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StoryBlender: Inter-Shot Consistent and Editable 3D Storyboard with Spatial-temporal Dynamics

arXiv:2604.03315v1 Announce Type: cross Abstract: Storyboarding is a core skill in visual storytelling for film, animation, and games. However, automating this process requires a system to achieve two properties that current approaches rarely satisfy simultaneously: inter-shot consistency and explicit editability. While 2D diffusion-based generators produce vivid imagery, they often suffer from identity drift along with limited geometric control; conversely, traditional 3D animation workflows are consistent and editable but require expert-heavy, labor-intensive authoring. We present StoryBlender, a grounded 3D storyboard generation framework governed by a Story-centric Reflection Scheme. At its core, we propose the StoryBlender system, which is built on a three-stage pipeline: (1) Semantic-Spatial Grounding, to construct a continuity memory graph to decouple global assets from shot-specific variables for long-horizon consistency; (2) Canonical Asset Materialization, to instantiate entities in a unified coordinate space to maintain visual identity; and (3) Spatial-Temporal Dynamics, to achieve layout design and cinematic evolution through visual metrics. By orchestrating multiple agents in a hierarchical manner within a verification loop, StoryBlender iteratively self-corrects spatial hallucinations via engine-verified feedback. The resulting native 3D scenes support direct, precise editing of cameras and visual assets while preserving unwavering multi-shot continuity. Experiments demonstrate that StoryBlender significantly improves consistency and editability over both diffusion-based and 3D-grounded baselines. Code, data, and demonstration video will be available on https://engineeringai-lab.github.io/StoryBlender/

Hybrid Quantum-Classical Spatiotemporal Forecasting for 3D Cloud Fields

arXiv:2603.29407v1 Announce Type: cross Abstract: Accurate forecasting of three-dimensional (3D) cloud fields is important for atmospheric analysis and short-range numerical weather prediction, yet it remains challenging because cloud evolution involves cross-layer interactions, nonlocal dependencies, and multiscale spatiotemporal dynamics. Existing spatiotemporal prediction models based on convolutions, recurrence, or attention often rely on locality-biased representations and therefore struggle to preserve fine cloud structures in volumetric forecasting tasks. To address this issue, we propose QENO, a hybrid quantum-inspired spatiotemporal forecasting framework for 3D cloud fields. The proposed architecture consists of four components: a classical spatiotemporal encoder for compact latent representation, a topology-aware quantum enhancement block for modeling nonlocal couplings in latent space, a dynamic fusion temporal unit for integrating measurement-derived quantum features with recurrent memory, and a decoder for reconstructing future cloud volumes. Experiments on CMA-MESO 3D cloud fields show that QENO consistently outperforms representative baselines, including ConvLSTM, PredRNN++, Earthformer, TAU, and SimVP variants, in terms of MSE, MAE, RMSE, SSIM, and threshold-based detection metrics. In particular, QENO achieves an MSE of 0.2038, an RMSE of 0.4514, and an SSIM of 0.6291, while also maintaining a compact parameter budget. These results indicate that topology-aware hybrid quantum-classical feature modeling is a promising direction for 3D cloud structure forecasting and atmospheric Earth observation data analysis.

Virne: A Comprehensive Benchmark for RL-based Network Resource Allocation in NFV

arXiv:2507.19234v2 Announce Type: replace-cross Abstract: Resource allocation (RA) is critical to efficient service deployment in Network Function Virtualization (NFV), a transformative networking paradigm. Recently, deep Reinforcement Learning (RL)-based methods have been showing promising potential to address this complexity. However, the lack of a systematic benchmarking framework and thorough analysis hinders the exploration of emerging networks and the development of more robust algorithms while causing inconsistent evaluation. In this paper, we introduce Virne, a comprehensive benchmarking framework for the NFV-RA problem, with a focus on supporting deep RL-based methods. Virne provides customizable simulations for diverse network scenarios, including cloud, edge, and 5G environments. It also features a modular and extensible implementation pipeline that supports over 30 methods of various types, and includes practical evaluation perspectives beyond effectiveness, such as scalability, generalization, and scalability. Furthermore, we conduct in-depth analysis through extensive experiments to provide valuable insights into performance trade-offs for efficient implementation and offer actionable guidance for future research directions. Overall, with its diverse simulations, rich implementations, and extensive evaluation capabilities, Virne could serve as a comprehensive benchmark for advancing NFV-RA methods and deep RL applications. The code is publicly available at https://github.com/GeminiLight/virne.
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