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Cognition on Graph: Navigating Massive Knowledge Space via Cognitive Cycles and Bidirectional Graph-Text Synergy

arXiv:2609.12791v1 Announce Type: cross Abstract: Retrieval-Augmented Generation (RAG) has empowered Large Language Models (LLMs) to tackle knowledge-intensive tasks. However, navigating global, heterogeneous knowledge bases (large-scale knowledge graphs and text corpora) for complex reasoning remains a challenge. Existing methods typically employ reactive, graph-driven exploration strategies, which blindly follow graph topology without adapting to the question context or evolving exploration progress, and lack deep bidirectional synergy between graph and text. To address these limitations, we propose CoG (Cognition on Graph), a cognitive-inspired, training-free framework for adaptive knowledge exploration. Drawing inspiration from human problem-solving, CoG performs a continuous plan-explore-reflect cycle, where it proactively formulates investigation plans, performs dual-source retrieval, and dynamically reflects on progress to adjust strategies. Crucially, it establishes deep bidirectional synergy between structured graph and unstructured text, where entities extracted from text dynamically guide graph exploration to bridge knowledge gaps. Extensive experiments on seven multi-hop QA benchmarks demonstrate that CoG significantly outperforms state-of-the-art methods while achieving superior exploration efficiency. Our code and datasets are available at https://github.com/zhougengxian/CoG.

A Unified Conditional Flow for Motion Generation, Editing, and Intra-Structural Retargeting

arXiv:2604.13427v3 Announce Type: replace-cross Abstract: Text-driven motion editing and intra-structural retargeting, where skeletons share topology but may differ in bone lengths and rest pose, are traditionally handled by fragmented pipelines with incompatible inputs and representations: editing relies on specialized generative steering, while retargeting is deferred to geometric post-processing. We present a unified conditional-flow framework that casts generation, semantic editing, and intra-structural retargeting as condition-modulated transport within one text- and skeleton-conditioned rectified-flow model. Under this formulation, editing changes the semantic condition while preserving skeletal structure, whereas retargeting changes the skeletal condition while preserving motion semantics. This makes FlowEdit-style transport a unified inference rule for motion manipulation rather than a task-specific editor. To instantiate this for articulated 3D motion, we develop a text- and skeleton-conditioned rectified-flow transformer. The model uses per-joint tokenization and explicit joint self-attention to capture spatial kinematic dependencies. We further inject text conditions at both joint and frame levels, while residual multi-condition classifier-free guidance balances text adherence and skeletal conformity. Experiments on SnapMoGen and a multi-character Mixamo subset show that one trained model supports text-to-motion generation, zero-shot editing, and zero-shot intra-structural retargeting without task-specific fine-tuning. This unified framework replaces separate pipelines with a single conditional motion transport model while keeping the same-topology retargeting scope explicit.
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