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Unifying Speech Editing Detection and Content Localization via Prior-Enhanced Audio LLMs

arXiv:2601.21463v3 Announce Type: replace-cross Abstract: Existing speech editing detection (SED) datasets are predominantly constructed using manual splicing or limited editing operations, resulting in restricted diversity and poor coverage of realistic editing scenarios. Meanwhile, current SED methods rely heavily on frame-level supervision to detect observable acoustic anomalies, which fundamentally limits their ability to handle deletion-type edits, where the manipulated content is entirely absent from the signal. To address these challenges, we present a unified framework that bridges speech editing detection and content localization through a generative formulation based on Audio Large Language Models (Audio LLMs). We first introduce AiEdit, https://huggingface.co/datasets/JunXueTech/AiEdit, a large-scale bilingual dataset (approximately 140 hours) that covers addition, deletion, and modification operations using state-of-the-art end-to-end speech editing systems, providing a more realistic benchmark for modern threats. Building upon this, we reformulate SED as a structured text generation task, enabling joint reasoning over edit type identification, and content localization. To enhance the grounding of generative models in acoustic evidence, we propose a prior-enhanced prompting strategy that injects word-level probabilistic cues derived from a frame-level detector. Furthermore, we introduce an acoustic consistency-aware loss that explicitly enforces the separation between normal and anomalous acoustic representations in the latent space. Experimental results demonstrate that the proposed approach consistently outperforms existing methods across both detection and localization tasks.

FastDSAC: Unlocking the Potential of Maximum Entropy RL in High-Dimensional Humanoid Control

arXiv:2603.12612v1 Announce Type: cross Abstract: Scaling Maximum Entropy Reinforcement Learning (RL) to high-dimensional humanoid control remains a formidable challenge, as the ``curse of dimensionality'' induces severe exploration inefficiency and training instability in expansive action spaces. Consequently, recent high-throughput paradigms have largely converged on deterministic policy gradients combined with massive parallel simulation. We challenge this compromise with FastDSAC, a framework that effectively unlocks the potential of maximum entropy stochastic policies for complex continuous control. We introduce Dimension-wise Entropy Modulation (DEM) to dynamically redistribute the exploration budget and enforce diversity, alongside a continuous distributional critic tailored to ensure value fidelity and mitigate high-dimensional value overestimation. Extensive evaluations on HumanoidBench and other continuous control tasks demonstrate that rigorously designed stochastic policies can consistently match or outperform deterministic baselines, achieving notable gains of 180\% and 400\% on the challenging \textit{Basketball} and \textit{Balance Hard} tasks.
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