❌

Normal view

OrpQuant: Geometric Orthogonal Residual Projection for Multiplier-Free Power-of-Two Transformer Quantization

arXiv:2605.26092v1 Announce Type: cross Abstract: The deployment of Large Language Models (LLMs) and Vision Transformers (ViTs) on edge devices is significantly constrained by memory limitations and the critical timing bottlenecks introduced by dense Multiply-Accumulate (MAC) arrays. In the ultra-low bit regime, logarithmic Power-of-Two (PoT) quantization provides a hardware-efficient alternative by replacing MAC operations with bit-shifts. However, the non-uniform exponential lattice is inherently limited by a \textbf{Low Angular Resolution Regime}, a structural flaw that becomes particularly pronounced at sub-4-bit thresholds, leading to a notable degradation of high-dimensional feature manifolds. To address this geometric limitation, we propose Orthogonal Residual Projection (ORP), an algorithm-hardware co-design framework. By formulating quantization as a dual-basis geometric projection, ORP adaptively synthesizes a higher-resolution residual lattice using strictly shift-and-add operations. Furthermore, ORP's analytical solver offers a practical alternative to computationally intensive gradient-based optimization, reducing the full-model calibration time for LLaMA-2-7B to approximately \textbf{15 minutes}. Extensive evaluations demonstrate ORP's applicability across modalities and its hardware efficiency. Under the 3-bit (W3/A16) constraint, ORP achieves a perplexity of 6.10 on LLaMA-2-7B, comparing favorably to conventional MAC-intensive baselines like AWQ without relying on asymmetric scaling, while maintaining competitive accuracy in 4-bit scenarios. At the silicon level, standard-cell RTL synthesis at a 28nm node indicates that ORP effectively mitigates the timing bottlenecks associated with dense multiplier trees.

AgentRAE: Remote Action Execution through Notification-based Visual Backdoors against Screenshots-based Mobile GUI Agents

arXiv:2603.23007v1 Announce Type: cross Abstract: The rapid adoption of mobile graphical user interface (GUI) agents, which autonomously control applications and operating systems (OS), exposes new system-level attack surfaces. Existing backdoors against web GUI agents and general GenAI models rely on environmental injection or deceptive pop-ups to mislead the agent operation. However, these techniques do not work on screenshots-based mobile GUI agents due to the challenges of restricted trigger design spaces, OS background interference, and conflicts in multiple trigger-action mappings. We propose AgentRAE, a novel backdoor attack capable of inducing Remote Action Execution in mobile GUI agents using visually natural triggers (e.g., benign app icons in notifications). To address the underfitting caused by natural triggers and achieve accurate multi-target action redirection, we design a novel two-stage pipeline that first enhances the agent's sensitivity to subtle iconographic differences via contrastive learning, and then associates each trigger with a specific mobile GUI agent action through a backdoor post-training. Our extensive evaluation reveals that the proposed backdoor preserves clean performance with an attack success rate of over 90% across ten mobile operations. Furthermore, it is hard to visibly detect the benign-looking triggers and circumvents eight representative state-of-the-art defenses. These results expose an overlooked backdoor vector in mobile GUI agents, underscoring the need for defenses that scrutinize notification-conditioned behaviors and internal agent representations.
❌