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SciVisAgentBench: A Benchmark for Evaluating Scientific Data Analysis and Visualization Agents

arXiv:2603.29139v1 Announce Type: new Abstract: Recent advances in large language models (LLMs) have enabled agentic systems that translate natural language intent into executable scientific visualization (SciVis) tasks. Despite rapid progress, the community lacks a principled and reproducible benchmark for evaluating these emerging SciVis agents in realistic, multi-step analysis settings. We present SciVisAgentBench, a comprehensive and extensible benchmark for evaluating scientific data analysis and visualization agents. Our benchmark is grounded in a structured taxonomy spanning four dimensions: application domain, data type, complexity level, and visualization operation. It currently comprises 108 expert-crafted cases covering diverse SciVis scenarios. To enable reliable assessment, we introduce a multimodal outcome-centric evaluation pipeline that combines LLM-based judging with deterministic evaluators, including image-based metrics, code checkers, rule-based verifiers, and case-specific evaluators. We also conduct a validity study with 12 SciVis experts to examine the agreement between human and LLM judges. Using this framework, we evaluate representative SciVis agents and general-purpose coding agents to establish initial baselines and reveal capability gaps. SciVisAgentBench is designed as a living benchmark to support systematic comparison, diagnose failure modes, and drive progress in agentic SciVis. The benchmark is available at https://scivisagentbench.github.io/.

Byzantine-Robust and Communication-Efficient Distributed Training: Compressive and Cyclic Gradient Coding

arXiv:2603.28780v1 Announce Type: cross Abstract: In this paper, we study the problem of distributed training (DT) under Byzantine attacks with communication constraints. While prior work has developed various robust aggregation rules at the server to enhance robustness to Byzantine attacks, the existing methods suffer from a critical limitation in that the solution error does not diminish when the local gradients sent by different devices vary considerably, as a result of data heterogeneity among the subsets held by different devices. To overcome this limitation, we propose a novel DT method, cyclic gradient coding-based DT (LAD). In LAD, the server allocates the entire training dataset to the devices before training begins. In each iteration, it assigns computational tasks redundantly to the devices using cyclic gradient coding. Each honest device then computes local gradients on a fixed number of data subsets and encodes the local gradients before transmitting to the server. The server aggregates the coded vectors from the honest devices and the potentially incorrect messages from Byzantine devices using a robust aggregation rule. Leveraging the redundancy of computation across devices, the convergence performance of LAD is analytically characterized, demonstrating improved robustness against Byzantine attacks and significantly lower solution error. Furthermore, we extend LAD to a communication-efficient variant, compressive and cyclic gradient coding-based DT (Com-LAD), which further reduces communication overhead under constrained settings. Numerical results validate the effectiveness of the proposed methods in enhancing both Byzantine resilience and communication efficiency.

AhR inhibition promotes axon regeneration via a stress–growth switch

Nature, Published online: 01 April 2026; doi:10.1038/s41586-026-10295-z

AhR functions as a neuronal brake on axon regeneration, integrating environmental sensing, protein homeostasis and metabolic signalling to control the balance between stress adaptation and axonal repair.

ImplicitRM: Unbiased Reward Modeling from Implicit Preference Data for LLM alignment

arXiv:2603.23184v1 Announce Type: cross Abstract: Reward modeling represents a long-standing challenge in reinforcement learning from human feedback (RLHF) for aligning language models. Current reward modeling is heavily contingent upon experimental feedback data with high collection costs. In this work, we study \textit{implicit reward modeling} -- learning reward models from implicit human feedback (e.g., clicks and copies) -- as a cost-effective alternative. We identify two fundamental challenges in implicit reward modeling: (1) Implicit preference data lacks definitive negative samples, which makes standard positive-negative classification methods inapplicable; (2) Implicit preference data suffers from user preference bias, where different responses have different propensities to elicit user feedback actions, which exacerbates the difficulty of distinguishing definitive negative samples. To address these challenges, we propose ImplicitRM, which aims to learn unbiased reward models from implicit preference data. ImplicitRM stratifies training samples into four latent groups via a stratification model. Building on this, it derives a learning objective through likelihood maximization, which we prove is theoretically unbiased, effectively resolving both challenges. Experiments demonstrate that ImplicitRM learns accurate reward models across implicit preference datasets. Code is available on our project website.

Profiling of the mycobiome and metabolome: a comparative study of benign pulmonary nodules and lung adenocarcinoma

Front Cell Infect Microbiol. 2026 Feb 23;16:1732958. doi: 10.3389/fcimb.2026.1732958. eCollection 2026.

ABSTRACT

INTRODUCTION: Lung adenocarcinoma (LUAD), the most common subtype of non-small cell lung cancer, is a form of malignant pulmonary nodule that requires clinical differentiation from benign pulmonary nodules (BPN). The mechanisms underlying the development of LUAD are complex, and effective non-invasive methods for differentiating BPN from LUAD are lacking. This study aimed not only to distinguish BPN from LUAD using gut fungi and serum metabolites, but also to establish an integrated network of gut fungi-metabolite-cytokine interactions.

METHODS: Fecal and serum samples from individuals with BPN and patients with LUAD were subjected to internal transcribed spacer sequencing, ultra-performance liquid chromatography-tandem mass spectrometry, and multiplex Luminex assays to quantify gut fungi, metabolites, and cytokines, respectively.

RESULTS: A significant difference in gut fungal communities was observed between the BPN and LUAD groups. Multiple genera and species were more abundant in LUAD than in BPN. Docosapentaenoic acid n-6 (DPAn-6), indole-3-propionic acid (IPA), and interferon-γ-induced protein 10 (IP-10) were significantly elevated in the LUAD group. The integrated model established using a combination of gut fungi and metabolites demonstrated excellent performance in distinguishing BPN from LUAD. A network of interactions was established among differentially abundant gut fungi, serum metabolites, and cytokines.

CONCLUSION: Our study identifies a novel panel of fungal and metabolite biomarkers for differentiating between BPN and LUAD, and constructs a multi-omics network that provides new insights into investigating the mechanistic role of gut mycobiota dysbiosis in LUAD.

PMID:41809995 | PMC:PMC12968269 | DOI:10.3389/fcimb.2026.1732958

Multifaceted Scenario-Aware Hypergraph Learning for Next POI Recommendation

arXiv:2601.11610v2 Announce Type: replace-cross Abstract: Among the diverse services provided by Location-Based Social Networks (LBSNs), Next Point-of-Interest (POI) recommendation plays a crucial role in inferring user preferences from historical check-in trajectories. However, existing sequential and graph-based methods frequently neglect significant mobility variations across distinct contextual scenarios (e.g., tourists versus locals). This oversight results in suboptimal performance due to two fundamental limitations: the inability to capture scenario-specific features and the failure to resolve inherent inter-scenario conflicts. To overcome these limitations, we propose the Multifaceted Scenario-Aware Hypergraph Learning method (MSAHG), a framework that adopts a scenario-splitting paradigm for next POI recommendation. Our main contributions are: (1) Construction of scenario-specific, multi-view disentangled sub-hypergraphs to capture distinct mobility patterns; (2) A parameter-splitting mechanism to adaptively resolve conflicting optimization directions across scenarios while preserving generalization capability. Extensive experiments on three real-world datasets demonstrate that MSAHG consistently outperforms five state-of-the-art methods across diverse scenarios, confirming its effectiveness in multi-scenario POI recommendation.

Credibility Governance: A Social Mechanism for Collective Self-Correction under Weak Truth Signals

arXiv:2603.02640v1 Announce Type: cross Abstract: Online platforms increasingly rely on opinion aggregation to allocate real-world attention and resources, yet common signals such as engagement votes or capital-weighted commitments are easy to amplify and often track visibility rather than reliability. This makes collective judgments brittle under weak truth signals, noisy or delayed feedback, early popularity surges, and strategic manipulation. We propose Credibility Governance (CG), a mechanism that reallocates influence by learning which agents and viewpoints consistently track evolving public evidence. CG maintains dynamic credibility scores for both agents and opinions, updates opinion influence via credibility-weighted endorsements, and updates agent credibility based on the long-run performance of the opinions they support, rewarding early and persistent alignment with emerging evidence while filtering short-lived noise. We evaluate CG in POLIS, a socio-physical simulation environment that models coupled belief dynamics and downstream feedback under uncertainty. Across settings with initial majority misalignment, observation noise and contamination, and misinformation shocks, CG outperforms vote-based, stake-weighted, and no-governance baselines, yielding faster recovery to the true state, reduced lock-in and path dependence, and improved robustness under adversarial pressure. Our implementation and experimental scripts are publicly available at https://github.com/Wanying-He/Credibility_Governance.

Ada-RS: Adaptive Rejection Sampling for Selective Thinking

arXiv:2602.19519v1 Announce Type: new Abstract: Large language models (LLMs) are increasingly being deployed in cost and latency-sensitive settings. While chain-of-thought improves reasoning, it can waste tokens on simple requests. We study selective thinking for tool-using LLMs and introduce Adaptive Rejection Sampling (Ada-RS), an algorithm-agnostic sample filtering framework for learning selective and efficient reasoning. For each given context, Ada-RS scores multiple sampled completions with an adaptive length-penalized reward then applies stochastic rejection sampling to retain only high-reward candidates (or preference pairs) for downstream optimization. We demonstrate how Ada-RS plugs into both preference pair (e.g. DPO) or grouped policy optimization strategies (e.g. DAPO). Using Qwen3-8B with LoRA on a synthetic tool call-oriented e-commerce benchmark, Ada-RS improves the accuracy-efficiency frontier over standard algorithms by reducing average output tokens by up to 80% and reducing thinking rate by up to 95% while maintaining or improving tool call accuracy. These results highlight that training-signal selection is a powerful lever for efficient reasoning in latency-sensitive deployments.

Toward Scalable Verifiable Reward: Proxy State-Based Evaluation for Multi-turn Tool-Calling LLM Agents

arXiv:2602.16246v2 Announce Type: replace Abstract: Interactive large language model (LLM) agents operating via multi-turn dialogue and multi-step tool calling are increasingly used in production. Benchmarks for these agents must both reliably compare models and yield on-policy training data. Prior agentic benchmarks (e.g., tau-bench, tau2-bench, AppWorld) rely on fully deterministic backends, which are costly to build and iterate. We propose Proxy State-Based Evaluation, an LLM-driven simulation framework that preserves final state-based evaluation without a deterministic database. Specifically, a scenario specifies the user goal, user/system facts, expected final state, and expected agent behavior, and an LLM state tracker infers a structured proxy state from the full interaction trace. LLM judges then verify goal completion and detect tool/user hallucinations against scenario constraints. Empirically, our benchmark produces stable, model-differentiating rankings across families and inference-time reasoning efforts, and its on-/off-policy rollouts provide supervision that transfers to unseen scenarios. Careful scenario specification yields near-zero simulator hallucination rates as supported by ablation studies. The framework also supports sensitivity analyses over user personas. Human-LLM judge agreement exceeds 90%, indicating reliable automated evaluation. Overall, proxy state-based evaluation offers a practical, scalable alternative to deterministic agentic benchmarks for industrial LLM agents.

Generative Reasoning Re-ranker

arXiv:2602.07774v4 Announce Type: replace-cross Abstract: Recent studies increasingly explore Large Language Models (LLMs) as a new paradigm for recommendation systems due to their scalability and world knowledge. However, existing work has three key limitations: (1) most efforts focus on retrieval and ranking, while the reranking phase, critical for refining final recommendations, is largely overlooked; (2) LLMs are typically used in zero-shot or supervised fine-tuning settings, leaving their reasoning abilities, especially those enhanced through reinforcement learning (RL) and high-quality reasoning data, underexploited; (3) items are commonly represented by non-semantic IDs, creating major scalability challenges in industrial systems with billions of identifiers. To address these gaps, we propose the Generative Reasoning Reranker (GR2), an end-to-end framework with a three-stage training pipeline tailored for reranking. First, a pretrained LLM is mid-trained on semantic IDs encoded from non-semantic IDs via a tokenizer achieving $\ge$99% uniqueness. Next, a stronger larger-scale LLM generates high-quality reasoning traces through carefully designed prompting and rejection sampling, which are used for supervised fine-tuning to impart foundational reasoning skills. Finally, we apply Decoupled Clip and Dynamic sAmpling Policy Optimization (DAPO), enabling scalable RL supervision with verifiable rewards designed specifically for reranking. Experiments on two real-world datasets demonstrate GR2's effectiveness: it surpasses the state-of-the-art OneRec-Think by 2.4% in Recall@5 and 1.3% in NDCG@5. Ablations confirm that advanced reasoning traces yield substantial gains across metrics. We further find that RL reward design is crucial in reranking: LLMs tend to exploit reward hacking by preserving item order, motivating conditional verifiable rewards to mitigate this behavior and optimize reranking performance.
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