manifest as discrete and recurring regimes. To address these limitations, we propose \textsc{FeDPM}, a federated framework for time-series foundation models based on discrete prototypical memories. Specifically, we learn local prototypical memory priors for intra-domain time-series data. We then align cross-domain memories to promote a unified discrete latent space and introduce a domain-specific memory update mechanism to balance shared and personalized prototypical knowledge. Extensive experiments demonstrate the efficiency and effectiveness of \textsc{FeDPM}. The code is publicly available at https://anonymous.4open.science/r/FedUnit-64D1.

Cog-DRIFT: Exploration on Adaptively Reformulated Instances Enables Learning from Hard Reasoning Problems

arXiv:2604.04767v1 Announce Type: cross Abstract: Reinforcement learning from verifiable rewards (RLVR) has improved the reasoning abilities of LLMs, yet a fundamental limitation remains: models cannot learn from problems that are too difficult to solve under their current policy, as these yield no meaningful reward signal. We propose a simple yet effective solution based on task reformulation. We transform challenging open-ended problems into cognitively simpler variants -- such as multiple-choice and cloze formats -- that preserve the original answer while reducing the effective search space and providing denser learning signals. These reformulations span a spectrum from discriminative to generative tasks, which we exploit to bootstrap learning: models first learn from structured, easier formats, and this knowledge transfers back to improve performance on the original open-ended problems. Building on this insight, we introduce Cog-DRIFT, a framework that constructs reformulated variants and organizes them into an adaptive curriculum based on difficulty. Training progresses from easier to harder formats, enabling the model to learn from problems that previously yielded zero signal under standard RL post-training. Cog-DRIFT not only improves on the originally unsolvable hard problems (absolute +10.11% for Qwen and +8.64% for Llama) but also generalizes well to other held-out datasets. Across 2 models and 6 reasoning benchmarks, our method consistently outperforms standard GRPO and strong guided-exploration baselines. On average, Cog-DRIFT shows +4.72% (Qwen) and +3.23% (Llama) improvements over the second-best baseline. We further show that Cog-DRIFT improves pass@k at test time, and the curriculum improves sample efficiency. Overall, our results highlight task reformulation and curriculum learning as an effective paradigm for overcoming the exploration barrier in LLM post-training.
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