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InterReal: A Unified Physics-Based Imitation Framework for Learning Human-Object Interaction Skills

arXiv:2603.07516v1 Announce Type: cross Abstract: Interaction is one of the core abilities of humanoid robots. However, most existing frameworks focus on non-interactive whole-body control, which limits their practical applicability. In this work, we develop InterReal, a unified physics-based imitation learning framework for Real-world human-object Interaction (HOI) control. InterReal enables humanoid robots to track HOI reference motions, facilitating the learning of fine-grained interactive skills and their deployment in real-world settings. Within this framework, we first introduce a HOI motion data augmentation scheme with hand-object contact constraints, and utilize the augmented motions to improve policy stability under object perturbations. Second, we propose an automatic reward learner to address the challenge of large-scale reward shaping. A meta-policy guided by critical tracking error metrics explores and allocates reward signals to the low-level reinforcement learning objective, which enables more effective learning of interactive policies. Experiments on HOI tasks of box-picking and box-pushing demonstrate that InterReal achieves the best tracking accuracy and the highest task success rate compared to recent baselines. Furthermore, we validate the framework on the real-world robot Unitree G1, which demonstrates its practical effectiveness and robustness beyond simulation.
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Video-EM: Event-Centric Episodic Memory for Long-Form Video Understanding

arXiv:2508.09486v2 Announce Type: replace-cross Abstract: Video Large Language Models (Video-LLMs) have shown strong video understanding, yet their application to long-form videos remains constrained by limited context windows. A common workaround is to compress long videos into a handful of representative frames via retrieval or summarization. However, most existing pipelines score frames in isolation, implicitly assuming that frame-level saliency is sufficient for downstream reasoning. This often yields redundant selections, fragmented temporal evidence, and weakened narrative grounding for long-form video question answering. We present \textbf{Video-EM}, a training-free, event-centric episodic memory framework that reframes long-form VideoQA as \emph{episodic event construction} followed by \emph{memory refinement}. Instead of treating retrieved keyframes as independent visuals, Video-EM employs an LLM as an active memory agent to orchestrate off-the-shelf tools: it first localizes query-relevant moments via multi-grained semantic matching, then groups and segments them into temporally coherent events, and finally encodes each event as a grounded episodic memory with explicit temporal indices and spatio-temporal cues (capturing \emph{when}, \emph{where}, \emph{what}, and involved entities). To further suppress verbosity and noise from imperfect upstream signals, Video-EM integrates a reasoning-driven self-reflection loop that iteratively verifies evidence sufficiency and cross-event consistency, removes redundancy, and adaptively adjusts event granularity. The outcome is a compact yet reliable \emph{event timeline} -- a minimal but sufficient episodic memory set that can be directly consumed by existing Video-LLMs without additional training or architectural changes.
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Tiny but Mighty: A Software-Hardware Co-Design Approach for Efficient Multimodal Inference on Battery-Powered Small Devices

arXiv:2510.05109v5 Announce Type: replace-cross Abstract: Large Multimodal Models (LMMs) are inherently modular, consisting of vision and audio encoders, projectors, and large language models. Yet, they are almost always executed monolithically, which underutilizes the heterogeneous accelerators (NPUs, GPUs, DSPs) in modern SoCs and leads to high end-to-end latency. In this paper, we present NANOMIND, a hardware--software co-design inference framework for Large Multimodal Models (LMMs) that breaks large models into modular ``bricks'' (vision, language, audio, etc.) and maps each to its ideal accelerator. The key insight is that large models can be broken into modular components and scheduled to run on the most appropriate compute units. It performs module-level dynamic offloading across accelerators on unified-memory SoCs. By combining customized hardware design, system-level scheduling, and optimized low-bit computation kernels, we demonstrate our framework with a compact, battery-powered device capable of running LMMs entirely on device. This prototype functions as a self-contained intelligent assistant that requires no network connectivity, while achieving higher throughput and superior power efficiency under strict resource constraints. The design further bypasses CPU bottlenecks and reduces redundant memory usage through token-aware buffer management and module-level coordination. Our system outperforms existing implementations in resource efficiency, cutting energy consumption by 42.3\% and GPU memory usage by 11.2\%. This enables a battery-powered device to run LLaVA-OneVision with a camera for nearly 20.8 hours.
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UnfoldLDM: Deep Unfolding-based Blind Image Restoration with Latent Diffusion Priors

arXiv:2511.18152v2 Announce Type: replace-cross Abstract: Deep unfolding networks (DUNs) combine the interpretability of model-based methods with the learning ability of deep networks, yet remain limited for blind image restoration (BIR). Existing DUNs suffer from: (1) \textbf{Degradation-specific dependency}, as their optimization frameworks are tied to a known degradation model, making them unsuitable for BIR tasks; and (2) \textbf{Over-smoothing bias}, resulting from the direct feeding of gradient descent outputs, dominated by low-frequency content, into the proximal term, suppressing fine textures. To overcome these issues, we propose UnfoldLDM to integrate DUNs with latent diffusion model (LDM) for BIR. In each stage, UnfoldLDM employs a multi-granularity degradation-aware (MGDA) module as the gradient descent step. MGDA models BIR as an unknown degradation estimation problem and estimates both the holistic degradation matrix and its decomposed forms, enabling robust degradation removal. For the proximal step, we design a degradation-resistant LDM (DR-LDM) to extract compact degradation-invariant priors from the MGDA output. Guided by this prior, an over-smoothing correction transformer (OCFormer) explicitly recovers high-frequency components and enhances texture details. This unique combination ensures the final result is degradation-free and visually rich. Experiments show that our UnfoldLDM achieves a leading place on various BIR tasks and benefits downstream tasks. Moreover, our design is compatible with existing DUN-based methods, serving as a plug-and-play framework. Code will be released.
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