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DHCR24<sup>+</sup> tumor epithelial cells drive cisplatin resistance in bladder cancer by enhancing cholesterol metabolism to activate lipid raft-associated MAPK signaling

Oncogene, Published online: 29 August 2026; doi:10.1038/s41388-026-03967-7

DHCR24+ tumor epithelial cells drive cisplatin resistance in bladder cancer by enhancing cholesterol metabolism to activate lipid raft-associated MAPK signaling

LG-HCC: Local Geometry-Aware Hierarchical Context Compression for 3D Gaussian Splatting

arXiv:2603.28431v2 Announce Type: replace-cross Abstract: Although 3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, its prohibitive storage overhead severely hinders practical deployment. Recent anchor-based 3DGS compression schemes reduce gaussina redundancy through ome advanced context models. However, overlook explicit geometric dependencies, leading to structural degradation and suboptimal rate-distortion performance. In this paper, we propose LG-HCC, a geometry-aware 3DGS compression framework that incorporates inter-anchor geometric correlations into anchor pruning and entropy coding for compact representation. Specifically, we introduce an Neighborhood-Aware Anchor Pruning (NAAP) strategy, which evaluates anchor importance via weighted neighborhood feature aggregation and merges redundant anchors into salient neighbors, yielding a compact yet geometry-consistent anchor set. Building upon this optimized structure, we further develop a hierarchical entropy coding scheme, in which coarse-to-fine priors are exploited through a lightweight Geometry-Guided Convolution (GG-Conv) operator to enable spatially adaptive context modeling and rate-distortion optimization. Extensive experiments demonstrate that LG-HCC effectively resolves the structure preservation bottleneck, maintaining superior geometric integrity and rendering fidelity over state-of-the-art anchor-based compression approaches.

Variation-aware Flexible 3D Gaussian Editing

arXiv:2602.11638v3 Announce Type: replace-cross Abstract: Indirect editing methods for 3D Gaussian Splatting (3DGS) have recently witnessed significant advancements. These approaches operate by first applying edits in the rendered 2D space and subsequently projecting the modifications back into 3D. However, this paradigm inevitably introduces cross-view inconsistencies and constrains both the flexibility and efficiency of the editing process. To address these challenges, we present VF-Editor, which enables native editing of Gaussian primitives by predicting attribute variations in a feedforward manner. To accurately and efficiently estimate these variations, we design a novel variation predictor distilled from 2D editing knowledge. The predictor encodes the input to generate a variation field and employs two learnable, parallel decoding functions to iteratively infer attribute changes for each 3D Gaussian. Thanks to its unified design, VF-Editor can seamlessly distill editing knowledge from diverse 2D editors and strategies into a single predictor, allowing for flexible and effective knowledge transfer into the 3D domain. Extensive experiments on both public and private datasets reveal the inherent limitations of indirect editing pipelines and validate the effectiveness and flexibility of our approach.
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