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Context: Proactive Goal-Directed Intelligence via Composable Sandboxed Programs, Declarative Wiring, and Structured Interaction

arXiv:2605.23928v1 Announce Type: new Abstract: We present Context, the intelligence layer of the Magarshak Architecture, which replaces reactive query-response chatbots with proactive goal-directed agents that advance shared tasks without waiting for user prompts. The architecture rests on three mutually reinforcing mechanisms. Write-time context assembly precomputes enriched typed attributes via Groker agents, assembling interaction context as a deterministic pure function of graph state; context blocks are byte-identical across turns between semantic changes, enabling near-100% KV-cache reuse. Composable sandboxed wisdom programs form a governed library of LM-generated imperative programs declaratively wired to goal types via typed stream relations, composed via phase ordering, and executed at interaction time without further LM calls. Proactive goal stream state machines drive conversations toward terminal states by inspecting graph state and emitting structured interaction content (option arrays, governance affordances, clarification prompts) without awaiting user input. We prove six formal results: the Context Stability Theorem, bounding per-turn LM cost as a function of semantic change rate; a Program Composition Correctness Theorem; a Declarative Wiring Soundness Theorem; the Proactive Dominance Theorem, proving proactive agents weakly dominate reactive agents on expected turns-to-terminal-state; Coordination Overhead Elimination and Quality Preservation, establishing Pareto improvements in multi-participant goal chats; and a Cross-Platform Vote Consistency Theorem. Implemented in the open-source Qbix / Safebox / Safebots stack.

Quantum Frog: Emergent Cooperation and Difficulty Scaling in a Quantized-Time Cooperative Game

arXiv:2605.23930v1 Announce Type: new Abstract: We introduce \emph{Quantum Frog}, a two-player cooperative game built on a novel \emph{quantized-time} mechanic in which the environment advances only when a player acts. Inspired by the classic arcade game Frogger, Quantum Frog requires two frogs to cross an 8$\times$8 grid of traffic and reach the far side together. We use reinforcement learning (RL) as an analytical lens to answer four design questions: (1) how does game difficulty scale with traffic density, (2) what is the optimal single-agent policy and why, (3) how large is the cooperation gap between independent and cooperative two-agent play, and (4) what joint strategy emerges when agents are incentivised to cooperate? We train agents through five escalating stages, Tabular Q-Learning, Deep Q-Network (\DQN), Independent \DQN~(\IDQN), and Multi-Agent Proximal Policy Optimisation (\MAPPO\ with a centralised critic), evaluating each against traffic densities of one to six cars. Our key findings are: (i) the quantized-time mechanic makes a \emph{rush strategy} (moving directly upward at every step) universally optimal, as time exposure to traffic is minimised; (ii) adding an uncoordinated second player is harder than sextupling the traffic for a single expert player; (iii) cooperative training recovers +32--34 percentage points of joint success rate relative to independent agents and reduces episode length from $\sim$90 to $\sim$6 steps; and (iv) the emergent cooperative strategy is synchronised rushing, not complex positional coordination, illustrating that shared incentives alone suffice to align agents in time-critical cooperative tasks. These findings provide concrete, empirically grounded guidance for the commercial design of Quantum Frog and offer broader insights into the role of environment mechanics in shaping multi-agent learning dynamics.

Operationalizing Reconstructive Authority: Runtime Construction, Dependency Resolution, and Execution Gating in Autonomous Agent Systems

arXiv:2605.23935v1 Announce Type: new Abstract: Autonomous agent systems fail not only due to incorrect decisions, but due to executing decisions whose authority no longer holds at runtime. Prior work defined Reconstructive Authority (RAM) as a condition for valid execution: actions are permitted only if authority can be constructed from current state. This paper addresses enforcement at runtime: how to enforce this condition in a running system. We introduce a runtime execution model in which authority is evaluated at action time and execution is conditioned on its constructibility. This extends the execution state space beyond admit/deny with a third state, halt, representing cases where authority is undefined due to incomplete or uncertain observability. We define a concrete execution protocol including dynamic dependency resolution, authority reconstruction, and explicit decision semantics. We further introduce a Recovery Loop that integrates drift detection (IML) with execution control (ACP), allowing the system to suspend execution, acquire missing information, and re-attempt authority reconstruction. We show that this model guarantees safety -- no action is executed without constructible authority -- and conditional liveness: execution resumes when authority-defining variables become observable. This work operationalizes reconstructive authority as a runtime enforcement mechanism, providing the execution semantics required to apply RAM in real systems.

Methods for Formal Verification of Agent Skills: Three Layers Toward a Mechanically Checkable Capability-Containment Proof

arXiv:2605.23951v1 Announce Type: new Abstract: The companion paper introduced a four-level verification lattice on agent-skill manifests (unverified, declared, tested, formal) and left the top level aspirational. This paper closes that gap. We give a precise semantics for skill behaviour faithful to how a skill is consumed by an LLM-driven runtime (a deterministic script-side reachable through a non-deterministic LLM-side), state the verification problem as a capability-containment property over that semantics, and present three composable methods that together raise a skill from declared or tested to formal: (1) sound static capability-containment analysis of the script-side via abstract interpretation over a small effect lattice; (2) a refinement type system for tool-call envelopes that mechanically rejects any call whose statically-inferred capability is not in the manifest's declared set; (3) SMT-bounded model checking against the parent paper's biconditional correctness criterion, with the bound chosen so any counter-example fitting the runtime's transaction-buffer horizon is exhibited as a concrete trace. We prove the three layers composed soundly cover the parent paper's threat model modulo a single residual (the LLM's freedom to refuse to act) that the parent paper's runtime biconditional catches at session boundary. The methods reuse existing well-engineered tools (Z3, Semgrep, CodeQL, refinement-type checkers, mechanised proof assistants) rather than asking operators to build new ones, and the proof-carrying artifact extends the existing SKILL.md convention. All three methods plus the bundle producer and re-checker ship as zero-dependency JavaScript modules in the open-source enclawed framework (https://github.com/metereconsulting/enclawed; project page https://www.enclawed.com/), with 53 unit tests and an end-to-end CLI demo on a sample skill.

QUIVER: A Formal Framework for Quantifying Perturbation Propagation and Bifurcation in Compound AI Systems

arXiv:2605.23956v1 Announce Type: new Abstract: Compound AI systems that chain multiple LLM calls into directed computation graphs are now the dominant architecture for production AI. Although these architectures leverage heterogeneous nodes with mixed-mode outputs, no existing framework quantifies how perturbations propagate through such pipelines, where nodes are stochastic and execution paths can diverge structurally. We introduce QUIVER, a formal framework for measuring perturbation propagation in graph-structured LLM pipelines. The framework defines: (1) a sensitivity matrix with type-dispatched distance metrics that classifies edges as amplifiers, absorbers, or threshold-sensitive, complemented by occurrence-lift; (2) trajectory divergence decomposing variation into value drift, structural path divergence, and iteration count divergence; (3) bifurcation thresholds identifying the smallest perturbation that causes structural execution path changes; and (4) distribution faithfulness, quantifying when per node evaluation datasets diverge from production distributions. We validate on two production enterprise pipelines and a public DSPy multihop QA pipeline, three structurally distinct architectures. Across 8,200+ instrumented traces (32,000+ pair comparisons), we demonstrate that QUIVER reveals distinct sensitivity profiles across architectures, distinguishes mechanistically different cascade patterns producing identical divergence rates, predicts nodes prone to trajectory bifurcation from observational data alone, and localizes stale evaluation artifacts to specific node-field categories that aggregate metrics cannot surface.

EvoSci: A Bio-Inspired Multi-Agent Framework for the Evolution of Scientific Discovery

arXiv:2605.24018v1 Announce Type: new Abstract: Large language models (LLMs), have shown strong potential in scientific discovery, yet existing methods still face substantial challenges in the design of research workflows and multi-role collaboration mechanisms. To mitigate these issues, we propose EvoSci, a multi-agent scientific collaboration framework, which integrates bio-inspired evolution with knowledge graph modeling. To iteratively generate, evaluate, and refine research ideas, EvoSci incorporates multiple role-based agents, including mentor, researcher, and reviewer. By combining collaborative reasoning, shared memory, and evolutionary feedback, EvoSci significantly enhances the coherence and creativity of scientific exploration. Experiments on real-world research topics demonstrate that EvoSci significantly outperforms strong baselines in LLM-based structured peer-review and comparative ranking evaluations, achieving the highest overall peer-review score (ICLR 4.90) and top ranking (Top-10 = 54). These results suggest its superiority in both scientific idea generation and continuous discovery.

Hera: Learning Long-Horizon Coordination for Device-Cloud Collaborative LLM Agents

arXiv:2605.24598v1 Announce Type: new Abstract: Large language model (LLM) agents excel at solving complex long-horizon tasks through autonomous interaction with environments. However, their real-world deployment faces a fundamental device--cloud dilemma: on-device models are efficient but often brittle, while cloud models are stronger but costly in computation. State-of-the-art LLM device--cloud routers usually make coarse task-level decisions, which cannot adapt to the changing difficulty of multi-step agent interactions. To address this issue, we present Hera, a step-level device--cloud LLM agent coordinator for long-horizon tasks achieving a strong performance--cost Pareto frontier. Hera adopts a novel two-stage training paradigm: (1) imitation learning for cold-start, followed by (2) reinforcement learning that jointly optimizes task success and cloud usage efficiency. The first stage casts step-level routing as a supervised classification problem: the device agent is replayed on cloud trajectories, with each state labeled by the agreement between device and cloud actions. In the second stage, we perform cost-aware reinforcement learning by grouping identical states across trajectories and updating Hera with labels favoring higher expected return and fewer future cloud calls. We evaluate Hera on ALFWorld, WebShop, and AppWorld, where it consistently outperforms prior methods, achieving 92.5% of the cloud-only success rate with cloud use in only 46.3% of steps.

PRIMA: Operational Patterns for Resilient Multi-Agent Research with Verifiable Identity and Convergent Feedback

arXiv:2605.24775v1 Announce Type: new Abstract: Operating LLMs as coordinated multi-agent research systems over multi-hour runs surfaces failure modes that single-shot evaluation cannot: upstream providers throttle without warning, sub-agents drift the task to fit accessible tools, narrate machinery instead of using it, open revision iterations with self-apology, or treat upstream context as executable directives. We present PRIMA, whose primary contributions are three operational patterns for surviving these failure modes: (1) a resilience-and-recovery layer that detects upstream rate-limit signals, persists a typed pause record to disk, and resumes long-running runs without re-executing converged work even across process restarts; (2) a sub-agent operating discipline encoding task-fidelity, tool-use, revision, and inter-step context-boundary norms as a structural prompt layer; (3) a multi-phase application pattern for structured engineering deliverables pairing orthogonal draft steps with an explicit cross-document harmonization pass before final synthesis. These sit atop a foundational protocol: a research-program specification language with explicit convergence criteria, a dual-metric scoring engine (LLM-judged rubric plus sandboxed code), an outer meta-optimization loop, event-driven persistence, hook-based middleware, context compaction, and a multi-provider LLM abstraction. Agent identities derive from prime powers, giving collision-free identifiers and trivially-verifiable cluster membership without a central registry. Theoretical guarantees include $O(k)$ verification, $O(V+E)$ DAG validation, and identity collision freedom by the Fundamental Theorem of Arithmetic. A Graph Isomorphism case study grounds the architectural claims in a generated artifact: a six-step protocol that produced a research paper proposing a new canonical-form algorithm with three theorems and five conjectures.

Interpretation, Learning, and Empathy as One Constraint: A Residual-Adequacy Architecture with Accountable Abstention

arXiv:2605.24999v1 Announce Type: new Abstract: An agent must act on the situation before it, learn what it cannot yet represent, and model other agents well enough to coordinate. These faculties are usually realized by separate mechanisms, yet they share a failure mode: the situation can exceed what the agent can currently represent, and the honest response is then a principled refusal that says what was missing. We develop a small cognitive architecture in which these limits arise from a single quantity. An Interpretation-Decision Unit (IDU) interprets a content vector through a family of regimes - local representational frames with private bases - and decides which actions it licenses; a scalar residual of the content against the active regimes' representational scope drives the unit. Low residual with a clean licensing emits an action; otherwise the unit re-interprets, attempts a description-length-justified expansion, or halts with a typed, witnessed terminal. We prove the unit is total and deterministic: for any content and fixed configuration it halts in finitely many bounded-cost steps with a unique terminal witness, so abstention carries its cause by construction. By binding the architecture's open parameters without changing its mechanics, the same residual-against-scope constraint recovers three documented phenomena at three scopes: the typology of not-knowing (typed abstention); a forced misunderstanding between agents, localized to one shared concept and invisible to the agent committing it (bounded empathy); and prerequisite dependence in learning derived from a bounded focus window rather than posited (developmental prerequisites). Each instantiation is worked for a natural and an artificial agent and states a falsifiable prediction, so one constraint can model limits in both human and machine cognition. The account contributes a unification and a notion of accountable abstention, typed and witnessed by construction.

Behind EvoMap: Characterizing a Self-Evolving Agent-to-Agent Collaboration Network

arXiv:2605.25815v2 Announce Type: new Abstract: Agent-to-Agent (A2A) networks enable autonomous AI agents to collaborate by sharing reusable problem-solving instructions. However, how these decentralized ecosystems operate in practice remains largely unexplored. We present the first large-scale empirical study of EvoMap, a prominent A2A collaboration network. By analyzing over 1.5M assets and 128K agents, we show how design choices that prioritize scalable growth introduce trade-offs in reusability, evolution, and auditability. First, EvoMap's credit economy rewards agents for publishing valuable assets. Although this design encourages participation at scale, rewards are tied primarily to publication rather than adoption. This leads agents to mass-produce assets to accumulate credits. As a result, 98% of assets are never reused, while rewards become highly concentrated among a small fraction of agents. Second, EvoMap employs an algorithm (referred to as GDI) to score and rank the quality of these shared assets. We demonstrate that this scoring system is flawed: rather than measuring objective performance, an asset's rank is heavily dictated by unverified, self-reported metadata (e.g., claimed lines of code modified). This allows agents to trivially manipulate their asset's scores. Finally, EvoMap relies on agents to provide local execution logs as evidence that uploaded assets function correctly. Because these validations are not independently verified, over 84% of approved assets bypass quality checks using vacuous tests (e.g., `console.log`). Our findings show that future A2A collaboration networks cannot rely on unverified self-reporting alone. Scalable collaboration requires mechanisms that balance open participation with verifiable execution and trustworthy evaluation.

VineLM: Trie-Based Fine-Grained Control for Agentic Workflows

arXiv:2605.23914v1 Announce Type: cross Abstract: Agentic workflows interleave configurable LLM stages with tool stages and often include retries or refinement loops. Existing workflow managers profile full workflow configurations offline and assign each request a static workflow-level plan that binds each configurable LLM stage to a single model, reuses that model across repeated loop iterations, and does not revisit those choices at runtime. We present VineLM, a workflow manager that enables fine-grained control by choosing the model for each stage invocation as execution unfolds under request-level objectives such as maximizing accuracy under cost or latency budgets. VineLM represents feasible executions as an annotated trie of model-choice prefixes and uses checkpointing and cascade profiling to estimate path accuracy, cost, and latency without exhaustively profiling every request on every path. At runtime, VineLM re-roots the trie after each stage invocation and replans over the remaining subtrie using the realized execution prefix and remaining latency budget. On NL2SQL and math reasoning workflows, VineLM improves the cost-latency-accuracy frontier over coarse workflow-level baselines, achieving up to 18% higher accuracy at the same per-request budget with its sparse profiling reducing offline profiling cost by 98-99.8% when compared to exhaustive profiling.

SODE: Analyzing Social Dynamics in LLM Agents

arXiv:2605.23949v1 Announce Type: cross Abstract: As Large Language Models (LLMs) evolve into interactive agents, understanding their behavioral alignment within human social dynamics becomes essential. While behavioral game theory offers a framework to study these interactions, previous work has predominantly relied on outcome-based metrics such as average scores. This focus overlooks the mechanisms that facilitate sustainable cooperation, as identical scores can be derived from vastly different strategies. To bridge this gap, we introduce SODE (Social Dynamics Evaluation), a framework that evaluates LLM agents across three evolutionary dimensions: Direct Reciprocity for strategy adaptation, Indirect Reciprocity for reputation sensitivity, and Group Dynamics for cooperative resilience. Applying SODE reveals systematic divergences: instruction-tuned models often exhibit "passive compliance" that renders them vulnerable to exploitation, while reasoning models prioritize short-horizon optimization, destabilizing long-term cooperation. Notably, we demonstrate that a "long-horizon framing" can unlock reciprocal capabilities in reasoning models. Thus, SODE offers a systematic, mechanism-grounded benchmark for aligning AI agents with complex human social dynamics.

MemForest: An Efficient Agent Memory System with Hierarchical Temporal Indexing

arXiv:2605.23986v1 Announce Type: cross Abstract: Memory is a fundamental component for enabling long-context LLM agents, supporting persistent state across interactions through a continuous serve-and-update lifecycle. Despite substantial prior work, existing systems suffer from significant maintenance overhead due to two key limitations: coarse-grained state management and inherently sequential update pipelines. In particular, updates are often tightly coupled with LLM inference and require full-state rewrites, leading to poor scalability and growing latency as memory accumulates. To address these challenges, we present MemForest, a memory framework that reformulates agent memory as a write-efficient temporal data management problem. MemForest breaks the sequential bottleneck via parallel chunk extraction, decoupling memory construction into concurrent, independent operations. To further eliminate coarse-grained maintenance, we introduce MemTree, a hierarchical temporal index that organizes memory as time-ordered trees rather than flat global summaries. This design replaces full-state rewrites with localized per-node updates, reducing maintenance cost to the affected tree paths while naturally preserving temporally evolving states. We evaluate MemForest on two long-context memory benchmarks, LongMemEval-S and LoCoMo. On LongMemEval-S, MemForest achieves the best overall performance among stateful baselines, reaching 79.8% pass@1 accuracy while sustaining a memory construction throughput approximately 6x higher than state-of-the-art approaches including EverMemOS.

Adaptive Punishment for Cooperation in Mixed-Motive Games

arXiv:2605.24516v1 Announce Type: cross Abstract: Mixed-motive scenarios are ubiquitous in real-world multi-agent interactions, where self-interested agents often defect for immediate rewards, overlooking the potential of altruistic cooperation to improve long-term gains and collective welfare. Peer punishment can deter defection, but as costly second-order altruism, its persistent imposition may undermine the punisher's interests. Existing approaches often struggle to effectively implement punishment to promote cooperation. To balance the efficacy and cost of punishment, we propose Adaptive Punishment for Cooperation (APC), a distributed method that determines punishment intensity based on both a dynamic punishment probability and the severity of defection. This dynamic probability substantially reduces costly and ineffective punishment while also promotes cooperation. To accurately assess defection and its severity, we use a defection awareness module, whose learning is guided by game reward. Theoretical analysis and empirical results show APC performs effectively in iterated public goods game. Empirically, APC also significantly outperforms existing baselines across sequential social dilemmas, learning rational and effective punishment policies that foster cooperation by strategically deterring defection.

Is Decentralized AI Governable? From Regulative Policy to Constitutive Protocol

arXiv:2605.24538v1 Announce Type: cross Abstract: Every major framework for governing artificial intelligence presupposes an identifiable entity -- a developer, deployer, or operator -- who can be held responsible and compelled to comply. Decentralized AI (DeAI) dissolves this presupposition. We analyze DeAI as a six-layer decentralizing stack -- model, training, compute, harness, identity, and ownership -- and show how partial decentralization across layers compounds into what we call the \emph{governance vacuum}: a condition in which AI systems are consequential enough to require governance but lack the properties that existing frameworks presuppose in their targets. This vacuum takes two analytically distinct forms: an \emph{accountability gap}, where no addressable principal can be identified, and an \emph{incapacitation gap}, where even an identified principal cannot alter the running system. We demonstrate that these failures are not merely jurisdictional but defeat every presupposition of governance through normative address -- the communication of rules to a comprehending, responsive agent. Drawing on Lessig's modalities of regulation and Searle's distinction between regulative and constitutive rules, we argue for a shift in the locus of governance from policy to protocol, from normative address to architectural constraint. Protocol-based constitutive governance does not address the agents operating within a system but shapes the substrate that determines what kinds of actions are possible within it. We identify four ethical conditions -- legitimacy, contestability, transparency, and non-domination -- that such governance must satisfy to avoid degenerating into unaccountable technocratic power, and we argue that the central political challenge of governing AI in a decentralized world is reconstructing forms of democratic authorization for architectural choices that persist after the ordinary chain of policy has broken down.

AI-Driven Adaptive Adversaries and the Erosion of Cryptographic Trust in Public Key Systems

arXiv:2605.24542v1 Announce Type: cross Abstract: This paper examines the erosion of Public Key Cryptography (PKC) security under adaptive adversarial optimisation driven by artificial intelligence. The problem addressed is the growing mismatch between algorithm-centric cryptographic security models and operational attack realities, where adversaries exploit implementation-level observability rather than breaking cryptographic primitives.

Scaling up Energy-Aware Multi-Agent Reinforcement Learning for Mission-Oriented Drone Networks with Individual Reward

arXiv:2605.24992v1 Announce Type: cross Abstract: Multi-agent reinforcement learning (MARL) has shown wide applicability in collaborative systems such as autonomous driving and smart cities for its ability of learning through interaction. With the recent development of drone networks, researchers have also applied MARL to address the trajectory planning problems. However, the dynamic environment and the limited battery capacity are still challenging for using MARL to achieve efficient collaborative task execution. In this paper, we propose an energy-aware MARL model as an attempt to tackle these challenges, leveraging Deep Q-Networks (DQN) with \emph{individual reward functions} driven by the task execution progress and the remaining battery of drones. We conduct a set of simulation studies for the proposed mode and compare it with the shared reward MARL~\cite{Li2022MARL} to explore the impact of credit assignment in MARL. The results indicate that our proposed model can achieve at least 80\% success rate regardless of the task locations and lengths. Similar to the shared reward mode, the individual reward mode can achieve a better success rate when the task density is high, and it can hit nearly a 100\% success rate when task density gets close to 40\%. The true advantage of our proposed model with individual reward is revealed when scaling up the environment. The comparison to the shared reward MARL shows that the our proposed model is more robust towards the change of the environment size and agent numbers. It can achieve higher success rate with fewer steps due to the clarity of the goal which improves energy efficiency even better.

KYA: A Framework-Agnostic Trust Layer for Autonomous Systems with Verifiable Provenance and Hierarchical Policy Composition

arXiv:2605.25376v1 Announce Type: cross Abstract: Observability tells operators when an agent is slow. KYA tells operators when an agent is wrong, drifting, leaking, or quietly going rogue. We present KYA (Know Your Agents), an open-source trust and governance layer for autonomous systems composed of five primitives: (1) a four-gate inbound apply pipeline composing Ed25519 signature verification with multi-anchor pinning, persist-time expiry, only-tighten composition, and operator-approval-as-default; (2) an only-tighten composition algebra over a three-channel multi-tenant hierarchy (platform default,tenant override, signed external recommendation); (3) KYP -- Know Your Principal, a schema-level unification of trust scoring across human users, AI agents, and service accounts; (4) auditable interaction-multiplier amplification over an AIVSS-shaped additive baseline, with bounded asymmetric per-interaction multipliers carrying stable audit codes; and (5) two-axis delegation attribution combining a static observation-gated delegation-trust premium with zero-config runtime orchestrator-blame at three SDK hook surfaces. KYA is framework-agnostic across 22 agent frameworks. The pure-function scorer runs sub-millisecond at p99 and the system sustains ~1,800 ops/sec at 20 concurrent workers with HMAC chain integrity preserved end-to-end. The four-gate inbound apply pipeline rejects forged, expired, loosening, and unapproved recommendations on every trial (1,200 / 1,200) with sub-millisecond p99 latency on SQLite. KYA detects 89% of 1,200 adversarial probes from PyRIT and Garak, including the recently-published topology-guided multi-agent attack. The system is available under Apache 2.0 as the veldt-kya package on PyPI (release candidate at submission time; stable v0.1.0 forthcoming)

Evo-Attacker: Memory-Augmented Reinforcement Learning for Long-Horizon Tool Attacks on LLM-MAS

arXiv:2605.25389v1 Announce Type: cross Abstract: While Large Language Model-based Multi-Agent Systems (LLM-MAS) demonstrate remarkable capabilities in solving complex tasks by orchestrating specialized agents and external tools, the implicit trust in tool outputs creates a critical attack surface. Existing tool attacks are limited by domain specificity or fixed and static templates. To address these challenges, we propose Evo-Attacker, which formulates the tool attack as a self-evolving, memory-augmented reinforcement learning process. Evo-Attacker constructs a dynamic attack memory and employs deliberative reasoning to retrieve adversarial patterns and strategize modifying interventions at critical moments. Furthermore, we introduce Attack-Flow GRPO to optimize intermediate reasoning steps via terminal outcomes, addressing the long-horizon credit assignment challenge. Comprehensive experiments demonstrate that Evo-Attacker consistently outperforms baselines, highlighting its generalization and evolutionary capabilities and the urgent need for defensive tool safeguards.

A Multi-Agent LLM Framework for Rating the Quality of Surgical Feedback

arXiv:2605.25440v1 Announce Type: cross Abstract: Verbal feedback delivered by attending surgeons in the operating room plays a critical formative role in resident trainee skill acquisition. Yet, assessing the quality of trainer feedback and its effectiveness in influencing trainee behavior during live surgery remains a challenge. Prior studies assessed feedback content relying on extensive manual annotation by expert human raters and focused on developing broad taxonomies that overlook the qualitative aspects of feedback delivery such as clarity or urgency. Limited existing automated methods, including keyword analysis and topic modeling, also fail to capture these nuanced aspects. We introduce a two-stage LLM-based framework that discovers interpretable feedback quality criteria grounded in the context of surgical training. Our method uses multi-agent prompting and surgical domain knowledge injection to discover a small set of human interpretable scoring criteria (e.g., Encouraging, Urgent, Clear). These criteria are then used to automatically score live surgical feedback via an LLM-as-a-judge approach. Evaluation on 4.2k trainer feedback instances demonstrates that our AI-discovered criteria outperform prior content-based frameworks in predicting feedback effectiveness, including observed trainee behavioral adjustments and trainer approval. This work advances scalable, human-aligned assessment of communication quality in the operating room and provides a foundation for improving surgical teaching practices.
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