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  • Soft Tournament Equilibrium Saad Alqithami
    arXiv:2604.04328v2 Announce Type: new Abstract: The evaluation of general-purpose artificial agents, particularly those based on large language models, presents a significant challenge due to the non-transitive nature of their interactions. When agent A defeats B, B defeats C, and C defeats A, traditional ranking methods that force a linear ordering can be misleading and unstable. We argue that for such cyclic domains, the fundamental object of evaluation should not be a ranking but a set-value
     

Soft Tournament Equilibrium

arXiv:2604.04328v2 Announce Type: new Abstract: The evaluation of general-purpose artificial agents, particularly those based on large language models, presents a significant challenge due to the non-transitive nature of their interactions. When agent A defeats B, B defeats C, and C defeats A, traditional ranking methods that force a linear ordering can be misleading and unstable. We argue that for such cyclic domains, the fundamental object of evaluation should not be a ranking but a set-valued core, as conceptualized in classical tournament theory. This paper introduces Soft Tournament Equilibrium (STE), a differentiable framework for learning and computing set-valued tournament solutions directly from pairwise comparison data. STE first learns a probabilistic tournament model, potentially conditioned on rich contextual information. It then employs novel, differentiable operators for soft reachability and soft covering to compute continuous analogues of two seminal tournament solutions: the Top Cycle and the Uncovered Set. The output is a set of core agents, each with a calibrated membership score, providing a nuanced and robust assessment of agent capabilities. We develop the theoretical foundation for STE to prove its consistency with classical solutions in the zero-temperature limit, which establishes its Condorcet-inclusion properties, and analyzing its stability and sample complexity. We specify an experimental protocol for validating STE on both synthetic and real-world benchmarks. This work aims to provide a complete, standalone treatise that re-centers general-agent evaluation on a more appropriate and robust theoretical foundation, moving from unstable rankings to stable, set-valued equilibria.

Latency-Aware Resource Allocation over Heterogeneous Networks: A Lorentz-Invariant Market Mechanism

arXiv:2604.03897v1 Announce Type: cross Abstract: We present a telecom-native auction mechanism for allocating bandwidth and time slots across heterogeneous-delay networks, ranging from low-Earth-orbit (LEO) satellite constellations to delay-tolerant deep-space relays. The Lorentz-Invariant Auction (LIA) treats bids as spacetime events and reweights reported values based on the \emph{horizon slack}, a causal quantity derived from the earliest-arrival times relative to a public clearing horizon. Unlike other delay-equalization rules, LIA combines a causal-ordering formulation, a uniquely exponential slack correction implied by a semigroup-style invariance axiom, and a critical-value implementation that ensures truthful reported values once slacks are fixed by trusted infrastructure. We analyze the incentive result in the exogenous-slack regime and separately examine bounded slack-estimation error and endogenous-delay limitations. Under fixed feasible slacks, LIA is individually rational and achieves welfare at least \(e^{-\lambda\Delta}\) relative to the optimal feasible allocation, where \(\Delta\) is the slack spread. We evaluate LIA on STARLINK-200, INTERNET-100, and DSN-30 across 52,500 baseline instances with market sizes \(n\in\{10,20,30,40,50\}\) and conduct additional robustness sweeps. On Starlink and Internet, LIA maintains near-efficiency while eliminating measured timing rents. However, on DSN, welfare is lower in thin markets but improves with depth. We also distinguish winner-determination time from the background cost of maintaining slack estimates and study robustness beyond independent and identically distributed (iid) noise through error-spread bounds and structured (distance-biased and subnetwork-correlated) noise models. These results suggest that causal-consistent mechanism design offers a practical non-buffering alternative to synchronized delay equalization in heterogeneous telecom infrastructures.

DC-Ada: Reward-Only Decentralized Observation-Interface Adaptation for Heterogeneous Multi-Robot Teams

arXiv:2604.03905v1 Announce Type: cross Abstract: Heterogeneity is a defining feature of deployed multi-robot teams: platforms often differ in sensing modalities, ranges, fields of view, and failure patterns. Controllers trained under nominal sensing can degrade sharply when deployed on robots with missing or mismatched sensors, even when the task and action interface are unchanged. We present DC-Ada, a reward-only decentralized adaptation method that keeps a pretrained shared policy frozen and instead adapts compact per-robot observation transforms to map heterogeneous sensing into a fixed inference interface. DC-Ada is gradient-free and communication-minimal: it uses budgeted accept/reject random search with short common-random-number rollouts under a strict step budget. We evaluate DC-Ada against four baselines in a deterministic 2D multi-robot simulator covering warehouse logistics, search and rescue, and collaborative mapping, across four heterogeneity regimes (H0--H3) and five seeds with a matched budget of $200{,}000$ joint environment steps per run. Results show that heterogeneity can substantially degrade a frozen shared policy and that no single mitigation dominates across all tasks and metrics. Observation normalization is strongest for reward robustness in warehouse logistics and competitive in search and rescue, while the frozen shared policy is strongest for reward in collaborative mapping. DC-Ada offers a useful complementary operating point: it improves completion most clearly in severe coverage-based mapping while requiring only scalar team returns and no policy fine-tuning or persistent communication. These results position DC-Ada as a practical deploy-time adaptation method for heterogeneous teams.
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