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WybeCoder: Verified Imperative Code Generation

arXiv:2603.29088v1 Announce Type: cross Abstract: Recent progress in large language models (LLMs) has advanced automatic code generation and formal theorem proving, yet software verification has not seen the same improvement. To address this gap, we propose WybeCoder, an agentic code verification framework that enables prove-as-you-generate development where code, invariants, and proofs co-evolve. It builds on a recent framework that combines automatic verification condition generation and SMT solvers with interactive proofs in Lean. To enable systematic evaluation, we translate two benchmarks for functional verification in Lean, Verina and Clever, to equivalent imperative code specifications. On complex algorithms such as Heapsort, we observe consistent performance improvements by scaling our approach, synthesizing dozens of valid invariants and dispatching of dozens of subgoals, resulting in hundreds of lines of verified code, overcoming plateaus reported in previous works. Our best system solves 74% of Verina tasks and 62% of Clever tasks at moderate compute budgets, significantly surpassing previous evaluations and paving a path to automated construction of large-scale datasets of verified imperative code.

SemLoc: Structured Grounding of Free-Form LLM Reasoning for Fault Localization

arXiv:2603.29109v1 Announce Type: cross Abstract: Fault localization identifies program locations responsible for observed failures. Existing techniques rank suspicious code using syntactic spectra--signals derived from execution structure such as statement coverage, control-flow divergence, or dependency reachability. These signals collapse for semantic bugs, where failing and passing executions follow identical code paths and differ only in whether semantic intent is satisfied. Recent LLM-based approaches introduce semantic reasoning but produce stochastic, unverifiable outputs that cannot be systematically cross-referenced across tests or distinguish root causes from cascading effects. We present SemLoc, a fault localization framework based on structured semantic grounding. SemLoc converts free-form LLM reasoning into a closed intermediate representation that binds each inferred property to a typed program anchor, enabling runtime checking and attribution to program structure. It executes instrumented programs to construct a semantic violation spectrum--a constraint-by-test matrix--from which suspiciousness scores are derived analogously to coverage-based methods. A counterfactual verification step further prunes over-approximate constraints and isolates primary causal violations. We evaluate SemLoc on SemFault-250, a corpus of 250 Python programs with single semantic faults. SemLoc outperforms five coverage-, reduction-, and LLM-based baselines, achieving Top-1 accuracy of 42.8% and Top-3 of 68%, while reducing inspection to 7.6% of executable lines. Counterfactual verification provides an additional 12% accuracy gain and identifies primary causal semantic constraints.

Towards Explainable Stakeholder-Aware Requirements Prioritisation in Aged-Care Digital Health

arXiv:2603.29114v1 Announce Type: cross Abstract: Requirements engineering for aged-care digital health must account for human aspects, because requirement priorities are shaped not only by technical functionality but also by stakeholders' health conditions, socioeconomics, and lived experience. Knowing which human aspects matter most, and for whom, is critical for inclusive and evidence-based requirements prioritisation. Yet in practice, while some studies have examined human aspects in RE, they have largely relied on expert judgement or model-driven analysis rather than large-scale user studies with meaningful human-in-the-loop validation to determine which aspects matter most and why. To address this gap, we conducted a mixed-methods study with 103 older adults, 105 developers, and 41 caregivers. We first applied an explainable machine learning to identify the human aspects most strongly associated with requirement priorities across 8 aged-care digital health themes, and then conducted 12 semi-structured interviews to validate and interpret the quantitative patterns. The results identify the key human aspects shaping requirement priorities, reveal their directional effects, and expose substantial misalignment across stakeholder groups. Together, these findings show that human-centric requirements analysis should engage stakeholder groups explicitly rather than collapsing their perspectives into a single aggregate view. This paper contributes an identification of the key human aspects driving requirement priorities in aged-care digital health and an explainable, human-centric RE framework that combines ML-derived importance rankings with qualitative validation to surface the stakeholder misalignments that inclusive requirements engineering must address.

Designing FSMs Specifications from Requirements with GPT 4.0

arXiv:2603.29140v1 Announce Type: cross Abstract: Finite state machines (FSM) are executable formal specifications of reactive systems. These machines are designed based on systems' requirements. The requirements are often recorded in textual documents written in natural languages. FSMs play a crucial role in different phases of the model-driven system engineering (MDE). For example, they serve to automate testing activities. FSM quality is critical: the lower the quality of FSM, the higher the number of faults surviving the testing phase and the higher the risk of failure of the systems in production, which could lead to catastrophic scenarios. Therefore, this paper leverages recent advances in the domain of LLM to propose an LLM-based framework for designing FSMs from requirements. The framework also suggests an expert-centric approach based on FSM mutation and test generation for repairing the FSMs produced by LLMs. This paper also provides an experimental analysis and evaluation of LLM's capacities in performing the tasks presented in the framework and FSM repair via various methods. The paper presents experimental results with simulated data. These results and methods bring a new analysis and vision of LLMs that are useful for further development of machine learning technology and its applications to MDE.

Software Vulnerability Detection Using a Lightweight Graph Neural Network

arXiv:2603.29216v1 Announce Type: cross Abstract: Large Language Models (LLMs) have emerged as a popular choice in vulnerability detection studies given their foundational capabilities, open source availability, and variety of models, but have limited scalability due to extensive compute requirements. Using the natural graph relational structure of code, we show that our proposed graph neural network (GNN) based deep learning model VulGNN for vulnerability detection can achieve performance almost on par with LLMs, but is 100 times smaller in size and fast to retrain and customize. We describe the VulGNN architecture, ablation studies on components, learning rates, and generalizability to different code datasets. As a lightweight model for vulnerability analysis, VulGNN is efficient and deployable at the edge as part of real-world software development pipelines.

Self-Improving Code Generation via Semantic Entropy and Behavioral Consensus

arXiv:2603.29292v1 Announce Type: cross Abstract: Improving the code generation capabilities of large language models (LLMs) typically relies on supervised fine-tuning or preference optimization, both of which require costly external resources such as powerful teacher models or reliable test units. However, in real-world scenarios, it is much harder to obtain reference solutions and test oracles than problem descriptions and test inputs. In this paper, we tackle a challenging yet realistic question: Can a code language model improve itself without access to a superior teacher and a test oracle? To answer this, we propose ConSelf, a self-improving approach built upon two key ideas. First, we introduce code semantic entropy, a novel metric that measures problem-level uncertainty by assessing the functional diversity of program behaviors, enabling a curriculum construction with the most learnable problems. Second, we present consensus-driven direct preference optimization (Con-DPO), a preference-based fine-tuning method that weights each preference pair by its behavioral consensus, thereby mitigating the impact of noisy self-generated supervision. Experiments on various benchmarks and backbone LLMs demonstrate that ConSelf significantly outperforms baselines, validating the effectiveness of semantic entropy-based curriculum construction and consensus-driven optimization in improving code generation without external supervision.

Phyelds: A Pythonic Framework for Aggregate Computing

arXiv:2603.29999v1 Announce Type: cross Abstract: Aggregate programming is a field-based coordination paradigm with over a decade of exploration and successful applications across domains including sensor networks, robotics, and IoT, with implementations in various programming languages, such as Protelis, ScaFi (Scala), and FCPP (C++). A recent research direction integrates machine learning with aggregate computing, aiming to support large-scale distributed learning and provide new abstractions for implementing learning algorithms. However, existing implementations do not target data science practitioners, who predominantly work in Python--the de facto language for data science and machine learning, with a rich and mature ecosystem. Python also offers advantages for other use cases, such as education and robotics (e.g., via ROS). To address this gap, we present Phyelds, a Python library for aggregate programming. Phyelds offers a fully featured yet lightweight implementation of the field calculus model of computation, featuring a Pythonic API and an architecture designed for seamless integration with Python's machine learning ecosystem. We describe the design and implementation of Phyelds and illustrate its versatility across domains, from well-known aggregate computing patterns to federated learning coordination and integration with a widely used multi-agent reinforcement learning simulator.

Automatic Identification of Parallelizable Loops Using Transformer-Based Source Code Representations

arXiv:2603.30040v1 Announce Type: cross Abstract: Automatic parallelization remains a challenging problem in software engineering, particularly in identifying code regions where loops can be safely executed in parallel on modern multi-core architectures. Traditional static analysis techniques, such as dependence analysis and polyhedral models, often struggle with irregular or dynamically structured code. In this work, we propose a Transformer-based approach to classify the parallelization potential of source code, focusing on distinguishing independent (parallelizable) loops from undefined ones. We adopt DistilBERT to process source code sequences using subword tokenization, enabling the model to capture contextual syntactic and semantic patterns without handcrafted features. The approach is evaluated on a balanced dataset combining synthetically generated loops and manually annotated real-world code, using 10-fold cross-validation and multiple performance metrics. Results show consistently high performance, with mean accuracy above 99\% and low false positive rates, demonstrating robustness and reliability. Compared to prior token-based methods, the proposed approach simplifies preprocessing while improving generalization and maintaining computational efficiency. These findings highlight the potential of lightweight Transformer models for practical identification of parallelization opportunities at the loop level.

SecureVibeBench: Evaluating Secure Coding Capabilities of Code Agents with Realistic Vulnerability Scenarios

arXiv:2509.22097v2 Announce Type: replace-cross Abstract: Large language model-powered code agents are rapidly transforming software engineering, yet the security risks of their generated code have become a critical concern. Existing benchmarks have provided valuable insights, but they fail to capture scenarios in which vulnerabilities are actually introduced by human developers, making fair comparisons between humans and agents infeasible. We therefore introduce SecureVibeBench, a benchmark of 105 C/C++ secure coding tasks sourced from 41 projects in OSS-Fuzz for code agents. SecureVibeBench has the following features: (i) realistic task settings that require multi-file edits in large repositories, (ii)~aligned contexts based on real-world open-source vulnerabilities with precisely identified vulnerability introduction points, and (iii) comprehensive evaluation that combines functionality testing and security checking with both static and dynamic oracles. We evaluate 5 popular code agents like OpenHands, supported by 5 LLMs (e.g., Claude sonnet 4.5) on SecureVibeBench. Results show that current agents struggle to produce both correct and secure code, as even the best-performing one, produces merely 23.8\% correct and secure solutions on SecureVibeBench.

Past, Present, and Future of Bug Tracking in the Generative AI Era

arXiv:2510.08005v3 Announce Type: replace-cross Abstract: Traditional bug-tracking systems rely heavily on manual reporting, reproduction, classification, and resolution, involving multiple stakeholders such as end users, customer support, developers, and testers. This division of responsibilities requires substantial coordination and human effort, widens the communication gap between non-technical users and developers, and significantly slows the process from bug discovery to deployment. Moreover, current solutions are highly asynchronous, often leaving users waiting long periods before receiving any feedback. In this paper, we examine the evolution of bug-tracking practices, from early paper-based methods to today's web-based platforms, and present a forward-looking vision of an AI-powered bug tracking framework. The framework augments existing systems with large language model (LLM) and agent-driven automation, and we report early adaptations of its key components, providing initial empirical grounding for its feasibility. The proposed framework aims to reduce time to resolution and coordination overhead by enabling end users to report bugs in natural language while AI agents refine reports, attempt reproduction, classify bugs, validate reports, suggest no-code fixes, generate patches, and support continuous integration and deployment. We discuss the challenges and opportunities of integrating LLMs into bug tracking and show how intelligent automation can transform software maintenance into a more efficient, collaborative, and user-centric process.

Dynamic Cogeneration of Bug Reproduction Test in Agentic Program Repair

arXiv:2601.19066v2 Announce Type: replace-cross Abstract: Bug Reproduction Tests (BRTs) have been used in many Automated Program Repair (APR) systems, primarily for validating promising fixes and aiding fix generation. In practice, when developers submit a patch, they often implement the BRT alongside the fix. Our experience deploying agentic APR reveals that developers similarly desire a BRT within AI-generated patches to increase their confidence. However, canonical APR systems tend to generate BRTs and fixes separately, and focus on producing only the fix in the final patch. In this paper, we study agentic APR in the context of cogeneration, where the APR agent is instructed to generate both a fix and a BRT in the same patch. We evaluate the effectiveness of different cogeneration strategies on 120 human-reported bugs at Google and characterize different cogeneration strategies by their influence on APR agent behavior. We develop and evaluate patch selectors that account for test change information to select patches with plausible fixes (and plausible BRTs). Finally, we analyze the root causes of failed cogeneration trajectories. Importantly, we show that cogeneration allows the APR agent to generate BRTs for at least as many bugs as a dedicated BRT agent, without compromising the generation rate of plausible fixes, thereby reducing engineering effort in maintaining and coordinating separate generation pipelines for fix and BRT at scale.

Mitigating "Epistemic Debt" in Generative AI-Scaffolded Novice Programming using Metacognitive Scripts

arXiv:2602.20206v2 Announce Type: replace-cross Abstract: The democratization of Large Language Models has given rise to vibe coding, where novice programmers prioritize semantic intent over syntactic implementation. Without pedagogical guardrails, we argue this is fundamentally misaligned with cognitive skill acquisition. Drawing on Kirschner's distinction between cognitive offloading and outsourcing, unrestricted AI encourages novices to outsource the intrinsic cognitive load required for schema formation rather than merely offloading extraneous load. This accumulation of epistemic debt creates fragile experts: developers whose high functional utility masks critically low corrective competence. To quantify and mitigate this debt, we conducted a between-subjects experiment (N=78) using a custom Cursor IDE plugin backed by Claude 3.5 Sonnet. Participants were recruited via Prolific and UserInterviews.com to represent AI-native learners. We compared three conditions: manual (control), unrestricted AI (outsourcing), and scaffolded AI (offloading). The scaffolded condition employed a novel Explanation Gate -- a real-time LLM-as-a-Judge framework enforcing a teach-back protocol before generated code could be integrated. Results reveal a collapse of competence: both AI groups significantly outperformed the manual control on functional utility (p

InCoder-32B: Code Foundation Model for Industrial Scenarios

arXiv:2603.16790v3 Announce Type: replace-cross Abstract: Recent code large language models have achieved remarkable progress on general programming tasks. Nevertheless, their performance degrades significantly in industrial scenarios that require reasoning about hardware semantics, specialized language constructs, and strict resource constraints. To address these challenges, we introduce InCoder-32B (Industrial-Coder-32B), the first 32B-parameter code foundation model unifying code intelligence across chip design, GPU kernel optimization, embedded systems, compiler optimization, and 3D modeling. By adopting an efficient architecture, we train InCoder-32B from scratch with general code pre-training, curated industrial code annealing, mid-training that progressively extends context from 8K to 128K tokens with synthetic industrial reasoning data, and post-training with execution-grounded verification. We conduct extensive evaluation on 14 mainstream general code benchmarks and 9 industrial benchmarks spanning 4 specialized domains. Results show InCoder-32B achieves highly competitive performance on general tasks while establishing strong open-source baselines across industrial domains.

ContractSkill: Repairable Contract-Based Skills for Multimodal Web Agents

arXiv:2603.20340v2 Announce Type: replace-cross Abstract: Self-generated skills for web agents are often unstable and can even hurt performance relative to direct acting. We argue that the key bottleneck is not only skill generation quality, but the fact that web skills remain implicit and therefore cannot be checked or locally repaired. To address this, we present ContractSkill, a framework that converts a draft skill into an executable artifact with explicit procedural structure, enabling deterministic verifica tion, fault localization, and minimal local repair. This turns skill refinement from full rewriting into localized editing of a single skill artifact. Experiments on VisualWebArena show that Contract Skill is effective in realistic web environments, while MiniWoB provides a controlled test of the mechanism behind the gain. Under matched transfer layers, repaired artifacts also remain reusable after removing the source model from the loop, providing evi dence of portability within the same benchmark family rather than full-benchmark generalization. These results suggest that the central challenge is not merely generating skills, but mak ing them explicit, executable, and repairable. Code is available at https://github.com/underfitting-lu/contractskill.git.

LLMON: An LLM-native Markup Language to Leverage Structure and Semantics at the LLM Interface

arXiv:2603.22519v2 Announce Type: replace-cross Abstract: Textual Large Language Models (LLMs) provide a simple and familiar interface: a string of text is used for both input and output. However, the information conveyed to an LLM often has a richer structure and semantics, which is not conveyed in a string. For example, most prompts contain both instructions ("Summarize this paper into a paragraph") and data (the paper to summarize), but these are usually not distinguished when passed to the model. This can lead to model confusion and security risks, such as prompt injection attacks. This work addresses this shortcoming by introducing an LLM-native mark-up language, LLMON (LLM Object Notation, pronounced "Lemon"), that enables the structure and semantic metadata of the text to be communicated in a natural way to an LLM. This information can then be used during model training, model prompting, and inference implementation, leading to improvements in model accuracy, safety, and security. This is analogous to how programming language types can be used for many purposes, such as static checking, code generation, dynamic checking, and IDE highlighting. We discuss the general design requirements of an LLM-native markup language, introduce the LLMON markup language and show how it meets these design requirements, describe how the information contained in a LLMON artifact can benefit model training and inference implementation, and provide some preliminary empirical evidence of its value for both of these use cases. We also discuss broader issues and research opportunities that are enabled with an LLM-native approach.
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