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EvoRS: On-Policy Self-Evolution of Reward Systems for Open-Ended Reinforcement Learning

arXiv:2609.12459v1 Announce Type: new Abstract: Open-ended reinforcement learning often relies on rubric-based rewards for tasks without directly verifiable answers. Yet the policy and reward system form a dynamic feedback loop: as the policy optimizes the current reward, an initially useful reward system may become unreliable due to reward hacking or reduced response discriminability. The reward system should therefore evolve rather than remain fixed during training. Existing dynamic-rubric methods adapt evaluation criteria, but reward failures can also arise from scoring mechanisms or signal composition. We introduce EvoRS, a self-evolving RL framework that evolves the reward system from on-policy experience, representing it as an executable Reward-DAG. Specifically, an agentic designer updates this system from on-policy rollouts and reward traces to maintain train-time reliability. Across writing and roleplay, EvoRS achieves the best quality under all three judges, outperforming the policy by \(2.107\) and \(4.767\) points, respectively, while reducing reward hacking and coverage failures and preserving reward informativeness. Ablations confirm that a comprehensive fixed reward system cannot remain reliable in open-ended tasks and must evolve throughout training.

Advancing Graph Few-Shot Learning via In-Context Learning

arXiv:2605.24410v1 Announce Type: new Abstract: Graph few-shot learning, which aims to classify nodes from novel classes with only a few labeled examples, is a widely studied problem in graph learning. However, existing methods often face two key limitations. First, the predominant graph few-shot learning paradigm relies on supervised tasks, failing to leverage the vast number of unlabeled nodes in the graph. Second, many approaches require complex task adaptation or fine-tuning during inference, limiting their efficiency and applicability. Inspired by the powerful in-context learning capabilities of large language models, we propose a novel model named VISION for adVancIng graph few-Shot learning via In-cOntext LearNing to address these challenges. Our model reframes graph few-shot learning as a fine-tuning-free sequence reasoning problem. At its core is a context-aware network that initializes nodes with role embeddings and employs a dual-context fusion module to synergistically integrate local topological structures and global task-level dependencies. This allows our model to dynamically generate class-aware representations for the query set conditioned on the support set context in a single forward pass. To effectively train our model, we introduce an unsupervised task generator that creates structure-adaptive features and constructs diverse pseudo-tasks from abundant unlabeled data. Our method unifies unsupervised meta-learning with graph in-context learning, achieving efficient inference. Extensive experiments on multiple benchmark datasets demonstrate the superiority of our model. Our public code can be found

Deubiquitinase USP35 regulates MDM4 degradation to promote endothelial ferroptosis and renal injury progression

Cell Death Discovery, Published online: 25 May 2026; doi:10.1038/s41420-026-03128-5

Deubiquitinase USP35 regulates MDM4 degradation to promote endothelial ferroptosis and renal injury progression
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