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  • βœ‡cs.AI, q-bio.NC updates on arXiv.org
  • Efficient Agent Training for Computer Use Yanheng He Β· Jiahe Jin Β· Pengfei Liu
    arXiv:2505.13909v2 Announce Type: replace Abstract: Scaling up high-quality trajectory data has long been a critical bottleneck for developing human-like computer use agents. We introduce PC Agent-E, an efficient agent training framework that significantly reduces reliance on large-scale human demonstrations. Starting with just 312 human-annotated computer use trajectories, we further augment them by synthesizing diverse alternative action decisions with Claude 3.7 Sonnet. Trained on these enri
     

Efficient Agent Training for Computer Use

arXiv:2505.13909v2 Announce Type: replace Abstract: Scaling up high-quality trajectory data has long been a critical bottleneck for developing human-like computer use agents. We introduce PC Agent-E, an efficient agent training framework that significantly reduces reliance on large-scale human demonstrations. Starting with just 312 human-annotated computer use trajectories, we further augment them by synthesizing diverse alternative action decisions with Claude 3.7 Sonnet. Trained on these enriched trajectories, our PC Agent-E model achieved a remarkable 141 relative improvement, and even surpassed the Claude 3.7 Sonnet by 10% in relative terms on WindowsAgentArena-V2, an improved benchmark we also released. By integrating robust human computer use skills with automated AI data synthesis capabilities, our method not only brought substantial improvements over training on human trajectories alone, but also significantly surpassed direct distillation from Claude 3.7 Sonnet. Code, data and models are available at https://github.com/GAIR-NLP/PC-Agent-E

Reducing Belief Deviation in Reinforcement Learning for Active Reasoning

arXiv:2510.12264v2 Announce Type: replace Abstract: Active reasoning requires large language model (LLM) agents to interact with external sources and strategically gather information to solve problems in multiple turns. Central to this process is belief tracking: maintaining an accurate representation of the underlying state and uncertainty in understanding and solving the problem. However, due to limited reasoning capabilities, LLM-based agents often suffer belief deviation: their internal beliefs drift from the true problem state, leading to loss of state awareness and uninformative or repetitive actions. Once this happens, errors compound in the trajectories used for reinforcement learning (RL), leading to misattributed credits and limited exploration. To address this issue, we propose to track belief deviation and develop $\mathbf{T^3}$, a simple yet principled method that detects excessive deviation and truncates training trajectories to suppress uninformative tail effects. Hence, $\mathbf{T^3}$ preserves credits for informative prefixes and systematically improves policy optimization. Across 5 challenging tasks, $\mathbf{T^3}$ consistently enhances training stability and yields performance gains of up to 30 points while cutting token cost by up to 34%. These results highlight belief control as a key principle for building robust LLM agents capable of active reasoning.
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