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From Conflict to Consensus: Boosting Medical Reasoning via Multi-Round Agentic RAG

arXiv:2603.03292v1 Announce Type: cross Abstract: Large Language Models (LLMs) exhibit high reasoning capacity in medical question-answering, but their tendency to produce hallucinations and outdated knowledge poses critical risks in healthcare fields. While Retrieval-Augmented Generation (RAG) mitigates these issues, existing methods rely on noisy token-level signals and lack the multi-round refinement required for complex reasoning. In the paper, we propose **MA-RAG** (**M**ulti-Round **A**gentic RAG), a framework that facilitates test-time scaling for complex medical reasoning by iteratively evolving both external evidence and internal reasoning history within an agentic refinement loop. At each round, the agent transforms semantic **conflict** among candidate responses into actionable queries to retrieve external evidence, while optimizing history reasoning traces to mitigate long-context degradation. MA-RAG extends the *self-consistency* principle by leveraging the lack of consistency as a proactive signal for multi-round agentic reasoning and retrieval, and mirrors a *boosting* mechanism that iteratively minimizes the residual error toward a stable, high-fidelity medical **consensus**. Extensive evaluations across 7 medical Q&A benchmarks show that MA-RAG consistently surpasses competitive inference-time scaling and RAG baselines, delivering **substantial +6.8 points** on average accuracy over the backbone model. Our code is available at [this url](https://github.com/NJU-RL/MA-RAG).

CubeComposer: Spatio-Temporal Autoregressive 4K 360{\deg} Video Generation from Perspective Video

arXiv:2603.04291v1 Announce Type: cross Abstract: Generating high-quality 360{\deg} panoramic videos from perspective input is one of the crucial applications for virtual reality (VR), whereby high-resolution videos are especially important for immersive experience. Existing methods are constrained by computational limitations of vanilla diffusion models, only supporting $\leq$ 1K resolution native generation and relying on suboptimal post super-resolution to increase resolution. We introduce CubeComposer, a novel spatio-temporal autoregressive diffusion model that natively generates 4K-resolution 360{\deg} videos. By decomposing videos into cubemap representations with six faces, CubeComposer autoregressively synthesizes content in a well-planned spatio-temporal order, reducing memory demands while enabling high-resolution output. Specifically, to address challenges in multi-dimensional autoregression, we propose: (1) a spatio-temporal autoregressive strategy that orchestrates 360{\deg} video generation across cube faces and time windows for coherent synthesis; (2) a cube face context management mechanism, equipped with a sparse context attention design to improve efficiency; and (3) continuity-aware techniques, including cube-aware positional encoding, padding, and blending to eliminate boundary seams. Extensive experiments on benchmark datasets demonstrate that CubeComposer outperforms state-of-the-art methods in native resolution and visual quality, supporting practical VR application scenarios. Project page: https://lg-li.github.io/project/cubecomposer

GLEAN: Grounded Lightweight Evaluation Anchors for Contamination-Aware Tabular Reasoning

arXiv:2603.02212v1 Announce Type: cross Abstract: Tabular reasoning benchmarks mix semantic inference, numerical computation, and brittle table formatting, yet evaluations for small models remain vulnerable to contamination, dataset artifacts, and retrieval failures. We propose GLEAN, a lightweight evaluation protocol that integrates contamination-aware probes, weak-supervision governance, retrieval-reasoning diagnostics, and structured error attribution under tight hardware constraints. We evaluate across TabFact, WTQ via Squall, TableBench, RobuT, and SciTab under a 16GB GPU budget. Using Squall gold SQL as an executable anchor (95.2% execution), GLEAN assigns a deterministic error taxonomy (L0-L4 plus L0.5 context miss) and reveals a stable error-mode separation: TAPEX errors skew toward grounding (L3) while TAPAS errors skew toward hallucination/abstention (L2/L0). We validate evidence-row heuristics against SQL-derived rows on simple queries (0.62 precision / 0.71 recall; hybrid recall 0.81) and show that retrieval Recall@K can saturate even when end-to-end EM/F1 remains limited, motivating attribution beyond raw recall. We release a modular framework with audits and sensitivity checks to make small-model tabular evaluation more contamination-aware and diagnostic.

Proactive Guiding Strategy for Item-side Fairness in Interactive Recommendation

arXiv:2603.03094v1 Announce Type: cross Abstract: Item-side fairness is crucial for ensuring the fair exposure of long-tail items in interactive recommender systems. Existing approaches promote the exposure of long-tail items by directly incorporating them into recommended results. This causes misalignment between user preferences and the recommended long-tail items, which hinders long-term user engagement and reduces the effectiveness of recommendations. We aim for a proactive fairness-guiding strategy, which actively guides user preferences toward long-tail items while preserving user satisfaction during the interactive recommendation process. To this end, we propose HRL4PFG, an interactive recommendation framework that leverages hierarchical reinforcement learning to guide user preferences toward long-tail items progressively. HRL4PFG operates through a macro-level process that generates fairness-guided targets based on multi-step feedback, and a micro-level process that fine-tunes recommendations in real time according to both these targets and evolving user preferences. Extensive experiments show that HRL4PFG improves cumulative interaction rewards and maximum user interaction length by a larger margin when compared with state-of-the-art methods in interactive recommendation environments.
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