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Toward Robust, Reproducible, and Widely Accessible Intracranial Language Brain-Computer Interfaces: A Comprehensive Review of Neural Mechanisms, Hardware, Algorithms, Evaluation, Clinical Pathways and Future Directions

arXiv:2603.12279v1 Announce Type: new Abstract: Intracranial language brain-computer interfaces (BCIs) are a promising route for restoring communication in people with severe motor and speech impairments, but clinical translation remains limited by fragmented evidence and unresolved design trade-offs across neuroscience, hardware, algorithm, evaluation, and clinical deployment. This review synthesizes progress in neural mechanisms of overt, mimed, and imagined speech; decision-oriented hardware comparisons of microelectrode array (MEA), electrocorticography (ECoG), and stereotactic electroencephalography (SEEG) recording modalities; experiment design for cross-subject and multilingual generalization; and neural decoding advances spanning sequence models, transformers, articulatory intermediates, and language-prior-assisted frameworks. We highlight persistent bottlenecks, including weak cross-subject transfer, long-term non-stationarity and recalibration burden, heterogeneous and non-comparable evaluation practices, limited naturalistic expressivity (especially for tonal/logosyllabic languages), and low signal-to-noise ratio (SNR) of neural activity in covert speech decoding. Our contributions are threefold: (1) an end-to-end, decision-oriented synthesis linking neural representations to recording choices, experimental design, decoding model architectures, and translational constraints; (2) a structured framework organized around five coupled design questions, together with a unified evaluation framework and a cross-language/cross-task benchmark template integrating objective, perceptual, expressive, conversational, and longitudinal metrics; and (3) user-centered translational guidance covering agency-preserving shared control, verifiable performance priorities, and scenario-specific minimum viable system (MVP) profiles for reliability-first home communication versus fidelity-first conversational speech restoration.

Efficient Reasoning with Balanced Thinking

arXiv:2603.12372v1 Announce Type: new Abstract: Large Reasoning Models (LRMs) have shown remarkable reasoning capabilities, yet they often suffer from overthinking, expending redundant computational steps on simple problems, or underthinking, failing to explore sufficient reasoning paths despite inherent capabilities. These issues lead to inefficiencies and potential inaccuracies, limiting practical deployment in resource-constrained settings. Existing methods to mitigate overthinking, such as suppressing reflective keywords or adjusting reasoning length, may inadvertently induce underthinking, compromising accuracy. Therefore, we propose ReBalance, a training-free framework that achieves efficient reasoning with balanced thinking. ReBalance leverages confidence as a continuous indicator of reasoning dynamics, identifying overthinking through high confidence variance and underthinking via consistent overconfidence. By aggregating hidden states from a small-scale dataset into reasoning mode prototypes, we compute a steering vector to guide LRMs' reasoning trajectories. A dynamic control function modulates this vector's strength and direction based on real-time confidence, pruning redundancy during overthinking, and promoting exploration during underthinking. Extensive experiments conducted on four models ranging from 0.5B to 32B, and across nine benchmarks in math reasoning, general question answering, and coding tasks demonstrate that ReBalance effectively reduces output redundancy while improving accuracy, offering a general, training-free, and plug-and-play strategy for efficient and robust LRM deployment. Code is available at https://github.com/yu-lin-li/ReBalance .

ToolTree: Efficient LLM Agent Tool Planning via Dual-Feedback Monte Carlo Tree Search and Bidirectional Pruning

arXiv:2603.12740v1 Announce Type: new Abstract: Large Language Model (LLM) agents are increasingly applied to complex, multi-step tasks that require interaction with diverse external tools across various domains. However, current LLM agent tool planning methods typically rely on greedy, reactive tool selection strategies that lack foresight and fail to account for inter-tool dependencies. In this paper, we present ToolTree, a novel Monte Carlo tree search-inspired planning paradigm for tool planning. ToolTree explores possible tool usage trajectories using a dual-stage LLM evaluation and bidirectional pruning mechanism that enables the agent to make informed, adaptive decisions over extended tool-use sequences while pruning less promising branches before and after the tool execution. Empirical evaluations across both open-set and closed-set tool planning tasks on 4 benchmarks demonstrate that ToolTree consistently improves performance while keeping the highest efficiency, achieving an average gain of around 10\% compared to the state-of-the-art planning paradigm.

AI Model Modulation with Logits Redistribution

arXiv:2603.12755v1 Announce Type: new Abstract: Large-scale models are typically adapted to meet the diverse requirements of model owners and users. However, maintaining multiple specialized versions of the model is inefficient. In response, we propose AIM, a novel model modulation paradigm that enables a single model to exhibit diverse behaviors to meet the specific end requirements. AIM enables two key modulation modes: utility and focus modulations. The former provides model owners with dynamic control over output quality to deliver varying utility levels, and the latter offers users precise control to shift model's focused input features. AIM introduces a logits redistribution strategy that operates in a training data-agnostic and retraining-free manner. We establish a formal foundation to ensure AIM's regulation capability, based on the statistical properties of logits ordering via joint probability distributions. Our evaluation confirms AIM's practicality and versatility for Al model modulation, with tasks spanning image classification, semantic segmentation and text generation, and prevalent architectures including ResNet, SegFormer and Llama.

Efficient and Interpretable Multi-Agent LLM Routing via Ant Colony Optimization

arXiv:2603.12933v1 Announce Type: new Abstract: Large Language Model (LLM)-driven Multi-Agent Systems (MAS) have demonstrated strong capability in complex reasoning and tool use, and heterogeneous agent pools further broaden the quality--cost trade-off space. Despite these advances, real-world deployment is often constrained by high inference cost, latency, and limited transparency, which hinders scalable and efficient routing. Existing routing strategies typically rely on expensive LLM-based selectors or static policies, and offer limited controllability for semantic-aware routing under dynamic loads and mixed intents, often resulting in unstable performance and inefficient resource utilization. To address these limitations, we propose AMRO-S, an efficient and interpretable routing framework for Multi-Agent Systems (MAS). AMRO-S models MAS routing as a semantic-conditioned path selection problem, enhancing routing performance through three key mechanisms: First, it leverages a supervised fine-tuned (SFT) small language model for intent inference, providing a low-overhead semantic interface for each query; second, it decomposes routing memory into task-specific pheromone specialists, reducing cross-task interference and optimizing path selection under mixed workloads; finally, it employs a quality-gated asynchronous update mechanism to decouple inference from learning, optimizing routing without increasing latency. Extensive experiments on five public benchmarks and high-concurrency stress tests demonstrate that AMRO-S consistently improves the quality--cost trade-off over strong routing baselines, while providing traceable routing evidence through structured pheromone patterns.

Steve-Evolving: Open-World Embodied Self-Evolution via Fine-Grained Diagnosis and Dual-Track Knowledge Distillation

arXiv:2603.13131v1 Announce Type: new Abstract: Open-world embodied agents must solve long-horizon tasks where the main bottleneck is not single-step planning quality but how interaction experience is organized and evolved. To this end, we present Steve-Evolving, a non-parametric self-evolving framework that tightly couples fine-grained execution diagnosis with dual-track knowledge distillation in a closed loop. The method follows three phases: Experience Anchoring, Experience Distillation, and Knowledge-Driven Closed-Loop Control. In detail, Experience Anchoring solidifies each subgoal attempt into a structured experience tuple with a fixed schema (pre-state, action, diagnosis-result, and post-state) and organizes it in a three-tier experience space with multi-dimensional indices (e.g., condition signatures, spatial hashing, and semantic tags) plus rolling summarization for efficient and auditable recall. To ensure sufficient information density for attribution, the execution layer provides compositional diagnosis signals beyond binary outcomes, including state-difference summaries, enumerated failure causes, continuous indicators, and stagnation/loop detection. Moreover, successful trajectories of Experience Distillation are generalized into reusable skills with explicit preconditions and verification criteria, while failures are distilled into executable guardrails that capture root causes and forbid risky operations at both subgoal and task granularities. Besides, Knowledge-Driven Closed-Loop Control retrieved skills and guardrails are injected into an LLM planner, and diagnosis-triggered local replanning updates the active constraints online, forming a continual evolution process without any model parameter updates. Experiments on the long-horizon suite of Minecraft MCU demonstrate consistent improvements over static-retrieval baselines.

Synthetic Data Generation for Brain-Computer Interfaces: Overview, Benchmarking, and Future Directions

arXiv:2603.12296v1 Announce Type: cross Abstract: Deep learning has achieved transformative performance across diverse domains, largely driven by the large-scale, high-quality training data. In contrast, the development of brain-computer interfaces (BCIs) is fundamentally constrained by the limited, heterogeneous, and privacy-sensitive neural recordings. Generating synthetic yet physiologically plausible brain signals has therefore emerged as a compelling way to mitigate data scarcity and enhance model capacity. This survey provides a comprehensive review of brain signal generation for BCIs, covering methodological taxonomies, benchmark experiments, evaluation metrics, and key applications. We systematically categorize existing generative algorithms into four types: knowledge-based, feature-based, model-based, and translation-based approaches. Furthermore, we benchmark existing brain signal generation approaches across four representative BCI paradigms to provide an objective performance comparison. Finally, we discuss the potentials and challenges of current generation approaches and prospect future research on accurate, data-efficient, and privacy-aware BCI systems. The benchmark codebase is publicized at https://github.com/wzwvv/DG4BCI.

Global Evolutionary Steering: Refining Activation Steering Control via Cross-Layer Consistency

arXiv:2603.12298v1 Announce Type: cross Abstract: Activation engineering enables precise control over Large Language Models (LLMs) without the computational cost of fine-tuning. However, existing methods deriving vectors from static activation differences are susceptible to high-dimensional noise and layer-wise semantic drift, often capturing spurious correlations rather than the target intent. To address this, we propose Global Evolutionary Refined Steering (GER-steer), a training-free framework that grounded in the geometric stability of the network's representation evolution. GER-steer exploits this global signal to rectify raw steering vectors, effectively decoupling robust semantic intent from orthogonal artifacts. Extensive evaluations confirm that GER-steer consistently outperforms baselines, delivering superior efficacy and generalization without layer-specific tuning, establishing a universal solution for reliable model alignment.

Revisiting Model Stitching In the Foundation Model Era

arXiv:2603.12433v1 Announce Type: cross Abstract: Model stitching, connecting early layers of one model (source) to later layers of another (target) via a light stitch layer, has served as a probe of representational compatibility. Prior work finds that models trained on the same dataset remain stitchable (negligible accuracy drop) despite different initializations or objectives. We revisit stitching for Vision Foundation Models (VFMs) that vary in objectives, data, and modality mix (e.g., CLIP, DINOv2, SigLIP 2) and ask: Are heterogeneous VFMs stitchable? We introduce a systematic protocol spanning the stitch points, stitch layer families, training losses, and downstream tasks. Three findings emerge. (1) Stitch layer training matters: conventional approaches that match the intermediate features at the stitch point or optimize the task loss end-to-end struggle to retain accuracy, especially at shallow stitch points. (2) With a simple feature-matching loss at the target model's penultimate layer, heterogeneous VFMs become reliably stitchable across vision tasks. (3) For deep stitch points, the stitched model can surpass either constituent model at only a small inference overhead (for the stitch layer). Building on these findings, we further propose the VFM Stitch Tree (VST), which shares early layers across VFMs while retaining their later layers, yielding a controllable accuracy-latency trade-off for multimodal LLMs that often leverage multiple VFMs. Taken together, our study elevates stitching from a diagnostic probe to a practical recipe for integrating complementary VFM strengths and pinpointing where their representations align or diverge.

ELLA: Generative AI-Powered Social Robots for Early Language Development at Home

arXiv:2603.12508v1 Announce Type: cross Abstract: Early language development shapes children's later literacy and learning, yet many families have limited access to scalable, high-quality support at home. Recent advances in generative AI make it possible for social robots to move beyond scripted interactions and engage children in adaptive, conversational activities, but it remains unclear how to design such systems for pre-schoolers and how children engage with them over time in the home. We present ELLA (Early Language Learning Agent), an autonomous, generative AI-powered social robot that supports early language development through interactive storytelling, parent-selected language targets, and scaffolded dialogue. Using a multi-phased, human-centered process, we interviewed parents (n=7) and educators (n=5) and iteratively refined ELLA through twelve in-home design workshops. We then deployed ELLA with ten children for eight days. We report design insights from in-home workshops, characterize children's engagement and behaviors during deployment, and distill design implications for generative AI-powered social robots supporting early language learning at home.

Red-Teaming Vision-Language-Action Models via Quality Diversity Prompt Generation for Robust Robot Policies

arXiv:2603.12510v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models have significant potential to enable general-purpose robotic systems for a range of vision-language tasks. However, the performance of VLA-based robots is highly sensitive to the precise wording of language instructions, and it remains difficult to predict when such robots will fail. To improve the robustness of VLAs to different wordings, we present Q-DIG (Quality Diversity for Diverse Instruction Generation), which performs red-teaming by scalably identifying diverse natural language task descriptions that induce failures while remaining task-relevant. Q-DIG integrates Quality Diversity (QD) techniques with Vision-Language Models (VLMs) to generate a broad spectrum of adversarial instructions that expose meaningful vulnerabilities in VLA behavior. Our results across multiple simulation benchmarks show that Q-DIG finds more diverse and meaningful failure modes compared to baseline methods, and that fine-tuning VLAs on the generated instructions improves task success rates. Furthermore, results from a user study highlight that Q-DIG generates prompts judged to be more natural and human-like than those from baselines. Finally, real-world evaluations of Q-DIG prompts show results consistent with simulation, and fine-tuning VLAs on the generated prompts further success rates on unseen instructions. Together, these findings suggest that Q-DIG is a promising approach for identifying vulnerabilities and improving the robustness of VLA-based robots. Our anonymous project website is at qdigvla.github.io.

FastDSAC: Unlocking the Potential of Maximum Entropy RL in High-Dimensional Humanoid Control

arXiv:2603.12612v1 Announce Type: cross Abstract: Scaling Maximum Entropy Reinforcement Learning (RL) to high-dimensional humanoid control remains a formidable challenge, as the ``curse of dimensionality'' induces severe exploration inefficiency and training instability in expansive action spaces. Consequently, recent high-throughput paradigms have largely converged on deterministic policy gradients combined with massive parallel simulation. We challenge this compromise with FastDSAC, a framework that effectively unlocks the potential of maximum entropy stochastic policies for complex continuous control. We introduce Dimension-wise Entropy Modulation (DEM) to dynamically redistribute the exploration budget and enforce diversity, alongside a continuous distributional critic tailored to ensure value fidelity and mitigate high-dimensional value overestimation. Extensive evaluations on HumanoidBench and other continuous control tasks demonstrate that rigorously designed stochastic policies can consistently match or outperform deterministic baselines, achieving notable gains of 180\% and 400\% on the challenging \textit{Basketball} and \textit{Balance Hard} tasks.

From Text to Forecasts: Bridging Modality Gap with Temporal Evolution Semantic Space

arXiv:2603.12664v1 Announce Type: cross Abstract: Incorporating textual information into time-series forecasting holds promise for addressing event-driven non-stationarity; however, a fundamental modality gap hinders effective fusion: textual descriptions express temporal impacts implicitly and qualitatively, whereas forecasting models rely on explicit and quantitative signals. Through controlled semi-synthetic experiments, we show that existing methods over-attend to redundant tokens and struggle to reliably translate textual semantics into usable numerical cues. To bridge this gap, we propose TESS, which introduces a Temporal Evolution Semantic Space as an intermediate bottleneck between modalities. This space consists of interpretable, numerically grounded temporal primitives (mean shift, volatility, shape, and lag) extracted from text by an LLM via structured prompting and filtered through confidence-aware gating. Experiments on four real-world datasets demonstrate up to a 29 percent reduction in forecasting error compared to state-of-the-art unimodal and multimodal baselines. The code will be released after acceptance.

CMHANet: A Cross-Modal Hybrid Attention Network for Point Cloud Registration

arXiv:2603.12721v1 Announce Type: cross Abstract: Robust point cloud registration is a fundamental task in 3D computer vision and geometric deep learning, essential for applications such as large-scale 3D reconstruction, augmented reality, and scene understanding. However, the performance of established learning-based methods often degrades in complex, real world scenarios characterized by incomplete data, sensor noise, and low overlap regions. To address these limitations, we propose CMHANet, a novel Cross-Modal Hybrid Attention Network. Our method integrates the fusion of rich contextual information from 2D images with the geometric detail of 3D point clouds, yielding a comprehensive and resilient feature representation. Furthermore, we introduce an innovative optimization function based on contrastive learning, which enforces geometric consistency and significantly improves the model's robustness to noise and partial observations. We evaluated CMHANet on the 3DMatch and the challenging 3DLoMatch datasets. \rev{Additionally, zero-shot evaluations on the TUM RGB-D SLAM dataset verify the model's generalization capability to unseen domains.} The experimental results demonstrate that our method achieves substantial improvements in both registration accuracy and overall robustness, outperforming current techniques. We also release our code in \href{https://github.com/DongXu-Zhang/CMHANet}{https://github.com/DongXu-Zhang/CMHANet}.

CognitionCapturerPro: Towards High-Fidelity Visual Decoding from EEG/MEG via Multi-modal Information and Asymmetric Alignment

arXiv:2603.12722v1 Announce Type: cross Abstract: Visual stimuli reconstruction from EEG remains challenging due to fidelity loss and representation shift. We propose CognitionCapturerPro, an enhanced framework that integrates EEG with multi-modal priors (images, text, depth, and edges) via collaborative training. Our core contributions include an uncertainty-weighted similarity scoring mechanism to quantify modality-specific fidelity and a fusion encoder for integrating shared representations. By employing a simplified alignment module and a pre-trained diffusion model, our method significantly outperforms the original CognitionCapturer on the THINGS-EEG dataset, improving Top-1 and Top-5 retrieval accuracy by 25.9% and 10.6%, respectively. Code is available at: https://github.com/XiaoZhangYES/CognitionCapturerPro.

TaoBench: Do Automated Theorem Prover LLMs Generalize Beyond MathLib?

arXiv:2603.12744v1 Announce Type: cross Abstract: Automated theorem proving (ATP) benchmarks largely consist of problems formalized in MathLib, so current ATP training and evaluation are heavily biased toward MathLib's definitional framework. However, frontier mathematics is often exploratory and prototype-heavy, relying on bespoke constructions that deviate from standard libraries. In this work, we evaluate the robustness of current ATP systems when applied to a novel definitional framework, specifically examining the performance gap between standard library problems and bespoke mathematical constructions. We introduce TaoBench, an undergraduate-level benchmark derived from Terence Tao's Analysis I, which formalizes analysis by constructing core mathematical concepts from scratch, without relying on standard Mathlib definitions, as well as by mixing from-scratch and MathLib constructions. For fair evaluation, we build an agentic pipeline that automatically extracts a compilable, self-contained local environment for each problem. To isolate the effect of definitional frameworks, we additionally translate every problem into a mathematically equivalent Mathlib formulation, yielding paired TaoBench-Mathlib statements for direct comparison. While state-of-the-art ATP models perform capably within the MathLib framework, performance drops by an average of roughly 26% on the definitionally equivalent Tao formulation. This indicates that the main bottleneck is limited generalization across definitional frameworks rather than task difficulty. TaoBench thus highlights a gap between benchmark performance and applicability, and provides a concrete foundation for developing and testing provers better aligned with research mathematics.

Cheers: Decoupling Patch Details from Semantic Representations Enables Unified Multimodal Comprehension and Generation

arXiv:2603.12793v1 Announce Type: cross Abstract: A recent cutting-edge topic in multimodal modeling is to unify visual comprehension and generation within a single model. However, the two tasks demand mismatched decoding regimes and visual representations, making it non-trivial to jointly optimize within a shared feature space. In this work, we present Cheers, a unified multimodal model that decouples patch-level details from semantic representations, thereby stabilizing semantics for multimodal understanding and improving fidelity for image generation via gated detail residuals. Cheers includes three key components: (i) a unified vision tokenizer that encodes and compresses image latent states into semantic tokens for efficient LLM conditioning, (ii) an LLM-based Transformer that unifies autoregressive decoding for text generation and diffusion decoding for image generation, and (iii) a cascaded flow matching head that decodes visual semantics first and then injects semantically gated detail residuals from the vision tokenizer to refine high-frequency content. Experiments on popular benchmarks demonstrate that Cheers matches or surpasses advanced UMMs in both visual understanding and generation. Cheers also achieves 4x token compression, enabling more efficient high-resolution image encoding and generation. Notably, Cheers outperforms the Tar-1.5B on the popular benchmarks GenEval and MMBench, while requiring only 20% of the training cost, indicating effective and efficient (i.e., 4x token compression) unified multimodal modeling. We will release all code and data for future research.

Hierarchical Dual-Change Collaborative Learning for UAV Scene Change Captioning

arXiv:2603.12832v1 Announce Type: cross Abstract: This paper proposes a novel task for UAV scene understanding - UAV Scene Change Captioning (UAV-SCC) - which aims to generate natural language descriptions of semantic changes in dynamic aerial imagery captured from a movable viewpoint. Unlike traditional change captioning that mainly describes differences between image pairs captured from a fixed camera viewpoint over time, UAV scene change captioning focuses on image-pair differences resulting from both temporal and spatial scene variations dynamically captured by a moving camera. The key challenge lies in understanding viewpoint-induced scene changes from UAV image pairs that share only partially overlapping scene content due to viewpoint shifts caused by camera rotation, while effectively exploiting the relative orientation between the two images. To this end, we propose a Hierarchical Dual-Change Collaborative Learning (HDC-CL) method for UAV scene change captioning. In particular, a novel transformer, \emph{i.e.} Dynamic Adaptive Layout Transformer (DALT) is designed to adaptively model diverse spatial layouts of the image pair, where the interrelated features derived from the overlapping and non-overlapping regions are learned within the flexible and unified encoding layer. Furthermore, we propose a Hierarchical Cross-modal Orientation Consistency Calibration (HCM-OCC) method to enhance the model's sensitivity to viewpoint shift directions, enabling more accurate change captioning. To facilitate in-depth research on this task, we construct a new benchmark dataset, named UAV-SCC dataset, for UAV scene change captioning. Extensive experiments demonstrate that the proposed method achieves state-of-the-art performance on this task. The dataset and code will be publicly released upon acceptance of this paper.

ARL-Tangram: Unleash the Resource Efficiency in Agentic Reinforcement Learning

arXiv:2603.13019v1 Announce Type: cross Abstract: Agentic reinforcement learning (RL) has emerged as a transformative workload in cloud clusters, enabling large language models (LLMs) to solve complex problems through interactions with real world. However, unlike traditional RL, agentic RL demands substantial external cloud resources, e.g., CPUs for code execution and GPUs for reward models, that exist outside the primary training cluster. Existing agentic RL framework typically rely on static over-provisioning, i.e., resources are often tied to long-lived trajectories or isolated by tasks, which leads to severe resource inefficiency. We propose the action-level orchestration, and incorporate it into ARL-Tangram, a unified resource management system that enables fine-grained external resource sharing and elasticity. ARL-Tangram utilizes a unified action-level formulation and an elastic scheduling algorithm to minimize action completion time (ACT) while satisfying heterogeneous resource constraints. Further, heterogeneous resource managers are tailored to efficiently support the action-level execution on resources with heterogeneous characteristics and topologies. Evaluation on real-world agentic RL tasks demonstrates that ARL-Tangram improves average ACT by up to 4.3$\times$, speeds up the step duration of RL training by up to 1.5$\times$, and saves the external resources by up to 71.2$\%$. This system has been deployed to support the training of the MiMo series models.

Visual-ERM: Reward Modeling for Visual Equivalence

arXiv:2603.13224v1 Announce Type: cross Abstract: Vision-to-code tasks require models to reconstruct structured visual inputs, such as charts, tables, and SVGs, into executable or structured representations with high visual fidelity. While recent Large Vision Language Models (LVLMs) achieve strong results via supervised fine-tuning, reinforcement learning remains challenging due to misaligned reward signals. Existing rewards either rely on textual rules or coarse visual embedding similarity, both of which fail to capture fine-grained visual discrepancies and are vulnerable to reward hacking. We propose Visual Equivalence Reward Model (Visual-ERM), a multimodal generative reward model that provides fine-grained, interpretable, and task-agnostic feedback to evaluate vision-to-code quality directly in the rendered visual space. Integrated into RL, Visual-ERM improves Qwen3-VL-8B-Instruct by +8.4 on chart-to-code and yields consistent gains on table and SVG parsing (+2.7, +4.1 on average), and further strengthens test-time scaling via reflection and revision. We also introduce VisualCritic-RewardBench (VC-RewardBench), a benchmark for judging fine-grained image-to-image discrepancies on structured visual data, where Visual-ERM at 8B decisively outperforms Qwen3-VL-235B-Instruct and approaches leading closed-source models. Our results suggest that fine-grained visual reward supervision is both necessary and sufficient for vision-to-code RL, regardless of task specificity.
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