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SeqMoE: Toward Full-Load Performance via Predictive and Graph-Compatible MoE Offloading

14 September 2026 at 12:00
arXiv:2609.12978v1 Announce Type: cross Abstract: Mixture-of-Experts (MoE) creates a structural advantage for offloading: only a small fraction of activated experts need to reside in device memory, and if they can be loaded in time for computation, offloading can in principle approach full-load performance, where all model weights reside in device memory. Yet translating MoE's structural advantage into practical offloading gains remains challenging. We propose SeqMoE to bridge this gap. To maximize expert hits, we build predictive memory management: (i) Sequence-to-sequence prediction. We are the first to recast expert activation prediction as sequence modeling, enabling accurate multi-step, multi-layer forecasts that provide a long and reliable window for downstream decisions. (ii) Joint prefetch scheduling. We formulate prefetch scheduling as Job Sequencing with Deadlines to maximize expected expert hits and improve bandwidth efficiency. (iii) Forecast-driven caching. Leveraging the recursive nature of sequence modeling, we introduce a probabilistic Belady policy for future-aware eviction. To eliminate execution bottleneck, we develop (iv) Graph-compatible offloading runtime. We derive general runtime principles encompassing compute-transparent expert placement and synchronization-free orchestration disciplines for end-to-end graph capture. With 45% expert residency, SeqMoE averages a 96.97% hit rate and 80.22% of full-load performance, advancing the state of the art in MoE offloading.

A Unified Conditional Flow for Motion Generation, Editing, and Intra-Structural Retargeting

arXiv:2604.13427v3 Announce Type: replace-cross Abstract: Text-driven motion editing and intra-structural retargeting, where skeletons share topology but may differ in bone lengths and rest pose, are traditionally handled by fragmented pipelines with incompatible inputs and representations: editing relies on specialized generative steering, while retargeting is deferred to geometric post-processing. We present a unified conditional-flow framework that casts generation, semantic editing, and intra-structural retargeting as condition-modulated transport within one text- and skeleton-conditioned rectified-flow model. Under this formulation, editing changes the semantic condition while preserving skeletal structure, whereas retargeting changes the skeletal condition while preserving motion semantics. This makes FlowEdit-style transport a unified inference rule for motion manipulation rather than a task-specific editor. To instantiate this for articulated 3D motion, we develop a text- and skeleton-conditioned rectified-flow transformer. The model uses per-joint tokenization and explicit joint self-attention to capture spatial kinematic dependencies. We further inject text conditions at both joint and frame levels, while residual multi-condition classifier-free guidance balances text adherence and skeletal conformity. Experiments on SnapMoGen and a multi-character Mixamo subset show that one trained model supports text-to-motion generation, zero-shot editing, and zero-shot intra-structural retargeting without task-specific fine-tuning. This unified framework replaces separate pipelines with a single conditional motion transport model while keeping the same-topology retargeting scope explicit.
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