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LC-ERD: Mining Latent Logic for Self-Evolving Reasoning via Consistency-Regulated Reward Decomposition

arXiv:2605.24005v1 Announce Type: new Abstract: The evolution of Large Language Model (LLM) reasoning is bottlenecked by the scarcity of high-quality process data. While self-alignment via endogenous rewards offers a solution, mining valid supervision faces three challenges: (1) Label Noise via Mimetic Bias, where rewards prioritize statistical likelihood over logical truth, creating a "correctness illusion" that masks compounding errors; (2) Coarse-Grained Supervision, where sparse global outcomes (e.g., in GRPO) fail to provide granular guidance, treating reasoning chains as monolithic; and (3) Distributional Collapse, where signals fail to generalize without amplifying pre-training biases. To address these, we introduce LC-ERD (Logic-Consistent Endogenous Reward Decomposition), a framework framing self-alignment as latent structure mining. We derive a Variational Logic Potential by aggregating consensus from the model's Latent Logic Expertise (LLE) to denoise the reasoning manifold, and introduce a Multi-Agent Value Decomposition protocol based on the IGM principle to quantify individual step utility. Experiments show LC-ERD delivers a robust self-evolution path, uncovering trade-offs between logic consistency and accuracy while identifying high-value reasoning patterns missed by standard rewards. Our code is available at https://github.com/Reinhardmannn/LC-ERD.
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Metabolite-gated vascular contractility switch: OXGR1 activation mechanism enables agonist therapy for rosacea erythema

Xiao et al. identify Ξ±-KG as a rosacea-associated metabolite that activates the OXGR1-Gq-MYL9 axis in the vascular smooth muscle cells to boost contractility and suppress pathological vasodilation underlying erythema. Cryo-EM reveals a bipartite-acid pocket of OXGR1 that enables structure-guided development of A-1, a selective agonist that alleviates erythema in rosacea-like models.
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Grounding Sim-to-Real Generalization in Dexterous Manipulation: An Empirical Study with Vision-Language-Action Models

arXiv:2603.22876v1 Announce Type: cross Abstract: Learning a generalist control policy for dexterous manipulation typically relies on large-scale datasets. Given the high cost of real-world data collection, a practical alternative is to generate synthetic data through simulation. However, the resulting synthetic data often exhibits a significant gap from real-world distributions. While many prior studies have proposed algorithms to bridge the Sim-to-Real discrepancy, there remains a lack of principled research that grounds these methods in real-world manipulation tasks, particularly their performance on generalist policies such as Vision-Language-Action (VLA) models. In this study, we empirically examine the primary determinants of Sim-to-Real generalization across four dimensions: multi-level domain randomization, photorealistic rendering, physics-realistic modeling, and reinforcement learning updates. To support this study, we design a comprehensive evaluation protocol to quantify the real-world performance of manipulation tasks. The protocol accounts for key variations in background, lighting, distractors, object types, and spatial features. Through experiments involving over 10k real-world trials, we derive critical insights into Sim-to-Real transfer. To inform and advance future studies, we release both the robotic platforms and the evaluation protocol for public access to facilitate independent verification, thereby establishing a realistic and standardized benchmark for dexterous manipulation policies.
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See, Think, Act: Teaching Multimodal Agents to Effectively Interact with GUI by Identifying Toggles

arXiv:2509.13615v4 Announce Type: replace Abstract: The advent of multimodal agents facilitates effective interaction within graphical user interface (GUI), especially in ubiquitous GUI control. However, their inability to reliably execute toggle control instructions remains a key bottleneck. To investigate this, we construct a state control benchmark with binary toggle instructions derived from public datasets. Evaluation results of existing agents demonstrate their notable unreliability, particularly when the current toggle state already matches the desired state. To address the challenge, we propose State-aware Reasoning (StaR), a multimodal reasoning method that enables agents to perceive the current toggle state, infer the desired state from the instruction, and act accordingly. Experiments on four multimodal agents demonstrate that StaR can improve toggle instruction execution accuracy by over 30\%. Further evaluations on three public agentic benchmarks show that StaR also enhances general agentic task performance. Finally, evaluations on a dynamic environment highlight the potential of StaR for real-world applications. Code and benchmark: https://github.com/ZrW00/StaR.
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Training High-Level Schedulers with Execution-Feedback Reinforcement Learning for Long-Horizon GUI Automation

arXiv:2511.22235v2 Announce Type: replace Abstract: The rapid development of large vision-language model (VLM) has greatly promoted the research of GUI agent. However, GUI agents still face significant challenges in handling long-horizon tasks. First, single-agent models struggle to balance high-level capabilities and low-level execution capability, facing prevalent issues of responsibility coupling and capability conflicts. Second, agents lack awareness of the task state, leading to progress loss in long-horizon tasks. To address these challenges, we propose a staged execution-feedback reinforcement learning algorithm. Unlike training a unified policy model, we focus on training high-level scheduling models. Specifically, we propose and train two agents: a Coordinator, responsible for the strategic planning and task decomposition; and a State Tracker, responsible for context compression and information management to maintain the task's state and coherence. Based on this, we built the Coordinator-Executor-State Tracker (CES) multi-agent framework, which can be integrated with any low-level Executor model, assisting the Executor in solving long-horizon tasks through task scheduling and state management. Experiments on long-horizon task benchmarks demonstrate that CES significantly enhances the system's planning and state management capabilities. Furthermore, analysis confirms that our trained high-level scheduling module is a generalizable, plug-and-play module that significantly enhances the long-horizon capabilities of various Executors. Code can be available at https://github.com/hehehahi4/CES.
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Through the Lens of Contrast: Self-Improving Visual Reasoning in VLMs

arXiv:2603.02556v1 Announce Type: cross Abstract: Reasoning has emerged as a key capability of large language models. In linguistic tasks, this capability can be enhanced by self-improving techniques that refine reasoning paths for subsequent finetuning. However, extending these language-based self-improving approaches to vision language models (VLMs) presents a unique challenge:~visual hallucinations in reasoning paths cannot be effectively verified or rectified. Our solution starts with a key observation about visual contrast: when presented with a contrastive VQA pair, i.e., two visually similar images with synonymous questions, VLMs identify relevant visual cues more precisely. Motivated by this observation, we propose Visual Contrastive Self-Taught Reasoner (VC-STaR), a novel self-improving framework that leverages visual contrast to mitigate hallucinations in model-generated rationales. We collect a diverse suite of VQA datasets, curate contrastive pairs according to multi-modal similarity, and generate rationales using VC-STaR. Consequently, we obtain a new visual reasoning dataset, VisCoR-55K, which is then used to boost the reasoning capability of various VLMs through supervised finetuning. Extensive experiments show that VC-STaR not only outperforms existing self-improving approaches but also surpasses models finetuned on the SoTA visual reasoning datasets, demonstrating that the inherent contrastive ability of VLMs can bootstrap their own visual reasoning. Project at: https://github.com/zhiyupan42/VC-STaR.
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See, Think, Act: Teaching Multimodal Agents to Effectively Interact with GUI by Identifying Toggles

arXiv:2509.13615v3 Announce Type: replace Abstract: The advent of multimodal agents facilitates effective interaction within graphical user interface (GUI), especially in ubiquitous GUI control. However, their inability to reliably execute toggle control instructions remains a key bottleneck. To investigate this, we construct a state control benchmark with binary toggle instructions derived from public datasets. Evaluation results of existing agents demonstrate their notable unreliability, particularly when the current toggle state already matches the desired state. To address the challenge, we propose State-aware Reasoning (StaR), a multimodal reasoning method that enables agents to perceive the current toggle state, infer the desired state from the instruction, and act accordingly. Experiments on four multimodal agents demonstrate that StaR can improve toggle instruction execution accuracy by over 30\%. Further evaluations on three public agentic benchmarks show that StaR also enhances general agentic task performance. Finally, evaluations on a dynamic environment highlight the potential of StaR for real-world applications. Code and benchmark: https://github.com/ZrW00/StaR.
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