❌

Normal view

The Latent Space: Foundation, Evolution, Mechanism, Ability, and Outlook

arXiv:2604.02029v1 Announce Type: new Abstract: Latent space is rapidly emerging as a native substrate for language-based models. While modern systems are still commonly understood through explicit token-level generation, an increasing body of work shows that many critical internal processes are more naturally carried out in continuous latent space than in human-readable verbal traces. This shift is driven by the structural limitations of explicit-space computation, including linguistic redundancy, discretization bottlenecks, sequential inefficiency, and semantic loss. This survey aims to provide a unified and up-to-date landscape of latent space in language-based models. We organize the survey into five sequential perspectives: Foundation, Evolution, Mechanism, Ability, and Outlook. We begin by delineating the scope of latent space, distinguishing it from explicit or verbal space and from the latent spaces commonly studied in generative visual models. We then trace the field's evolution from early exploratory efforts to the current large-scale expansion. To organize the technical landscape, we examine existing work through the complementary lenses of mechanism and ability. From the perspective of Mechanism, we identify four major lines of development: Architecture, Representation, Computation, and Optimization. From the perspective of Ability, we show how latent space supports a broad capability spectrum spanning Reasoning, Planning, Modeling, Perception, Memory, Collaboration, and Embodiment. Beyond consolidation, we discuss the key open challenges, and outline promising directions for future research. We hope this survey serves not only as a reference for existing work, but also as a foundation for understanding latent space as a general computational and systems paradigm for next-generation intelligence.

Reflection of Episodes: Learning to Play Game from Expert and Self Experiences

arXiv:2502.13388v2 Announce Type: replace Abstract: StarCraft II is a complex and dynamic real-time strategy (RTS) game environment, which is very suitable for artificial intelligence and reinforcement learning research. To address the problem of Large Language Model(LLM) learning in complex environments through self-reflection, we propose a Reflection of Episodes(ROE) framework based on expert experience and self-experience. This framework first obtains key information in the game through a keyframe selection method, then makes decisions based on expert experience and self-experience. After a game is completed, it reflects on the previous experience to obtain new self-experience. Finally, in the experiment, our method beat the robot under the Very Hard difficulty in TextStarCraft II. We analyze the data of the LLM in the process of the game in detail, verified its effectiveness.

SkillTester: Benchmarking Utility and Security of Agent Skills

arXiv:2603.28815v1 Announce Type: cross Abstract: This technical report presents SkillTester, a tool for evaluating the utility and security of agent skills. Its evaluation framework combines paired baseline and with-skill execution conditions with a separate security probe suite. Grounded in a comparative utility principle and a user-facing simplicity principle, the framework normalizes raw execution artifacts into a utility score, a security score, and a three-level security status label. More broadly, it can be understood as a comparative quality-assurance harness for agent skills in an agent-first world. The public service is deployed at https://skilltester.ai, and the broader project is maintained at https://github.com/skilltester-ai/skilltester.

TSHA: A Benchmark for Visual Language Models in Trustworthy Safety Hazard Assessment Scenarios

arXiv:2603.29759v1 Announce Type: cross Abstract: Recent advances in vision-language models (VLMs) have accelerated their application to indoor safety hazards assessment. However, existing benchmarks suffer from three fundamental limitations: (1) heavy reliance on synthetic datasets constructed via simulation software, creating a significant domain gap with real-world environments; (2) oversimplified safety tasks with artificial constraints on hazard and scene types, thereby limiting model generalization; and (3) absence of rigorous evaluation protocols to thoroughly assess model capabilities in complex home safety scenarios. To address these challenges, we introduce TSHA (\textbf{T}rustworthy \textbf{S}afety \textbf{H}azards \textbf{A}ssessment), a comprehensive benchmark comprising 81,809 carefully curated training samples drawn from four complementary sources: existing indoor datasets, internet images, AIGC images, and newly captured images. This benchmark set also includes a highly challenging test set with 1707 samples, comprising not only a carefully selected subset from the training distribution but also newly added videos and panoramic images containing multiple safety hazards, used to evaluate the model's robustness in complex safety scenarios. Extensive experiments on 23 popular VLMs demonstrate that current VLMs lack robust capabilities for safety hazard assessment. Importantly, models trained on the TSHA training set not only achieve a significant performance improvement of up to +18.3 points on the TSHA test set but also exhibit enhanced generalizability across other benchmarks, underscoring the substantial contribution and importance of the TSHA benchmark.

Rethinking SNN Online Training and Deployment: Gradient-Coherent Learning via Hybrid-Driven LIF Model

arXiv:2410.07547v3 Announce Type: replace-cross Abstract: Spiking Neural Networks (SNNs) are considered to have enormous potential in the future development of Artificial Intelligence due to their brain-inspired and energy-efficient properties. Compared to vanilla Spatial-Temporal Back-propagation (STBP) training methods, online training can effectively avoid the risk of GPU memory explosion. However, current online learning frameworks cannot tackle the gradient discrepancy problem between the forward and backward process, merely aiming to optimize the GPU memory, resulting in no performance advantages compared to the STBP-based models in the inference stage. To address the aforementioned challenges, we propose Hybrid-Driven Leaky Integrate-and-Fire (HD-LIF) model family for efficient online learning, which respectively adopt different spiking calculation mechanism in the upper-region and lower-region of the firing threshold. We theoretically point out that our learning framework can effectively separate temporal gradients and address the misalignment problem of surrogate gradients, as well as achieving full-stage optimization towards learning precision, memory complexity and power consumption. Experimental results have demonstrated that our scheme is enable to achieve state-of-the-art performance for multiple evaluation metrics, breaking through the traditional paradigm of SNN online training and deployment. Code is available at \href{https://github.com/hzc1208/HD_LIF}{here}.

RDBLearn: Simple In-Context Prediction Over Relational Databases

arXiv:2602.18495v1 Announce Type: cross Abstract: Recent advances in tabular in-context learning (ICL) show that a single pretrained model can adapt to new prediction tasks from a small set of labeled examples, avoiding per-task training and heavy tuning. However, many real-world tasks live in relational databases, where predictive signal is spread across multiple linked tables rather than a single flat table. We show that tabular ICL can be extended to relational prediction with a simple recipe: automatically featurize each target row using relational aggregations over its linked records, materialize the resulting augmented table, and run an off-the-shelf tabular foundation model on it. We package this approach in \textit{RDBLearn} (https://github.com/HKUSHXLab/rdblearn), an easy-to-use toolkit with a scikit-learn-style estimator interface that makes it straightforward to swap different tabular ICL backends; a complementary agent-specific interface is provided as well. Across a broad collection of RelBench and 4DBInfer datasets, RDBLearn is the best-performing foundation model approach we evaluate, at times even outperforming strong supervised baselines trained or fine-tuned on each dataset.

Deep Dense Exploration for LLM Reinforcement Learning via Pivot-Driven Resampling

arXiv:2602.14169v1 Announce Type: cross Abstract: Effective exploration is a key challenge in reinforcement learning for large language models: discovering high-quality trajectories within a limited sampling budget from the vast natural language sequence space. Existing methods face notable limitations: GRPO samples exclusively from the root, saturating high-probability trajectories while leaving deep, error-prone states under-explored. Tree-based methods blindly disperse budgets across trivial or unrecoverable states, causing sampling dilution that fails to uncover rare correct suffixes and destabilizes local baselines. To address this, we propose Deep Dense Exploration (DDE), a strategy that focuses exploration on $\textit{pivots}$-deep, recoverable states within unsuccessful trajectories. We instantiate DDE with DEEP-GRPO, which introduces three key innovations: (1) a lightweight data-driven utility function that automatically balances recoverability and depth bias to identify pivot states; (2) local dense resampling at each pivot to increase the probability of discovering correct subsequent trajectories; and (3) a dual-stream optimization objective that decouples global policy learning from local corrective updates. Experiments on mathematical reasoning benchmarks demonstrate that our method consistently outperforms GRPO, tree-based methods, and other strong baselines.
❌