❌

Reading view

Motion Dreamer: Boundary Conditional Motion Reasoning for Physically Coherent Video Generation

arXiv:2412.00547v4 Announce Type: replace-cross Abstract: Recent advances in video generation have shown promise for generating future scenarios, critical for planning and control in autonomous driving and embodied intelligence. However, real-world applications demand more than visually plausible predictions; they require reasoning about object motions based on explicitly defined boundary conditions, such as initial scene image and partial object motion. We term this capability Boundary Conditional Motion Reasoning. Current approaches either neglect explicit user-defined motion constraints, producing physically inconsistent motions, or conversely demand complete motion inputs, which are rarely available in practice. Here we introduce Motion Dreamer, a two-stage framework that explicitly separates motion reasoning from visual synthesis, addressing these limitations. Our approach introduces instance flow, a sparse-to-dense motion representation enabling effective integration of partial user-defined motions, and the motion inpainting strategy to robustly enable reasoning motions of other objects. Extensive experiments demonstrate that Motion Dreamer significantly outperforms existing methods, achieving superior motion plausibility and visual realism, thus bridging the gap towards practical boundary conditional motion reasoning. Our webpage is available: https://envision-research.github.io/MotionDreamer/.
  •  

A benchmark for joint dialogue satisfaction, emotion recognition, and emotion state transition prediction

arXiv:2603.03327v1 Announce Type: cross Abstract: User satisfaction is closely related to enterprises, as it not only directly reflects users' subjective evaluation of service quality or products, but also affects customer loyalty and long-term business revenue. Monitoring and understanding user emotions during interactions helps predict and improve satisfaction. However, relevant Chinese datasets are limited, and user emotions are dynamic; relying on single-turn dialogue cannot fully track emotional changes across multiple turns, which may affect satisfaction prediction. To address this, we constructed a multi-task, multi-label Chinese dialogue dataset that supports satisfaction recognition, as well as emotion recognition and emotional state transition prediction, providing new resources for studying emotion and satisfaction in dialogue systems.
  •  
❌