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Received — 27 May 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

Agent Learning via Early Experience

arXiv:2510.08558v3 Announce Type: replace Abstract: A long-term goal of language agents is to learn and improve through their own experience, ultimately outperforming humans in complex, real-world tasks. However, training agents from experience data with reinforcement learning remains difficult in many environments, which either lack verifiable rewards (e.g., websites) or require inefficient long-horizon rollouts (e.g., multi-turn tool use). As a result, most current agents rely on supervised fine-tuning on expert data, which is challenging to scale and generalizes poorly. This limitation stems from the nature of expert demonstrations: they capture only a narrow range of scenarios, and expose the agent to limited environment diversity. We address this limitation with a middle-ground paradigm we call early experience: interaction data generated by the agent's own actions, where the resulting future states serve as supervision without reward signals. Within this paradigm, we study two strategies of using such data: (1) implicit world modeling, which uses collected states to ground the policy in environment dynamics; and (2) self-reflection, where the agent learns from its suboptimal actions to improve reasoning and decision-making. Evaluation across eight diverse environments and multiple model families shows that our approaches consistently improve effectiveness and out-of-domain generalization, highlighting the value of early experience. Moreover, in environments with verifiable rewards, our results provide promising signals that early experience offers a strong foundation for subsequent reinforcement learning, making it a practical bridge between imitation learning and fully experience-driven agents.

OASES: Outcome-Aligned Search-Evaluation Co-Training for Agentic Search

arXiv:2604.03675v3 Announce Type: replace Abstract: Agentic search enables language models to solve knowledge-intensive tasks by adaptively acquiring external evidence over multiple steps. Reinforcement learning with verifiable rewards (RLVR) has emerged as a widely adopted training paradigm for search agents, yet outcome-only rewards are sparse and provide limited credit assignment for intermediate search actions. Existing process-reward methods therefore seek to densify supervision through proxy signals, external evaluators, or likelihood-based information gain. However, proxy rewards can deviate from the final outcome objective, while fixed evaluators can become stale as the search policy evolves, leading to unreliable process supervision. To address these challenges, we propose OASES, an Outcome-Aligned Search-Evaluation Supervision framework for agentic search. OASES derives outcome-aligned process rewards by evaluating how well each intermediate search state supports answering the original question. It further co-trains the search policy and the state evaluator on policy, allowing the evaluator to adapt to evolving search behavior and provide more reliable process rewards. Experiments on five multi-hop QA benchmarks show that OASES consistently outperforms strong RL baselines, with further analyses confirming the benefits of outcome-aligned process rewards and search-evaluation co-training.

RecGOAT: Graph Optimal Adaptive Transport for LLM-Enhanced Multimodal Recommendation with Dual Semantic Alignment

arXiv:2602.00682v2 Announce Type: replace-cross Abstract: Integrating large language model (LLM) representations into multimodal recommendation has shown promise, yet a fundamental challenge remains largely overlooked: the semantic heterogeneity between generative LM representations and the ID-based collaborative signals that recommendation systems rely on. Naively injecting LM features without alignment degrades recommendation performance rather than improving it. To resolve this, we propose RecGOAT, a dual-granularity semantic alignment framework built on graph neural networks and optimal transport theory. RecGOAT first enriches collaborative semantics through multimodal attentive graphs that capture item-item, user-item, and user-user relationships, initializing user representations via LLM-inferred behavioral preferences. It then aligns LM-derived modality representations with recommendation IDs at two complementary granularities: (1) instance-level alignment via cross-modal contrastive learning (CMCL), which produces discriminative per-sample representations; and (2) distribution-level alignment via optimal adaptive transport (OAT), which minimizes the 1-Wasserstein distance between ID distributions and LLM semantics to produce a unified, consistently aligned feature space. Theoretically, we prove that the unified representation achieves strictly lower target error than any single-modality representation, with the gap bounded by the Wasserstein distance and the InfoNCE loss, providing rigorous guarantees for both alignment consistency and fusion comprehensiveness. Extensive experiments on three public benchmarks demonstrate state-of-the-art performance. Deployment on a large-scale online advertising platform further validates RecGOAT's industrial scalability. Our code is available at https://github.com/6lyc/RecGOAT-LLM4Rec.
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