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Scaling the Long Video Understanding of Multimodal Large Language Models via Visual Memory Mechanism

arXiv:2603.29252v1 Announce Type: cross Abstract: Long video understanding is a key challenge that plagues the advancement of \emph{Multimodal Large language Models} (MLLMs). In this paper, we study this problem from the perspective of visual memory mechanism, and proposed a novel and training-free approach, termed \emph{Flexible Memory} (\textbf{FlexMem}). In principle, FlexMem aims to mimic human behavior of video watching, \emph{i.e.}, continually watching video content and recalling the most relevant memory fragments to answer the question. In this way, FlexMem can help MLLMs achieve video understanding of infinite lengths, unlike previous methods that process all video information at once and have input upper-limit. Concretely, FlexMem first consider the visual KV caches as the memory sources, and realize the effective memory transfer and writing via a dual-pathway compression design. Afterwards, FlexMem also explores different memory reading strategies for the diverse video understanding tasks, including the popular streaming one. To validate FlexMem, we apply it to two popular video-MLLMs, and conduct extensive experiments on five long video and one streaming video task. The experimental results show that on \textbf{a single 3090 GPU}, our FlexMem can achieve obvious improvements than existing efficient video understanding methods and process more than \textbf{1k frames}, which also helps the base MLLMs achieve comparable or even better performance than SOTA MLLMs on some benchmarks, \emph{e.g.} , GPT-4o and Gemini-1.5 Pro.

6GAgentGym: Tool Use, Data Synthesis, and Agentic Learning for Network Management

arXiv:2603.29656v1 Announce Type: cross Abstract: Autonomous 6G network management requires agents that can execute tools, observe the resulting state changes, and adapt their decisions accordingly. Existing benchmarks based on static questions or scripted episode replay, however, do not support such closed-loop interaction, limiting agents to passive evaluation without the ability to learn from environmental feedback. This paper presents 6GAgentGym to provide closed-loop capability. The framework provides an interactive environment with 42 typed tools whose effect classification distinguishes read-only observation from state-mutating configuration, backed by a learned Experiment Model calibrated on NS-3 simulation data. 6G-Forge bootstraps closed-loop training trajectories from NS-3 seeds via iterative Self-Instruct generation with execution verification against the Experiment Model. Supervised fine-tuning on the resulting corpus followed by reinforcement learning with online closed-loop interaction enables an 8B open-source model to achieve comparable overall success rate to GPT-5 on the accompanying 6GAgentBench, with stronger performance on long-horizon tasks. Together, these components provide a viable path toward autonomous, closed-loop network management.

The 1000 Chinese Pangenome empowers medical and population genetics

Nature, Published online: 01 April 2026; doi:10.1038/s41586-026-10315-y

Development of the pangenome-informed genome assembly (PIGA) workflow enabled the generation of 1,116 diploid genome assemblies (55 de novo and 1,061 pangenome-informed), representing an extensive resource of medically relevant genic variations.
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