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PAR$^2$-RAG: Planned Active Retrieval and Reasoning for Multi-Hop Question Answering

arXiv:2603.29085v1 Announce Type: new Abstract: Large language models (LLMs) remain brittle on multi-hop question answering (MHQA), where answering requires combining evidence across documents through retrieval and reasoning. Iterative retrieval systems can fail by locking onto an early low-recall trajectory and amplifying downstream errors, while planning-only approaches may produce static query sets that cannot adapt when intermediate evidence changes. We propose \textbf{Planned Active Retrieval and Reasoning RAG (PAR$^2$-RAG)}, a two-stage framework that separates \emph{coverage} from \emph{commitment}. PAR$^2$-RAG first performs breadth-first anchoring to build a high-recall evidence frontier, then applies depth-first refinement with evidence sufficiency control in an iterative loop. Across four MHQA benchmarks, PAR$^2$-RAG consistently outperforms existing state-of-the-art baselines, compared with IRCoT, PAR$^2$-RAG achieves up to \textbf{23.5\%} higher accuracy, with retrieval gains of up to \textbf{10.5\%} in NDCG.
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PSPA-Bench: A Personalized Benchmark for Smartphone GUI Agent

arXiv:2603.29318v1 Announce Type: new Abstract: Smartphone GUI agents execute tasks by operating directly on app interfaces, offering a path to broad capability without deep system integration. However, real-world smartphone use is highly personalized: users adopt diverse workflows and preferences, challenging agents to deliver customized assistance rather than generic solutions. Existing GUI agent benchmarks cannot adequately capture this personalization dimension due to sparse user-specific data and the lack of fine-grained evaluation metrics. To address this gap, we present PSPA-Bench, the benchmark dedicated to evaluating personalization in smartphone GUI agents. PSPA-Bench comprises over 12,855 personalized instructions aligned with real-world user behaviors across 10 representative daily-use scenarios and 22 mobile apps, and introduces a structure-aware process evaluation method that measures agents' personalized capabilities at a fine-grained level. Through PSPA-Bench, we benchmark 11 state-of-the-art GUI agents. Results reveal that current methods perform poorly under personalized settings, with even the strongest agent achieving limited success. Our analysis further highlights three directions for advancing personalized GUI agents: (1) reasoning-oriented models consistently outperform general LLMs, (2) perception remains a simple yet critical capability, and (3) reflection and long-term memory mechanisms are key to improving adaptation. Together, these findings establish PSPA-Bench as a foundation for systematic study and future progress in personalized GUI agents.
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Owl-AuraID 1.0: An Intelligent System for Autonomous Scientific Instrumentation and Scientific Data Analysis

arXiv:2603.29828v1 Announce Type: new Abstract: Scientific discovery increasingly depends on high-throughput characterization, yet automation is hindered by proprietary GUIs and the limited generalizability of existing API-based systems. We present Owl-AuraID, a software-hardware collaborative embodied agent system that adopts a GUI-native paradigm to operate instruments through the same interfaces as human experts. Its skill-centric framework integrates Type-1 (GUI operation) and Type-2 (data analysis) skills into end-to-end workflows, connecting physical sample handling with scientific interpretation. Owl-AuraID demonstrates broad coverage across ten categories of precision instruments and diverse workflows, including multimodal spectral analysis, microscopic imaging, and crystallographic analysis, supporting modalities such as FTIR, NMR, AFM, and TGA. Overall, Owl-AuraID provides a practical, extensible foundation for autonomous laboratories and illustrates a path toward evolving laboratory intelligence through reusable operational and analytical skills. The code are available at https://github.com/OpenOwlab/AuraID.
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RAAP: Retrieval-Augmented Affordance Prediction with Cross-Image Action Alignment

arXiv:2603.29419v1 Announce Type: cross Abstract: Understanding object affordances is essential for enabling robots to perform purposeful and fine-grained interactions in diverse and unstructured environments. However, existing approaches either rely on retrieval, which is fragile due to sparsity and coverage gaps, or on large-scale models, which frequently mislocalize contact points and mispredict post-contact actions when applied to unseen categories, thereby hindering robust generalization. We introduce Retrieval-Augmented Affordance Prediction (RAAP), a framework that unifies affordance retrieval with alignment-based learning. By decoupling static contact localization and dynamic action direction, RAAP transfers contact points via dense correspondence and predicts action directions through a retrieval-augmented alignment model that consolidates multiple references with dual-weighted attention. Trained on compact subsets of DROID and HOI4D with as few as tens of samples per task, RAAP achieves consistent performance across unseen objects and categories, and enables zero-shot robotic manipulation in both simulation and the real world. Project website: https://github.com/SEU-VIPGroup/RAAP.
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An Empirical Study of Multi-Agent Collaboration for Automated Research

arXiv:2603.29632v1 Announce Type: cross Abstract: As AI agents evolve, the community is rapidly shifting from single Large Language Models (LLMs) to Multi-Agent Systems (MAS) to overcome cognitive bottlenecks in automated research. However, the optimal multi-agent coordination framework for these autonomous agents remains largely unexplored. In this paper, we present a systematic empirical study investigating the comparative efficacy of distinct multi-agent structures for automated machine learning optimization. Utilizing a rigorously controlled, execution-based testbed equipped with Git worktree isolation and explicit global memory, we benchmark a single-agent baseline against two multi-agent paradigms: a subagent architecture (parallel exploration with post-hoc consolidation) and an agent team architecture (experts with pre-execution handoffs). By evaluating these systems under strictly fixed computational time budgets, our findings reveal a fundamental trade-off between operational stability and theoretical deliberation. The subagent mode functions as a highly resilient, high-throughput search engine optimal for broad, shallow optimizations under strict time constraints. Conversely, the agent team topology exhibits higher operational fragility due to multi-author code generation but achieves the deep theoretical alignment necessary for complex architectural refactoring given extended compute budgets. These empirical insights provide actionable guidelines for designing future autoresearch systems, advocating for dynamically routed architectures that adapt their collaborative structures to real-time task complexity.
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A Semi-amortized Lifted Learning-to-Optimize Masked (SALLO-M) Transformer Model for Scalable and Generalizable Beamforming

arXiv:2510.13077v3 Announce Type: replace-cross Abstract: We develop an unsupervised deep learning framework for real-time scalable and generalizable downlink beamforming in multi-user multiple-input single-output (MU-MISO) systems. The proposed semi-amortized lifted learning-to-optimize (SALLO) framework employs a multi-layer Transformer to iteratively refine an auxiliary variable and the beamformer solution, with a few projected gradient ascent steps at each layer. A key feature of our SALLO Transformer model is that it can handle varying numbers of users and antennas, enabled by a user-antenna dual tokenization and a structured sample/attention masking scheme, leading to generalization across different configurations without retraining. To improve convergence and robustness, we introduce three training strategies: (a) sliding-window training to stabilize gradient propagation, (b) curriculum learning with random masking to enable user-antenna configuration generalization and prevent poor early-stage convergence, and (c) sample replay to mitigate catastrophic forgetting during multi-stage training. Ablation studies validate several key architecture designs and show that the enhanced training scheme improves both generalizability and solution quality. Simulation results over both Gaussian and sparse channels show that the proposed scheme consistently outperforms existing deep learning baselines across diverse system configurations and channel conditions. The performance gain becomes more pronounced in overloaded regimes, highlighting improved robustness under challenging scenarios. Furthermore, our scheme surpasses the WMMSE benchmark in underloaded systems and even in overloaded systems when the overloading factor is below certain threshold. These gains are achieved with fast inference and a substantially more lightweight model than wireless foundation models.
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Chain-of-Authorization: Internalizing Authorization into Large Language Models via Reasoning Trajectories

arXiv:2603.22869v1 Announce Type: new Abstract: Large Language Models (LLMs) have become core cognitive components in modern artificial intelligence (AI) systems, combining internal knowledge with external context to perform complex tasks. However, LLMs typically treat all accessible data indiscriminately, lacking inherent awareness of knowledge ownership and access boundaries. This deficiency heightens risks of sensitive data leakage and adversarial manipulation, potentially enabling unauthorized system access and severe security crises. Existing protection strategies rely on rigid, uniform defense that prevent dynamic authorization. Structural isolation methods faces scalability bottlenecks, while prompt guidance methods struggle with fine-grained permissions distinctions. Here, we propose the Chain-of-Authorization (CoA) framework, a secure training and reasoning paradigm that internalizes authorization logic into LLMs' core capabilities. Unlike passive external defneses, CoA restructures the model's information flow: it embeds permission context at input and requires generating explicit authorization reasoning trajectory that includes resource review, identity resolution, and decision-making stages before final response. Through supervised fine-tuning on data covering various authorization status, CoA integrates policy execution with task responses, making authorization a causal prerequisite for substantive responses. Extensive evaluations show that CoA not only maintains comparable utility in authorized scenarios but also overcomes the cognitive confusion when permissions mismatches. It exhibits high rejection rates against various unauthorized and adversarial access. This mechanism leverages LLMs' reasoning capability to perform dynamic authorization, using natural language understanding as a proactive security mechanism for deploying reliable LLMs in modern AI systems.
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Planning over MAPF Agent Dependencies via Multi-Dependency PIBT

arXiv:2603.23405v1 Announce Type: cross Abstract: Modern Multi-Agent Path Finding (MAPF) algorithms must plan for hundreds to thousands of agents in congested environments within a second, requiring highly efficient algorithms. Priority Inheritance with Backtracking (PIBT) is a popular algorithm capable of effectively planning in such situations. However, PIBT is constrained by its rule-based planning procedure and lacks generality because it restricts its search to paths that conflict with at most one other agent. This limitation also applies to Enhanced PIBT (EPIBT), a recent extension of PIBT. In this paper, we describe a new perspective on solving MAPF by planning over agent dependencies. Taking inspiration from PIBT's priority inheritance logic, we define the concept of agent dependencies and propose Multi-Dependency PIBT (MD-PIBT) that searches over agent dependencies. MD-PIBT is a general framework where specific parameterizations can reproduce PIBT and EPIBT. At the same time, alternative configurations yield novel planning strategies that are not expressible by PIBT or EPIBT. Our experiments demonstrate that MD-PIBT effectively plans for as many as 10,000 homogeneous agents under various kinodynamic constraints, including pebble motion, rotation motion, and differential drive robots with speed and acceleration limits. We perform thorough evaluations on different variants of MAPF and find that MD-PIBT is particularly effective in MAPF with large agents.
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BIRD-INTERACT: Re-imagining Text-to-SQL Evaluation for Large Language Models via Lens of Dynamic Interactions

arXiv:2510.05318v3 Announce Type: replace Abstract: Large language models (LLMs) have demonstrated remarkable performance on single-turn text-to-SQL tasks, but real-world database applications predominantly require multi-turn interactions to handle ambiguous queries, execution errors, and evolving user requirements. Existing multi-turn benchmarks fall short by treating conversation histories as static context or limiting evaluation to read-only operations, failing to reflect production-grade database assistant challenges. We introduce BIRD-INTERACT, a benchmark that restores this realism through: (1) a comprehensive interaction environment coupling each database with a hierarchical knowledge base, metadata files, and a function-driven user simulator, enabling models to solicit clarifications, retrieve knowledge, and recover from errors without human supervision; (2) two evaluation settings consisting of a pre-defined conversational protocol (c-Interact) and an open-ended agentic setting (a-Interact) where models autonomously decide when to query the user simulator or explore the environment; (3) a challenging task suite covering the full CRUD spectrum for business-intelligence and operational use cases, guarded by executable test cases. Each task features ambiguous and follow-up sub-tasks requiring dynamic interaction. The suite comprises BIRD-INTERACT-FULL (600 tasks, up to 11,796 interactions) for comprehensive performance assessment, and BIRD-INTERACT-LITE (300 tasks with simplified databases) for detailed behavioral analysis and rapid method development. Our empirical results highlight BIRD-INTERACT's difficulty: GPT-5 completes only 8.67% of tasks in c-Interact and 17.00% in a-Interact. Analysis via memory grafting and Interaction Test-time Scaling validates the importance of effective interaction for complex, dynamic text-to-SQL tasks.
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Obscure but Effective: Classical Chinese Jailbreak Prompt Optimization via Bio-Inspired Search

arXiv:2602.22983v3 Announce Type: replace Abstract: As Large Language Models (LLMs) are increasingly used, their security risks have drawn increasing attention. Existing research reveals that LLMs are highly susceptible to jailbreak attacks, with effectiveness varying across language contexts. This paper investigates the role of classical Chinese in jailbreak attacks. Owing to its conciseness and obscurity, classical Chinese can partially bypass existing safety constraints, exposing notable vulnerabilities in LLMs. Based on this observation, this paper proposes a framework, CC-BOS, for the automatic generation of classical Chinese adversarial prompts based on multi-dimensional fruit fly optimization, facilitating efficient and automated jailbreak attacks in black-box settings. Prompts are encoded into eight policy dimensions-covering role, behavior, mechanism, metaphor, expression, knowledge, trigger pattern and context; and iteratively refined via smell search, visual search, and cauchy mutation. This design enables efficient exploration of the search space, thereby enhancing the effectiveness of black-box jailbreak attacks. To enhance readability and evaluation accuracy, we further design a classical Chinese to English translation module. Extensive experiments demonstrate that effectiveness of the proposed CC-BOS, consistently outperforming state-of-the-art jailbreak attack methods.
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From Context to Intent: Reasoning-Guided Function-Level Code Completion

arXiv:2508.09537v2 Announce Type: replace-cross Abstract: The growing capabilities of Large Language Models (LLMs) have led to their widespread adoption for function completion within code repositories. Recent studies on such tasks show promising results when explicit instructions, often in the form of docstrings, are available to guide the completion. However, in real-world scenarios, clear docstrings are frequently absent. Under such conditions, LLMs typically fail to produce accurate completions. To enable more automated and accurate function completion in such settings, we aim to enable LLMs to accurately infer the developer's intent prior to code completion. Our key insight is that the preceding code, namely the code context before the function to be completed, often contains valuable cues that help the model understand the intended functionality. However, inferring intent from such implicit context is non-trivial and constitutes a core challenge in function-level code completion. To tackle this challenge, inspired by how humans interpret context, we propose a reasoning-based prompting framework that guides LLMs to utilize these contextual cues to infer intent step by step. To incentivize LLMs to reason through the preceding code and infer intent, we further curate a dataset of 40k examples, each annotated with intermediate reasoning traces and corresponding docstrings. Extensive experiments on DevEval and ComplexCodeEval demonstrate consistent performance improvements across multiple models, achieving over 25% relative gains in pass@1 for both DeepSeekCoder and CodeLLaMA families. Building upon our framework, we further develop an intent-interactive platform that supports lightweight human feedback. This platform allows developers to select from a set of candidate intentions or edit the intent to better guide the model. Our experiments show that this interactive approach leads to further performance improvements.
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Schr\"odinger's Navigator: Imagining an Ensemble of Futures for Zero-Shot Object Navigation

arXiv:2512.21201v2 Announce Type: replace-cross Abstract: Zero-shot object navigation (ZSON) requires robots to locate target objects in unseen environments without task-specific fine-tuning or pre-built maps, a capability crucial for service and household robotics. Existing methods perform well in simulation but struggle in realistic, cluttered environments where heavy occlusions and latent hazards make large portions of the scene unobserved. These approaches typically act on a single inferred scene, making them prone to overcommitment and unsafe behavior under uncertainty. To address these challenges, we propose Schr\"odinger's Navigator, a belief-aware framework that explicitly reasons over multiple trajectory-conditioned imagined 3D futures at inference time. A trajectory-conditioned 3D world model generates hypothetical observations along candidate paths, maintaining a superposition of plausible scene realizations. An adaptive, occluder-aware trajectory sampling strategy focuses imagination on uncertain regions, while a Future-Aware Value Map (FAVM) aggregates imagined futures to guide robust, proactive action selection. Evaluations in simulation and on a physical Go2 quadruped robot demonstrate that Schr\"odinger's Navigator outperforms strong ZSON baselines, achieving more robust self-localization, object localization, and safe navigation under severe occlusions and latent hazards. These results highlight the effectiveness of reasoning over imagined 3D futures as a scalable and generalizable strategy for zero-shot navigation in uncertain real-world environments.
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Synthetic Data Generation for Brain-Computer Interfaces: Overview, Benchmarking, and Future Directions

arXiv:2603.12296v1 Announce Type: cross Abstract: Deep learning has achieved transformative performance across diverse domains, largely driven by the large-scale, high-quality training data. In contrast, the development of brain-computer interfaces (BCIs) is fundamentally constrained by the limited, heterogeneous, and privacy-sensitive neural recordings. Generating synthetic yet physiologically plausible brain signals has therefore emerged as a compelling way to mitigate data scarcity and enhance model capacity. This survey provides a comprehensive review of brain signal generation for BCIs, covering methodological taxonomies, benchmark experiments, evaluation metrics, and key applications. We systematically categorize existing generative algorithms into four types: knowledge-based, feature-based, model-based, and translation-based approaches. Furthermore, we benchmark existing brain signal generation approaches across four representative BCI paradigms to provide an objective performance comparison. Finally, we discuss the potentials and challenges of current generation approaches and prospect future research on accurate, data-efficient, and privacy-aware BCI systems. The benchmark codebase is publicized at https://github.com/wzwvv/DG4BCI.
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Seeing Eye to Eye: Enabling Cognitive Alignment Through Shared First-Person Perspective in Human-AI Collaboration

arXiv:2603.12701v1 Announce Type: cross Abstract: Despite advances in multimodal AI, current vision-based assistants often remain inefficient in collaborative tasks. We identify two key gulfs: a communication gulf, where users must translate rich parallel intentions into verbal commands due to the channel mismatch , and an understanding gulf, where AI struggles to interpret subtle embodied cues. To address these, we propose Eye2Eye, a framework that leverages first-person perspective as a channel for human-AI cognitive alignment. It integrates three components: (1) joint attention coordination for fluid focus alignment, (2) revisable memory to maintain evolving common ground, and (3) reflective feedback allowing users to clarify and refine AI's understanding. We implement this framework in an AR prototype and evaluate it through a user study and a post-hoc pipeline evaluation. Results show that Eye2Eye significantly reduces task completion time and interaction load while increasing trust, demonstrating its components work in concert to improve collaboration.
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A prior information informed learning architecture for flying trajectory prediction

arXiv:2603.06863v1 Announce Type: cross Abstract: Trajectory prediction for flying objects is critical in domains ranging from sports analytics to aerospace. However, traditional methods struggle with complex physical modeling, computational inefficiencies, and high hardware demands, often neglecting critical trajectory events like landing points. This paper introduces a novel, hardware-efficient trajectory prediction framework that integrates environmental priors with a Dual-Transformer-Cascaded (DTC) architecture. We demonstrate this approach by predicting the landing points of tennis balls in real-world outdoor courts. Using a single industrial camera and YOLO-based detection, we extract high-speed flight coordinates. These coordinates, fused with structural environmental priors (e.g., court boundaries), form a comprehensive dataset fed into our proposed DTC model. A first-level Transformer classifies the trajectory, while a second-level Transformer synthesizes these features to precisely predict the landing point. Extensive ablation and comparative experiments demonstrate that integrating environmental priors within the DTC architecture significantly outperforms existing trajectory prediction frameworks
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InterReal: A Unified Physics-Based Imitation Framework for Learning Human-Object Interaction Skills

arXiv:2603.07516v1 Announce Type: cross Abstract: Interaction is one of the core abilities of humanoid robots. However, most existing frameworks focus on non-interactive whole-body control, which limits their practical applicability. In this work, we develop InterReal, a unified physics-based imitation learning framework for Real-world human-object Interaction (HOI) control. InterReal enables humanoid robots to track HOI reference motions, facilitating the learning of fine-grained interactive skills and their deployment in real-world settings. Within this framework, we first introduce a HOI motion data augmentation scheme with hand-object contact constraints, and utilize the augmented motions to improve policy stability under object perturbations. Second, we propose an automatic reward learner to address the challenge of large-scale reward shaping. A meta-policy guided by critical tracking error metrics explores and allocates reward signals to the low-level reinforcement learning objective, which enables more effective learning of interactive policies. Experiments on HOI tasks of box-picking and box-pushing demonstrate that InterReal achieves the best tracking accuracy and the highest task success rate compared to recent baselines. Furthermore, we validate the framework on the real-world robot Unitree G1, which demonstrates its practical effectiveness and robustness beyond simulation.
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\$OneMillion-Bench: How Far are Language Agents from Human Experts?

arXiv:2603.07980v1 Announce Type: cross Abstract: As language models (LMs) evolve from chat assistants to long-horizon agents capable of multi-step reasoning and tool use, existing benchmarks remain largely confined to structured or exam-style tasks that fall short of real-world professional demands. To this end, we introduce \$OneMillion-Bench \$OneMillion-Bench, a benchmark of 400 expert-curated tasks spanning Law, Finance, Industry, Healthcare, and Natural Science, built to evaluate agents across economically consequential scenarios. Unlike prior work, the benchmark requires retrieving authoritative sources, resolving conflicting evidence, applying domain-specific rules, and making constraint decisions, where correctness depends as much on the reasoning process as the final answer. We adopt a rubric-based evaluation protocol scoring factual accuracy, logical coherence, practical feasibility, and professional compliance, focused on expert-level problems to ensure meaningful differentiation across agents. Together, \$OneMillion-Bench provides a unified testbed for assessing agentic reliability, professional depth, and practical readiness in domain-intensive scenarios.
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Revealing Behavioral Plasticity in Large Language Models: A Token-Conditional Perspective

arXiv:2603.08398v1 Announce Type: cross Abstract: In this work, we reveal that Large Language Models (LLMs) possess intrinsic behavioral plasticity-akin to chameleons adapting their coloration to environmental cues-that can be exposed through token-conditional generation and stabilized via reinforcement learning. Specifically, by conditioning generation on carefully selected token prefixes sampled from responses exhibiting desired behaviors, LLMs seamlessly adapt their behavioral modes at inference time (e.g., switching from step-by-step reasoning to direct answering) without retraining. Based on this insight, we propose Token-Conditioned Reinforcement Learning (ToCoRL), a principled framework that leverages RL to internalize this chameleon-like plasticity, transforming transient inference-time adaptations into stable and learnable behavioral patterns. ToCoRL guides exploration with token-conditional generation and keep enhancing exploitation, enabling emergence of appropriate behaviors. Extensive experiments show that ToCoRL enables precise behavioral control without capability degradation. Notably, we show that large reasoning models, while performing strongly on complex mathematics, can be effectively adapted to excel at factual question answering, which was a capability previously hindered by their step-by-step reasoning patterns.
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IMPACT: Intelligent Motion Planning with Acceptable Contact Trajectories via Vision-Language Models

arXiv:2503.10110v3 Announce Type: replace-cross Abstract: Motion planning involves determining a sequence of robot configurations to reach a desired pose, subject to movement and safety constraints. Traditional motion planning finds collision-free paths, but this is overly restrictive in clutter, where it may not be possible for a robot to accomplish a task without contact. In addition, contacts range from relatively benign (e.g. brushing a soft pillow) to more dangerous (e.g. toppling a glass vase), making it difficult to characterize which may be acceptable. In this paper, we propose IMPACT, a novel motion planning framework that uses Vision-Language Models (VLMs) to infer environment semantics, identifying which parts of the environment can best tolerate contact based on object properties and locations. Our approach generates an anisotropic cost map that encodes directional push safety. We pair this map with a contact-aware A* planner to find stable contact-rich paths. We perform experiments using 20 simulation and 10 real-world scenes and assess using task success rate, object displacements, and feedback from human evaluators. Our results over 3200 simulation and 200 real-world trials suggest that IMPACT enables efficient contact-rich motion planning in cluttered settings while outperforming alternative methods and ablations. Our project website is available at https://impact-planning.github.io/.
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Process-Centric Analysis of Agentic Software Systems

arXiv:2512.02393v2 Announce Type: replace-cross Abstract: Agentic systems are modern software systems: they consist of orchestrated modules, expose interfaces, and are deployed in software pipelines. Unlike conventional programs, their execution, i.e., trajectories, is inherently stochastic and adaptive to the problems they solve. Evaluation of such systems is often outcome-centric. This narrow focus overlooks detailed insights, failing to explain how agents reason, plan, act, or change their strategies. Inspired by the structured representation of conventional software systems as graphs, we introduce Graphectory to systematically encode the temporal and semantic relations in such systems. Using Graphectory, we automatically analyze 4000 trajectories of two dominant agentic programming workflows, SWE-agent and OpenHands, with four backbone Large Language Models (LLMs), attempting to resolve SWE-bench issues. Our automated analyses (completed within four minutes) reveal that: (1) agents using richer prompts or stronger LLMs exhibit more complex Graphectory, reflecting deeper exploration, broader context gathering, and more thorough validation; (2) agents' strategies vary with problem difficulty and the underlying LLM - for resolved issues, strategies often follow coherent localization-patching-validation steps, while unresolved ones exhibit chaotic or backtracking behaviors; and (3) even successful agentic systems often display inefficient processes. We also implement a novel technique for real-time construction and analysis of Graphectory and Langutory during agent execution to flag trajectory issues. Upon detecting such issues, the technique notifies the agent with a diagnostic message and, when applicable, rolls back the trajectory. Experiments show that online monitoring and interventions improve resolution rates by 6.9%-23.5% across models for problematic instances, while significantly shortening trajectories with near-zero overhead.
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