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Received β€” 2 April 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

GUARD-SLM: Token Activation-Based Defense Against Jailbreak Attacks for Small Language Models

arXiv:2603.28817v1 Announce Type: cross Abstract: Small Language Models (SLMs) are emerging as efficient and economically viable alternatives to Large Language Models (LLMs), offering competitive performance with significantly lower computational costs and latency. These advantages make SLMs suitable for resource-constrained and efficient deployment on edge devices. However, existing jailbreak defenses show limited robustness against heterogeneous attacks, largely due to an incomplete understanding of the internal representations across different layers of language models that facilitate jailbreak behaviors. In this paper, we conduct a comprehensive empirical study on 9 jailbreak attacks across 7 SLMs and 3 LLMs. Our analysis shows that SLMs remain highly vulnerable to malicious prompts that bypass safety alignment. We analyze hidden-layer activations across different layers and model architectures, revealing that different input types form distinguishable patterns in the internal representation space. Based on this observation, we propose GUARD-SLM, a lightweight token activation-based method that operates in the representation space to filter malicious prompts during inference while preserving benign ones. Our findings highlight robustness limitations across layers of language models and provide a practical direction for secure small language model deployment.

MemRerank: Preference Memory for Personalized Product Reranking

arXiv:2603.29247v1 Announce Type: cross Abstract: LLM-based shopping agents increasingly rely on long purchase histories and multi-turn interactions for personalization, yet naively appending raw history to prompts is often ineffective due to noise, length, and relevance mismatch. We propose MemRerank, a preference memory framework that distills user purchase history into concise, query-independent signals for personalized product reranking. To study this problem, we build an end-to-end benchmark and evaluation framework centered on an LLM-based \textbf{1-in-5} selection task, which measures both memory quality and downstream reranking utility. We further train the memory extractor with reinforcement learning (RL), using downstream reranking performance as supervision. Experiments with two LLM-based rerankers show that MemRerank consistently outperforms no-memory, raw-history, and off-the-shelf memory baselines, yielding up to \textbf{+10.61} absolute points in 1-in-5 accuracy. These results suggest that explicit preference memory is a practical and effective building block for personalization in agentic e-commerce systems.

Scaling the Long Video Understanding of Multimodal Large Language Models via Visual Memory Mechanism

arXiv:2603.29252v1 Announce Type: cross Abstract: Long video understanding is a key challenge that plagues the advancement of \emph{Multimodal Large language Models} (MLLMs). In this paper, we study this problem from the perspective of visual memory mechanism, and proposed a novel and training-free approach, termed \emph{Flexible Memory} (\textbf{FlexMem}). In principle, FlexMem aims to mimic human behavior of video watching, \emph{i.e.}, continually watching video content and recalling the most relevant memory fragments to answer the question. In this way, FlexMem can help MLLMs achieve video understanding of infinite lengths, unlike previous methods that process all video information at once and have input upper-limit. Concretely, FlexMem first consider the visual KV caches as the memory sources, and realize the effective memory transfer and writing via a dual-pathway compression design. Afterwards, FlexMem also explores different memory reading strategies for the diverse video understanding tasks, including the popular streaming one. To validate FlexMem, we apply it to two popular video-MLLMs, and conduct extensive experiments on five long video and one streaming video task. The experimental results show that on \textbf{a single 3090 GPU}, our FlexMem can achieve obvious improvements than existing efficient video understanding methods and process more than \textbf{1k frames}, which also helps the base MLLMs achieve comparable or even better performance than SOTA MLLMs on some benchmarks, \emph{e.g.} , GPT-4o and Gemini-1.5 Pro.

IMPASTO: Integrating Model-Based Planning with Learned Dynamics Models for Robotic Oil Painting Reproduction

arXiv:2603.29315v1 Announce Type: cross Abstract: Robotic reproduction of oil paintings using soft brushes and pigments requires force-sensitive control of deformable tools, prediction of brushstroke effects, and multi-step stroke planning, often without human step-by-step demonstrations or faithful simulators. Given only a sequence of target oil painting images, can a robot infer and execute the stroke trajectories, forces, and colors needed to reproduce it? We present IMPASTO, a robotic oil-painting system that integrates learned pixel dynamics models with model-based planning. The dynamics models predict canvas updates from image observations and parameterized stroke actions; a receding-horizon model predictive control optimizer then plans trajectories and forces, while a force-sensitive controller executes strokes on a 7-DoF robot arm. IMPASTO integrates low-level force control, learned dynamics models, and high-level closed-loop planning, learns solely from robot self-play, and approximates human artists' single-stroke datasets and multi-stroke artworks, outperforming baselines in reproduction accuracy. Project website: https://impasto-robopainting.github.io/

KEditVis: A Visual Analytics System for Knowledge Editing of Large Language Models

arXiv:2603.29689v1 Announce Type: cross Abstract: Large Language Models (LLMs) demonstrate exceptional capabilities in factual question answering, yet they sometimes provide incorrect responses. To address this issue, knowledge editing techniques have emerged as effective methods for correcting factual information in LLMs. However, typical knowledge editing workflows struggle with identifying the optimal set of model layers for editing and rely on summary indicators that provide insufficient guidance. This lack of transparency hinders effective comparison and identification of optimal editing strategies. In this paper, we present KEditVis, a novel visual analytics system designed to assist users in gaining a deeper understanding of knowledge editing through interactive visualizations, improving editing outcomes, and discovering valuable insights for the future development of knowledge editing algorithms. With KEditVis, users can select appropriate layers as the editing target, explore the reasons behind ineffective edits, and perform more targeted and effective edits. Our evaluation, including usage scenarios, expert interviews, and a user study, validates the effectiveness and usability of the system.

MindCube: Spatial Mental Modeling from Limited Views

arXiv:2506.21458v2 Announce Type: replace Abstract: Can Vision-Language Models (VLMs) imagine the full scene from just a few views, like humans do? Humans form spatial mental models naturally, internal representations of unseen space, to reason about layout, perspective, and motion. Our MindCube benchmark with 21,154 questions across 3,268 images exposes this critical gap, where existing VLMs exhibit near-random performance. Using MindCube, we systematically evaluate how well VLMs build robust spatial mental models through representing positions (cognitive mapping), orientations (perspective-taking), and dynamics (mental simulation for "what-if" movements). We then explore three approaches to help approximate spatial mental models in VLMs, focusing on incorporating unseen intermediate views, natural language reasoning chains, and cognitive maps. The significant improvement comes from a synergistic approach, "map-then-reason", that jointly trains the model to first generate a cognitive map and then reason upon it. By training models to reason over these internal maps, we boosted accuracy from 37.8% to 57.8% (+20.0%). Adding reinforcement learning pushed performance even further to 61.3% (+23.5%). Our key insight is that such scaffolding of spatial mental models, actively constructing and utilizing internal structured spatial representations with flexible reasoning processes, significantly improves understanding of unobservable space.

From Efficiency to Adaptivity: A Deeper Look at Adaptive Reasoning in Large Language Models

arXiv:2511.10788v3 Announce Type: replace Abstract: Recent advances in large language models (LLMs) have made reasoning a central benchmark for evaluating intelligence. While prior surveys focus on efficiency by examining how to shorten reasoning chains or reduce computation, this view overlooks a fundamental challenge: current LLMs apply uniform reasoning strategies regardless of task complexity, generating long traces for trivial problems while failing to extend reasoning for difficult tasks. This survey reframes reasoning through the lens of {adaptivity}: the capability to allocate reasoning effort based on input characteristics such as difficulty and uncertainty. We make three contributions. First, we formalize deductive, inductive, and abductive reasoning within the LLM context, connecting these classical cognitive paradigms with their algorithmic realizations. Second, we formalize adaptive reasoning as a control-augmented policy optimization problem balancing task performance with computational cost, distinguishing learned policies from inference-time control mechanisms. Third, we propose a systematic taxonomy organizing existing methods into training-based approaches that internalize adaptivity through reinforcement learning, supervised fine-tuning, and learned controllers, and training-free approaches that achieve adaptivity through prompt conditioning, feedback-driven halting, and modular composition. This framework clarifies how different mechanisms realize adaptive reasoning in practice and enables systematic comparison across diverse strategies. We conclude by identifying open challenges in self-evaluation, meta-reasoning, and human-aligned reasoning control.

Med-CMR: A Fine-Grained Benchmark Integrating Visual Evidence and Clinical Logic for Medical Complex Multimodal Reasoning

arXiv:2512.00818v2 Announce Type: replace Abstract: MLLMs MLLMs are beginning to appear in clinical workflows, but their ability to perform complex medical reasoning remains unclear. We present Med-CMR, a fine-grained Medical Complex Multimodal Reasoning benchmark. Med-CMR distinguishes from existing counterparts by three core features: 1) Systematic capability decomposition, splitting medical multimodal reasoning into fine-grained visual understanding and multi-step reasoning to enable targeted evaluation; 2) Challenging task design, with visual understanding across three key dimensions (small-object detection, fine-detail discrimination, spatial understanding) and reasoning covering four clinically relevant scenarios (temporal prediction, causal reasoning, long-tail generalization, multi-source integration); 3) Broad, high-quality data coverage, comprising 20,653 Visual Question Answering (VQA) pairs spanning 11 organ systems and 12 imaging modalities, validated via a rigorous two-stage (human expert + model-assisted) review to ensure clinical authenticity. We evaluate 18 state-of-the-art MLLMs with Med-CMR, revealing GPT-5 as the top-performing commercial model: 57.81 accuracy on multiple-choice questions (MCQs) and a 48.70 open-ended score, outperforming Gemini 2.5 Pro (49.87 MCQ accuracy, 45.98 open-ended score) and leading open-source model Qwen3-VL-235B-A22B (49.34 MCQ accuracy, 42.62 open-ended score). However, specialized medical MLLMs do not reliably outperform strong general models, and long-tail generalization emerges as the dominant failure mode. Med-CMR thus provides a stress test for visual-reasoning integration and rare-case robustness in medical MLLMs, and a rigorous yardstick for future clinical systems.

Streaming 4D Visual Geometry Transformer

arXiv:2507.11539v2 Announce Type: replace-cross Abstract: Perceiving and reconstructing 3D geometry from videos is a fundamental yet challenging computer vision task. To facilitate interactive and low-latency applications, we propose a streaming visual geometry transformer that shares a similar philosophy with autoregressive large language models. We explore a simple and efficient design and employ a causal transformer architecture to process the input sequence in an online manner. We use temporal causal attention and cache the historical keys and values as implicit memory to enable efficient streaming long-term 3D reconstruction. This design can handle low-latency 3D reconstruction by incrementally integrating historical information while maintaining high-quality spatial consistency. For efficient training, we propose to distill knowledge from the dense bidirectional visual geometry grounded transformer (VGGT) to our causal model. For inference, our model supports the migration of optimized efficient attention operators (e.g., FlashAttention) from large language models. Extensive experiments on various 3D geometry perception benchmarks demonstrate that our model enhances inference speed in online scenarios while maintaining competitive performance, thereby facilitating scalable and interactive 3D vision systems. Code is available at: https://github.com/wzzheng/StreamVGGT.

QuestA: Expanding Reasoning Capacity in LLMs via Question Augmentation

arXiv:2507.13266v4 Announce Type: replace-cross Abstract: Reinforcement learning (RL) has emerged as a central paradigm for training large language models (LLMs) in reasoning tasks. Yet recent studies question RL's ability to incentivize reasoning capacity beyond the base model. This raises a key challenge: how can RL be adapted to solve harder reasoning problems more effectively? To address this challenge, we propose a simple yet effective strategy via Question Augmentation: introduce partial solutions during training to reduce problem difficulty and provide more informative learning signals. Our method, QuestA, when applied during RL training on math reasoning tasks, not only improves pass@1 but also pass@k-particularly on problems where standard RL struggles to make progress. This enables continual improvement over strong open-source models such as DeepScaleR and OpenMath Nemotron, further enhancing their reasoning capabilities. We achieve new state-of-the-art results on math benchmarks using 1.5B-parameter models: 72.50% (+10.73%) on AIME24, 62.29% (+12.79%) on AIME25, and 41.67% (+10.11%) on HMMT25. Code, data and model are available at https://github.com/foreverlasting1202/QuestA.

AgentDrift: Unsafe Recommendation Drift Under Tool Corruption Hidden by Ranking Metrics in LLM Agents

arXiv:2603.12564v5 Announce Type: replace-cross Abstract: Tool-augmented LLM agents increasingly operate as multi-turn advisors in high-stakes domains, yet their evaluation relies on ranking metrics that measure what is recommended but not whether it is safe for the user. We present a paired-trajectory protocol that replays real financial dialogues under clean and contaminated tool-output conditions across eight LLMs (7B to frontier), decomposing divergence into information-channel and memory-channel mechanisms. We observe evaluation blindness: recommendation quality is preserved under contamination (UPR~1.0) while risk-inappropriate products appear in 65-93% of turns, invisible to standard NDCG. Violations are information-channel-driven, emerge at turn 1, and persist without self-correction over 23-step trajectories. Even non-extreme perturbations (within-band corruption, narrative-only attacks) evade threshold monitors while producing significant drift. Susceptibility scales with instruction-following fidelity across all eight models. Sparse autoencoder probing reveals models internally distinguish adversarial perturbations but fail to propagate this signal to output; causal interventions (activation patching, feature clamping, direct steering) confirm this representation-to-action gap is structural and resists linear repair. A safety-penalized NDCG variant (sNDCG) reduces preservation ratios to 0.51-0.74. These results motivate trajectory-level safety monitoring for deployed multi-turn agents.

InCoder-32B: Code Foundation Model for Industrial Scenarios

arXiv:2603.16790v3 Announce Type: replace-cross Abstract: Recent code large language models have achieved remarkable progress on general programming tasks. Nevertheless, their performance degrades significantly in industrial scenarios that require reasoning about hardware semantics, specialized language constructs, and strict resource constraints. To address these challenges, we introduce InCoder-32B (Industrial-Coder-32B), the first 32B-parameter code foundation model unifying code intelligence across chip design, GPU kernel optimization, embedded systems, compiler optimization, and 3D modeling. By adopting an efficient architecture, we train InCoder-32B from scratch with general code pre-training, curated industrial code annealing, mid-training that progressively extends context from 8K to 128K tokens with synthetic industrial reasoning data, and post-training with execution-grounded verification. We conduct extensive evaluation on 14 mainstream general code benchmarks and 9 industrial benchmarks spanning 4 specialized domains. Results show InCoder-32B achieves highly competitive performance on general tasks while establishing strong open-source baselines across industrial domains.

LLMON: An LLM-native Markup Language to Leverage Structure and Semantics at the LLM Interface

arXiv:2603.22519v2 Announce Type: replace-cross Abstract: Textual Large Language Models (LLMs) provide a simple and familiar interface: a string of text is used for both input and output. However, the information conveyed to an LLM often has a richer structure and semantics, which is not conveyed in a string. For example, most prompts contain both instructions ("Summarize this paper into a paragraph") and data (the paper to summarize), but these are usually not distinguished when passed to the model. This can lead to model confusion and security risks, such as prompt injection attacks. This work addresses this shortcoming by introducing an LLM-native mark-up language, LLMON (LLM Object Notation, pronounced "Lemon"), that enables the structure and semantic metadata of the text to be communicated in a natural way to an LLM. This information can then be used during model training, model prompting, and inference implementation, leading to improvements in model accuracy, safety, and security. This is analogous to how programming language types can be used for many purposes, such as static checking, code generation, dynamic checking, and IDE highlighting. We discuss the general design requirements of an LLM-native markup language, introduce the LLMON markup language and show how it meets these design requirements, describe how the information contained in a LLMON artifact can benefit model training and inference implementation, and provide some preliminary empirical evidence of its value for both of these use cases. We also discuss broader issues and research opportunities that are enabled with an LLM-native approach.
Received β€” 26 March 2026 ⏭ cs.AI, q-bio.NC updates on arXiv.org

From Static Templates to Dynamic Runtime Graphs: A Survey of Workflow Optimization for LLM Agents

arXiv:2603.22386v1 Announce Type: new Abstract: Large language model (LLM)-based systems are becoming increasingly popular for solving tasks by constructing executable workflows that interleave LLM calls, information retrieval, tool use, code execution, memory updates, and verification. This survey reviews recent methods for designing and optimizing such workflows, which we treat as agentic computation graphs (ACGs). We organize the literature based on when workflow structure is determined, where structure refers to which components or agents are present, how they depend on each other, and how information flows between them. This lens distinguishes static methods, which fix a reusable workflow scaffold before deployment, from dynamic methods, which select, generate, or revise the workflow for a particular run before or during execution. We further organize prior work along three dimensions: when structure is determined, what part of the workflow is optimized, and which evaluation signals guide optimization (e.g., task metrics, verifier signals, preferences, or trace-derived feedback). We also distinguish reusable workflow templates, run-specific realized graphs, and execution traces, separating reusable design choices from the structures actually deployed in a given run and from realized runtime behavior. Finally, we outline a structure-aware evaluation perspective that complements downstream task metrics with graph-level properties, execution cost, robustness, and structural variation across inputs. Our goal is to provide a clear vocabulary, a unified framework for positioning new methods, a more comparable view of existing body of literature, and a more reproducible evaluation standard for future work in workflow optimizations for LLM agents.

MemCollab: Cross-Agent Memory Collaboration via Contrastive Trajectory Distillation

arXiv:2603.23234v1 Announce Type: new Abstract: Large language model (LLM)-based agents rely on memory mechanisms to reuse knowledge from past problem-solving experiences. Existing approaches typically construct memory in a per-agent manner, tightly coupling stored knowledge to a single model's reasoning style. In modern deployments with heterogeneous agents, a natural question arises: can a single memory system be shared across different models? We found that naively transferring memory between agents often degrades performance, as such memory entangles task-relevant knowledge with agent-specific biases. To address this challenge, we propose MemCollab, a collaborative memory framework that constructs agent-agnostic memory by contrasting reasoning trajectories generated by different agents on the same task. This contrastive process distills abstract reasoning constraints that capture shared task-level invariants while suppressing agent-specific artifacts. We further introduce a task-aware retrieval mechanism that conditions memory access on task category, ensuring that only relevant constraints are used at inference time. Experiments on mathematical reasoning and code generation benchmarks demonstrate that MemCollab consistently improves both accuracy and inference-time efficiency across diverse agents, including cross-modal-family settings. Our results show that the collaboratively constructed memory can function as a shared reasoning resource for diverse LLM-based agents.

Unveiling the Mechanism of Continuous Representation Full-Waveform Inversion: A Wave Based Neural Tangent Kernel Framework

arXiv:2603.22362v1 Announce Type: cross Abstract: Full-waveform inversion (FWI) estimates physical parameters in the wave equation from limited measurements and has been widely applied in geophysical exploration, medical imaging, and non-destructive testing. Conventional FWI methods are limited by their notorious sensitivity to the accuracy of the initial models. Recent progress in continuous representation FWI (CR-FWI) demonstrates that representing parameter models with a coordinate-based neural network, such as implicit neural representation (INR), can mitigate the dependence on initial models. However, its underlying mechanism remains unclear, and INR-based FWI shows slower high-frequency convergence. In this work, we investigate the general CR-FWI framework and develop a unified theoretical understanding by extending the neural tangent kernel (NTK) for FWI to establish a wave-based NTK framework. Unlike standard NTK, our analysis reveals that wave-based NTK is not constant, both at initialization and during training, due to the inherent nonlinearity of FWI. We further show that the eigenvalue decay behavior of the wave-based NTK can explain why CR-FWI alleviates the dependency on initial models and shows slower high-frequency convergence. Building on these insights, we propose several CR-FWI methods with tailored eigenvalue decay properties for FWI, including a novel hybrid representation combining INR and multi-resolution grid (termed IG-FWI) that achieves a more balanced trade-off between robustness and high-frequency convergence rate. Applications in geophysical exploration on Marmousi, 2D SEG/EAGE Salt and Overthrust, 2004 BP model, and the more realistic 2014 Chevron models show the superior performance of our proposed methods compared to conventional FWI and existing INR-based FWI methods.

AI Co-Scientist for Ranking: Discovering Novel Search Ranking Models alongside LLM-based AI Agents with Cloud Computing Access

arXiv:2603.22376v1 Announce Type: cross Abstract: Recent advances in AI agents for software engineering and scientific discovery have demonstrated remarkable capabilities, yet their application to developing novel ranking models in commercial search engines remains unexplored. In this paper, we present an AI Co-Scientist framework that automates the full search ranking research pipeline: from idea generation to code implementation and GPU training job scheduling with expert in the loop. Our approach strategically employs single-LLM agents for routine tasks while leveraging multi-LLM consensus agents (GPT 5.2, Gemini Pro 3, and Claude Opus 4.5) for challenging phases such as results analysis and idea generation. To our knowledge, this is the first study in the ranking community to utilize an AI Co-Scientist framework for algorithmic research. We demonstrate that this framework discovered a novel technique for handling sequence features, with all model enhancements produced automatically, yielding substantial offline performance improvements. Our findings suggest that AI systems can discover ranking architectures comparable to those developed by human experts while significantly reducing routine research workloads.

CaP-X: A Framework for Benchmarking and Improving Coding Agents for Robot Manipulation

arXiv:2603.22435v1 Announce Type: cross Abstract: "Code-as-Policy" considers how executable code can complement data-intensive Vision-Language-Action (VLA) methods, yet their effectiveness as autonomous controllers for embodied manipulation remains underexplored. We present CaP-X, an open-access framework for systematically studying Code-as-Policy agents in robot manipulation. At its core is CaP-Gym, an interactive environment in which agents control robots by synthesizing and executing programs that compose perception and control primitives. Building on this foundation, CaP-Bench evaluates frontier language and vision-language models across varying levels of abstraction, interaction, and perceptual grounding. Across 12 models, CaP-Bench reveals a consistent trend: performance improves with human-crafted abstractions but degrades as these priors are removed, exposing a dependence on designer scaffolding. At the same time, we observe that this gap can be mitigated through scaling agentic test-time computation--through multi-turn interaction, structured execution feedback, visual differencing, automatic skill synthesis, and ensembled reasoning--substantially improves robustness even when agents operate over low-level primitives. These findings allow us to derive CaP-Agent0, a training-free framework that recovers human-level reliability on several manipulation tasks in simulation and on real embodiments. We further introduce CaP-RL, showing reinforcement learning with verifiable rewards improves success rates and transfers from sim2real with minimal gap. Together, CaP-X provides a principled, open-access platform for advancing embodied coding agents.

LLMON: An LLM-native Markup Language to Leverage Structure and Semantics at the LLM Interface

arXiv:2603.22519v1 Announce Type: cross Abstract: Textual Large Language Models (LLMs) provide a simple and familiar interface: a string of text is used for both input and output. However, the information conveyed to an LLM often has a richer structure and semantics, which is not conveyed in a string. For example, most prompts contain both instructions ("Summarize this paper into a paragraph") and data (the paper to summarize), but these are usually not distinguished when passed to the model. This can lead to model confusion and security risks, such as prompt injection attacks. This work addresses this shortcoming by introducing an LLM-native mark-up language, LLMON (LLM Object Notation, pronounced "Lemon"), that enables the structure and semantic metadata of the text to be communicated in a natural way to an LLM. This information can then be used during model training, model prompting, and inference implementation, leading to improvements in model accuracy, safety, and security. This is analogous to how programming language types can be used for many purposes, such as static checking, code generation, dynamic checking, and IDE highlighting. We discuss the general design requirements of an LLM-native markup language, introduce the LLMON markup language and show how it meets these design requirements, describe how the information contained in a LLMON artifact can benefit model training and inference implementation, and provide some preliminary empirical evidence of its value for both of these use cases. We also discuss broader issues and research opportunities that are enabled with an LLM-native approach.

Grounding Sim-to-Real Generalization in Dexterous Manipulation: An Empirical Study with Vision-Language-Action Models

arXiv:2603.22876v1 Announce Type: cross Abstract: Learning a generalist control policy for dexterous manipulation typically relies on large-scale datasets. Given the high cost of real-world data collection, a practical alternative is to generate synthetic data through simulation. However, the resulting synthetic data often exhibits a significant gap from real-world distributions. While many prior studies have proposed algorithms to bridge the Sim-to-Real discrepancy, there remains a lack of principled research that grounds these methods in real-world manipulation tasks, particularly their performance on generalist policies such as Vision-Language-Action (VLA) models. In this study, we empirically examine the primary determinants of Sim-to-Real generalization across four dimensions: multi-level domain randomization, photorealistic rendering, physics-realistic modeling, and reinforcement learning updates. To support this study, we design a comprehensive evaluation protocol to quantify the real-world performance of manipulation tasks. The protocol accounts for key variations in background, lighting, distractors, object types, and spatial features. Through experiments involving over 10k real-world trials, we derive critical insights into Sim-to-Real transfer. To inform and advance future studies, we release both the robotic platforms and the evaluation protocol for public access to facilitate independent verification, thereby establishing a realistic and standardized benchmark for dexterous manipulation policies.
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