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FuzzingRL: Reinforcement Fuzz-Testing for Revealing VLM Failures

arXiv:2603.06600v1 Announce Type: cross Abstract: Vision Language Models (VLMs) are prone to errors, and identifying where these errors occur is critical for ensuring the reliability and safety of AI systems. In this paper, we propose an approach that automatically generates questions designed to deliberately induce incorrect responses from VLMs, thereby revealing their vulnerabilities. The core of this approach lies in fuzz testing and reinforcement finetuning: we transform a single input query into a large set of diverse variants through vision and language fuzzing. Based on the fuzzing outcomes, the question generator is further instructed by adversarial reinforcement fine-tuning to produce increasingly challenging queries that trigger model failures. With this approach, we can consistently drive down a target VLM's answer accuracy -- for example, the accuracy of Qwen2.5-VL-32B on our generated questions drops from 86.58\% to 65.53\% in four RL iterations. Moreover, a fuzzing policy trained against a single target VLM transfers to multiple other VLMs, producing challenging queries that degrade their performance as well.
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Enhancing Consistency of Werewolf AI through Dialogue Summarization and Persona Information

arXiv:2603.07111v1 Announce Type: cross Abstract: The Werewolf Game is a communication game where players' reasoning and discussion skills are essential. In this study, we present a Werewolf AI agent developed for the AIWolfDial 2024 shared task, co-hosted with the 17th INLG. In recent years, large language models like ChatGPT have garnered attention for their exceptional response generation and reasoning capabilities. We thus develop the LLM-based agents for the Werewolf Game. This study aims to enhance the consistency of the agent's utterances by utilizing dialogue summaries generated by LLMs and manually designed personas and utterance examples. By analyzing self-match game logs, we demonstrate that the agent's utterances are contextually consistent and that the character, including tone, is maintained throughout the game.
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