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LiteInception: A Lightweight and Interpretable Deep Learning Framework for General Aviation Fault Diagnosis

arXiv:2604.01725v1 Announce Type: new Abstract: General aviation fault diagnosis and efficient maintenance are critical to flight safety; however, deploying deep learning models on resource-constrained edge devices poses dual challenges in computational capacity and interpretability. This paper proposes LiteInception--a lightweight interpretable fault diagnosis framework designed for edge deployment. The framework adopts a two-stage cascaded architecture aligned with standard maintenance workflows: Stage 1 performs high-recall fault detection, and Stage 2 conducts fine-grained fault classification on anomalous samples, thereby decoupling optimization objectives and enabling on-demand allocation of computational resources. For model compression, a multi-method fusion strategy based on mutual information, gradient analysis, and SE attention weights is proposed to reduce the input sensor channels from 23 to 15, and a 1+1 branch LiteInception architecture is introduced that compresses InceptionTime parameters by 70%, accelerates CPU inference by over 8x, with less than 3% F1 loss. Furthermore, knowledge distillation is introduced as a precision-recall regulation mechanism, enabling the same lightweight model to adapt to different scenarios--such as safety-critical and auxiliary diagnosis--by switching training strategies. Finally, a dual-layer interpretability framework integrating four attribution methods is constructed, providing traceable evidence chains of "which sensor x which time period." Experiments on the NGAFID dataset demonstrate a fault detection accuracy of 81.92% with 83.24% recall, and a fault identification accuracy of 77.00%, validating the framework's favorable balance among efficiency, accuracy, and interpretability.

Tex3D: Objects as Attack Surfaces via Adversarial 3D Textures for Vision-Language-Action Models

arXiv:2604.01618v1 Announce Type: cross Abstract: Vision-language-action (VLA) models have shown strong performance in robotic manipulation, yet their robustness to physically realizable adversarial attacks remains underexplored. Existing studies reveal vulnerabilities through language perturbations and 2D visual attacks, but these attack surfaces are either less representative of real deployment or limited in physical realism. In contrast, adversarial 3D textures pose a more physically plausible and damaging threat, as they are naturally attached to manipulated objects and are easier to deploy in physical environments. Bringing adversarial 3D textures to VLA systems is nevertheless nontrivial. A central obstacle is that standard 3D simulators do not provide a differentiable optimization path from the VLA objective function back to object appearance, making it difficult to optimize through an end-to-end manner. To address this, we introduce Foreground-Background Decoupling (FBD), which enables differentiable texture optimization through dual-renderer alignment while preserving the original simulation environment. To further ensure that the attack remains effective across long-horizon and diverse viewpoints in the physical world, we propose Trajectory-Aware Adversarial Optimization (TAAO), which prioritizes behaviorally critical frames and stabilizes optimization with a vertex-based parameterization. Built on these designs, we present Tex3D, the first framework for end-to-end optimization of 3D adversarial textures directly within the VLA simulation environment. Experiments in both simulation and real-robot settings show that Tex3D significantly degrades VLA performance across multiple manipulation tasks, achieving task failure rates of up to 96.7\%. Our empirical results expose critical vulnerabilities of VLA systems to physically grounded 3D adversarial attacks and highlight the need for robustness-aware training.
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