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JAEGER: Joint 3D Audio-Visual Grounding and Reasoning in Simulated Physical Environments

arXiv:2602.18527v1 Announce Type: cross Abstract: Current audio-visual large language models (AV-LLMs) are predominantly restricted to 2D perception, relying on RGB video and monaural audio. This design choice introduces a fundamental dimensionality mismatch that precludes reliable source localization and spatial reasoning in complex 3D environments. We address this limitation by presenting JAEGER, a framework that extends AV-LLMs to 3D space, to enable joint spatial grounding and reasoning through the integration of RGB-D observations and multi-channel first-order ambisonics. A core contribution of our work is the neural intensity vector (Neural IV), a learned spatial audio representation that encodes robust directional cues to enhance direction-of-arrival estimation, even in adverse acoustic scenarios with overlapping sources. To facilitate large-scale training and systematic evaluation, we propose SpatialSceneQA, a benchmark of 61k instruction-tuning samples curated from simulated physical environments. Extensive experiments demonstrate that our approach consistently surpasses 2D-centric baselines across diverse spatial perception and reasoning tasks, underscoring the necessity of explicit 3D modelling for advancing AI in physical environments. Our source code, pre-trained model checkpoints and datasets will be released upon acceptance.

Fairness-Aware Partial-label Domain Adaptation for Voice Classification of Parkinson's and ALS

arXiv:2602.18535v1 Announce Type: cross Abstract: Voice-based digital biomarkers can enable scalable, non-invasive screening and monitoring of Parkinson's disease (PD) and Amyotrophic Lateral Sclerosis (ALS). However, models trained on one cohort or device often fail on new acquisition settings due to cross-device and cross-cohort domain shift. This challenge is amplified in real-world scenarios with partial-label mismatch, where datasets may contain different disease labels and only partially overlap in class space. In addition, voice-based models may exploit demographic cues, raising concerns about gender-related unfairness, particularly when deployed across heterogeneous cohorts. To tackle these challenges, we propose a hybrid framework for unified three-class (healthy/PD/ALS) cross-domain voice classification from partially overlapping cohorts. The method combines style-based domain generalization with conditional adversarial alignment tailored to partial-label settings, reducing negative transfer. An additional adversarial gender branch promotes gender-invariant representations. We conduct a comprehensive evaluation across four heterogeneous sustained-vowel datasets, spanning distinct acquisition settings and devices, under both domain generalization and unsupervised domain adaptation protocols. The proposed approach is compared against twelve state-of-the-art machine learning and deep learning methods, and further evaluated through three targeted ablations, providing the first cross-cohort benchmark and end-to-end domain-adaptive framework for unified healthy/PD/ALS voice classification under partial-label mismatch and fairness constraints. Across all experimental settings, our method consistently achieves the best external generalization over the considered evaluation metrics, while maintaining reduced gender disparities. Notably, no competing method shows statistically significant gains in external performance.

CosyAccent: Duration-Controllable Accent Normalization Using Source-Synthesis Training Data

arXiv:2602.19166v1 Announce Type: cross Abstract: Accent normalization (AN) systems often struggle with unnatural outputs and undesired content distortion, stemming from both suboptimal training data and rigid duration modeling. In this paper, we propose a "source-synthesis" methodology for training data construction. By generating source L2 speech and using authentic native speech as the training target, our approach avoids learning from TTS artifacts and, crucially, requires no real L2 data in training. Alongside this data strategy, we introduce CosyAccent, a non-autoregressive model that resolves the trade-off between prosodic naturalness and duration control. CosyAccent implicitly models rhythm for flexibility yet offers explicit control over total output duration. Experiments show that, despite being trained without any real L2 speech, CosyAccent achieves significantly improved content preservation and superior naturalness compared to strong baselines trained on real-world data.

CTC-TTS: LLM-based dual-streaming text-to-speech with CTC alignment

arXiv:2602.19574v1 Announce Type: cross Abstract: Large-language-model (LLM)-based text-to-speech (TTS) systems can generate natural speech, but most are not designed for low-latency dual-streaming synthesis. High-quality dual-streaming TTS depends on accurate text--speech alignment and well-designed training sequences that balance synthesis quality and latency. Prior work often relies on GMM-HMM based forced-alignment toolkits (e.g., MFA), which are pipeline-heavy and less flexible than neural aligners; fixed-ratio interleaving of text and speech tokens struggles to capture text--speech alignment regularities. We propose CTC-TTS, which replaces MFA with a CTC based aligner and introduces a bi-word based interleaving strategy. Two variants are designed: CTC-TTS-L (token concatenation along the sequence length) for higher quality and CTC-TTS-F (embedding stacking along the feature dimension) for lower latency. Experiments show that CTC-TTS outperforms fixed-ratio interleaving and MFA-based baselines on streaming synthesis and zero-shot tasks. Speech samples are available at https://ctctts.github.io/.

Continuous Telemonitoring of Heart Failure using Personalised Speech Dynamics

arXiv:2602.19674v1 Announce Type: cross Abstract: Remote monitoring of heart failure (HF) via speech signals provides a non-invasive and cost-effective solution for long-term patient management. However, substantial inter-individual heterogeneity in vocal characteristics often limits the accuracy of traditional cross-sectional classification models. To address this, we propose a Longitudinal Intra-Patient Tracking (LIPT) scheme designed to capture the trajectory of relative symptomatic changes within individuals. Central to this framework is a Personalised Sequential Encoder (PSE), which transforms longitudinal speech recordings into context-aware latent representations. By incorporating historical data at each timestamp, the PSE facilitates a holistic assessment of the clinical trajectory rather than modelling discrete visits independently. Experimental results from a cohort of 225 patients demonstrate that the LIPT paradigm significantly outperforms the classic cross-sectional approaches, achieving a recognition accuracy of 99.7% for clinical status transitions. The model's high sensitivity was further corroborated by additional follow-up data, confirming its efficacy in predicting HF deterioration and its potential to secure patient safety in remote, home-based settings. Furthermore, this work addresses the gap in existing literature by providing a comprehensive analysis of different speech task designs and acoustic features. Taken together, the superior performance of the LIPT framework and PSE architecture validates their readiness for integration into long-term telemonitoring systems, offering a scalable solution for remote heart failure management.

Depth-Structured Music Recurrence: Budgeted Recurrent Attention for Full-Piece Symbolic Music Modeling

24 February 2026 at 13:00
arXiv:2602.19816v1 Announce Type: cross Abstract: Long-context modeling is essential for symbolic music generation, since motif repetition and developmental variation can span thousands of musical events. However, practical composition and performance workflows frequently rely on resource-limited devices (e.g., electronic instruments and portable computers), making heavy memory and attention computation difficult to deploy. We introduce Depth-Structured Music Recurrence (DSMR), a recurrent long-context Transformer for full-piece symbolic music modeling that extends context beyond fixed-length excerpts via segment-level recurrence with detached cross-segment states, featuring a layer-wise memory-horizon schedule that budgets recurrent KV states across depth. DSMR is trained in a single left-to-right pass over each complete composition, akin to how a musician experiences it from beginning to end, while carrying recurrent cross-segment states forward. Within this recurrent framework, we systematically study how depth-wise horizon allocations affect optimization, best-checkpoint perplexity, and efficiency. By allocating different history-window lengths across layers while keeping the total recurrent-state budget fixed, DSMR creates depth-dependent temporal receptive fields within a recurrent attention stack without reducing compute depth. Our main instantiation is a two-scale DSMR schedule that allocates long history windows to lower layers and a uniform short window to the remaining layers. Experiments on the piano performance dataset MAESTRO demonstrate that two-scale DSMR provides a practical quality--efficiency recipe for full-length long-context symbolic music modeling with recurrent attention under limited computational resources.

StyleStream: Real-Time Zero-Shot Voice Style Conversion

arXiv:2602.20113v1 Announce Type: cross Abstract: Voice style conversion aims to transform an input utterance to match a target speaker's timbre, accent, and emotion, with a central challenge being the disentanglement of linguistic content from style. While prior work has explored this problem, conversion quality remains limited, and real-time voice style conversion has not been addressed. We propose StyleStream, the first streamable zero-shot voice style conversion system that achieves state-of-the-art performance. StyleStream consists of two components: a Destylizer, which removes style attributes while preserving linguistic content, and a Stylizer, a diffusion transformer (DiT) that reintroduces target style conditioned on reference speech. Robust content-style disentanglement is enforced through text supervision and a highly constrained information bottleneck. This design enables a fully non-autoregressive architecture, achieving real-time voice style conversion with an end-to-end latency of 1 second. Samples and real-time demo: https://berkeley-speech-group.github.io/StyleStream/.

JavisDiT: Joint Audio-Video Diffusion Transformer with Hierarchical Spatio-Temporal Prior Synchronization

arXiv:2503.23377v2 Announce Type: replace-cross Abstract: This paper introduces JavisDiT, a novel Joint Audio-Video Diffusion Transformer designed for synchronized audio-video generation (JAVG). Based on the powerful Diffusion Transformer (DiT) architecture, JavisDiT simultaneously generates high-quality audio and video content from open-ended user prompts in a unified framework. To ensure audio-video synchronization, we introduce a fine-grained spatio-temporal alignment mechanism through a Hierarchical Spatial-Temporal Synchronized Prior (HiST-Sypo) Estimator. This module extracts both global and fine-grained spatio-temporal priors, guiding the synchronization between the visual and auditory components. Furthermore, we propose a new benchmark, JavisBench, which consists of 10,140 high-quality text-captioned sounding videos and focuses on synchronization evaluation in diverse and complex real-world scenarios. Further, we specifically devise a robust metric for measuring the synchrony between generated audio-video pairs in real-world content. Experimental results demonstrate that JavisDiT significantly outperforms existing methods by ensuring both high-quality generation and precise synchronization, setting a new standard for JAVG tasks. Our code, model, and data are available at https://javisverse.github.io/JavisDiT-page/.

S-PRESSO: Ultra Low Bitrate Sound Effect Compression With Diffusion Autoencoders And Offline Quantization

arXiv:2602.15082v2 Announce Type: replace-cross Abstract: Neural audio compression models have recently achieved extreme compression rates, enabling efficient latent generative modeling. Conversely, latent generative models have been applied to compression, pushing the limits of continuous and discrete approaches. However, existing methods remain constrained to low-resolution audio and degrade substantially at very low bitrates, where audible artifacts are prominent. In this paper, we present S-PRESSO, a 48kHz sound effect compression model that produces both continuous and discrete embeddings at ultra-low bitrates, down to 0.096 kbps, via offline quantization. Our model relies on a pretrained latent diffusion model to decode compressed audio embeddings learned by a latent encoder. Leveraging the generative priors of the diffusion decoder, we achieve extremely low frame rates, down to 1Hz (750x compression rate), producing convincing and realistic reconstructions at the cost of exact fidelity. Despite operating at high compression rates, we demonstrate that S-PRESSO outperforms both continuous and discrete baselines in audio quality, acoustic similarity and reconstruction metrics.

AuTAgent: A Reinforcement Learning Framework for Tool-Augmented Audio Reasoning

arXiv:2602.13685v1 Announce Type: cross Abstract: Large Audio Language Models (LALMs) excel at perception but struggle with complex reasoning requiring precise acoustic measurements. While external tools can extract fine-grained features like exact tempo or pitch, effective integration remains challenging: naively using all tools causes information overload, while prompt-based selection fails to assess context-dependent utility. To address this, we propose AuTAgent (Audio Tool Agent), a reinforcement learning framework that learns when and which tools to invoke. By employing a sparse-feedback training strategy with a novel Differential Reward mechanism, the agent learns to filter out irrelevant tools and invokes external assistance only when it yields a net performance gain over the base model. Experimental results confirm that AuTAgent complements the representation bottleneck of LALMs by providing verifiable acoustic evidence. It improves accuracy by 4.20% / 6.20% and 9.80% / 8.00% for open-source and closed-source backbones on the MMAU Test-mini and the MMAR benchmarks, respectively. In addition, further experiments demonstrate exceptional transferability. We highlight the complementary role of external tools in augmenting audio model reasoning.

GSRM: Generative Speech Reward Model for Speech RLHF

arXiv:2602.13891v1 Announce Type: cross Abstract: Recent advances in speech language models, such as GPT-4o Voice Mode and Gemini Live, have demonstrated promising speech generation capabilities. Nevertheless, the aesthetic naturalness of the synthesized audio still lags behind that of human speech. Enhancing generation quality requires a reliable evaluator of speech naturalness. However, existing naturalness evaluators typically regress raw audio to scalar scores, offering limited interpretability of the evaluation and moreover fail to generalize to speech across different taxonomies. Inspired by recent advances in generative reward modeling, we propose the Generative Speech Reward Model (GSRM), a reasoning-centric reward model tailored for speech. The GSRM is trained to decompose speech naturalness evaluation into an interpretable acoustic feature extraction stage followed by feature-grounded chain-of-thought reasoning, enabling explainable judgments. To achieve this, we curated a large-scale human feedback dataset comprising 31k expert ratings and an out-of-domain benchmark of real-world user-assistant speech interactions. Experiments show that GSRM substantially outperforms existing speech naturalness predictors, achieving model-human correlation of naturalness score prediction that approaches human inter-rater consistency. We further show how GSRM can improve the naturalness of speech LLM generations by serving as an effective verifier for online RLHF.

Eureka-Audio: Triggering Audio Intelligence in Compact Language Models

arXiv:2602.13954v1 Announce Type: cross Abstract: We present Eureka-Audio, a compact yet high-performance audio language model that achieves competitive performance against models that are 4 to 18 times larger across a broad range of audio understanding benchmarks. Despite containing only 1.7B parameters, Eureka-Audio demonstrates strong performance on automatic speech recognition (ASR), audio understanding, and dense audio captioning, matching or surpassing multiple 7B to 30B audio and omni-modal baselines. The model adopts a unified end-to-end architecture composed of a lightweight language backbone, a Whisper-based audio encoder, and a sparsely activated Mixture-of-Experts (MoE) adapter that explicitly accounts for audio heterogeneity and alleviates cross-modal optimization conflicts under limited capacity. To further enhance paralinguistic reasoning, we introduce DataFlux, a closed loop audio instruction data synthesis and verification pipeline that constructs high quality, logically consistent supervision from raw audio. Extensive evaluations across ASR, knowledge reasoning, safety, instruction following, and paralinguistic benchmarks, demonstrate that Eureka-Audio achieves an efficient balance between computational cost and performance. These results establish Eureka Audio as a strong and practical baseline for lightweight audio understanding models.

VoiceBridge: General Speech Restoration with One-step Latent Bridge Models

arXiv:2509.25275v3 Announce Type: replace-cross Abstract: Bridge models have been investigated in speech enhancement but are mostly single-task, with constrained general speech restoration (GSR) capability. In this work, we propose VoiceBridge, a one-step latent bridge model (LBM) for GSR, capable of efficiently reconstructing 48 kHz fullband speech from diverse distortions. To inherit the advantages of data-domain bridge models, we design an energy-preserving variational autoencoder, enhancing the waveform-latent space alignment over varying energy levels. By compressing waveform into continuous latent representations, VoiceBridge models~\textit{various} GSR tasks with a~\textit{single} latent-to-latent generative process backed by a scalable transformer. To alleviate the challenge of reconstructing the high-quality target from distinctively different low-quality priors, we propose a joint neural prior for GSR, uniformly reducing the burden of the LBM in diverse tasks. Building upon these designs, we further investigate bridge training objective by jointly tuning LBM, decoder and discriminator together, transforming the model from a denoiser to generator and enabling \textit{one-step GSR without distillation}. Extensive validation across in-domain (\textit{e.g.}, denoising and super-resolution) and out-of-domain tasks (\textit{e.g.}, refining synthesized speech) and datasets demonstrates the superior performance of VoiceBridge. Demos: https://VoiceBridgedemo.github.io/.

RRPO: Robust Reward Policy Optimization for LLM-based Emotional TTS

arXiv:2512.04552v3 Announce Type: replace-cross Abstract: Differentiable reinforcement learning (RL) frameworks like DiffRO offer a powerful approach for controllable text-to-speech (TTS), but are vulnerable to reward hacking, particularly for nuanced tasks like emotion control. The policy model can exploit a vanilla Reward Model (RM) by generating acoustic artifacts to achieve spurious rewards, but at the cost of degrading perceptual quality. To address this, we propose Robust Reward Policy Optimization (RRPO), a novel framework that employs a hybrid regularization scheme. This scheme develops a robust RM whose reward signal is more reliably aligned with human perception, compelling the policy to abandon detrimental shortcuts and instead learn the complex features of genuine emotions. Our ablation study confirms the enhanced robustness of our RM, as evidenced by its strong cross-lingual generalization. The subjective evaluation demonstrates that this robust RM effectively mitigates reward hacking, leading to significant improvements in both emotional expressiveness and naturalness over all baselines. Demo page: https://lrwinr.github.io/RRPO-CosyVoice.
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