❌

Reading view

Benchmarking MLLM-based Web Understanding: Reasoning, Robustness and Safety

arXiv:2509.21782v2 Announce Type: replace Abstract: Multimodal large language models (MLLMs) are increasingly deployed as the core reasoning engine for web-facing systems, powering GUI agents and front-end automation that must interpret page structure, select actionable widgets, and execute multi-step interactions reliably. However, existing benchmarks largely emphasize visual perception or UI code generation, showing insufficient evaluation on the reasoning, robustness and safety capability required for end-to-end web applications. To bridge the gap, we introduce a comprehensive web understanding benchmark, named WebRRSBench, that jointly evaluates Reasoning, Robustness, and Safety across eight tasks, such as position relationship reasoning, color robustness, and safety critical detection, etc. The benchmark is constructed from 729 websites and contains 3799 QA pairs that probe multi-step inference over page structure, text, widgets, and safety-critical interactions. To ensure reliable measurement, we adopt standardized prompts, a protocolized and deterministic evaluation pipeline, and multi-stage quality control combining automatic checks with targeted human verification. We evaluate 11 MLLMs on WebRRSBench. The results reveal significant gaps: models still struggle with compositional and cross-element reasoning over realistic layouts, show limited robustness when facing perturbations in user interfaces and content such as layout rearrangements or visual style shifts, and are rather conservative in recognizing and avoiding safety critical or irreversible actions. Our code and appendix are available at https: //github.com/annoy-worker/WebRSSBench.
  •  

Dynamic Adversarial Reinforcement Learning for Robust Multimodal Large Language Models

arXiv:2602.22227v3 Announce Type: replace-cross Abstract: Despite their impressive capabilities, Multimodal Large Language Models (MLLMs) exhibit perceptual fragility when confronted with visually complex scenes. This weakness stems from a reliance on finite training datasets, which are prohibitively expensive to scale and impose a ceiling on model robustness. We introduce \textbf{AOT-SFT}, a large-scale adversarial dataset for bootstrapping MLLM robustness. Building on this, we propose \textbf{AOT (Adversarial Opponent Training)}, a self-play framework that forges MLLM robustness by creating its own training data. Our method orchestrates a co-evolution between an image-editing Attacker and a Defender MLLM, where the Attacker generates a diverse and dynamic curriculum of image manipulations, forcing the Defender to adapt and improve. Extensive experiments demonstrate that AOT enhances the Defender's perceptual robustness and reduces hallucinations, establishing a scalable paradigm for training more reliable MLLMs.
  •  
❌