❌

Normal view

Unified Agentic Video Editing Across Levels of Complexity and Creativity

arXiv:2609.12769v1 Announce Type: new Abstract: Editing is a core component of video production, requiring creative planning and decisions under multiple constraints. Here, we report methods for agentic tooling for automated video editing across three tasks varying in editorial goal, complexity and creativity, namely scene previews, video summaries and cinematic trailers. We evaluate the outputs and discuss implications for automation and agency.

SonicMaster: Towards Controllable All-in-One Music Restoration and Mastering

arXiv:2508.03448v5 Announce Type: replace-cross Abstract: Music recordings often suffer from audio quality issues such as excessive reverberation, distortion, clipping, tonal imbalances, and a narrowed stereo image, especially when created in non-professional settings without specialized equipment or expertise. These problems are typically corrected using separate specialized tools and manual adjustments. In this paper, we introduce SonicMaster, the first unified generative model for music restoration and mastering that addresses a broad spectrum of audio artifacts with text-based control. SonicMaster is conditioned on natural language instructions to apply targeted enhancements, or can operate in an automatic mode for general restoration. To train this model, we construct the SonicMaster dataset, a large dataset of paired degraded and high-quality tracks by simulating common degradation types with nineteen degradation functions belonging to five enhancements groups: equalization, dynamics, reverb, amplitude, and stereo. Our approach leverages a flow-matching generative training paradigm to learn an audio transformation that maps degraded inputs to their cleaned, mastered versions guided by text prompts. Objective audio quality metrics demonstrate that SonicMaster significantly improves sound quality across all artifact categories. Furthermore, subjective listening tests confirm that listeners prefer SonicMaster's enhanced outputs over other baselines.

UniTAC: Universal Task-Aware Compression via Weighted Distortion Measures

arXiv:2608.16696v2 Announce Type: replace-cross Abstract: Lossy compression is conventionally driven by a task-agnostic distortion (e.g., MSE or MS-SSIM), yet in many emerging applications the receiver cares not about uniform fidelity but about a downstream task whose relevant content varies across the signal and evolves over time. We formulate task-aware compression as a weighted rate-distortion problem, in which a single codec is driven by a separable, per-component weighted distortion whose weights encode task importance and may depend on the source. We introduce task consistency, i.e., that minimizing the weighted distortion also minimizes the true task loss, and characterize when it holds: for linear tasks, the task loss admits a weighted-MSE form with signal-independent weights under suitable cross-term conditions, while for nonlinear tasks, an integrated-gradients analysis motivates separable task-aware weights. We show how task symmetry and irrelevance further constrain the admissible weights. Guided by this theory, we realize the weight-conditioned code in a single learned Vision Transformer (ViT) codec whose token-level attention natively consumes a per-component importance vector, so one fixed backbone is re-targeted at runtime, from universal (task-agnostic) to task-specialized operation, purely by swapping the injected weights, without retraining, while producing a single human-viewable reconstruction steered to the active task. On downstream face-analysis tasks, a single model reaches 91.4% accuracy at 0.034 bpp on a localized task, within 1.9% of a task-specific codec (93.3%) and well above a universal codec (76.9%). Such task-adaptive compression suits bandwidth-constrained perception systems, e.g., in Physical AI, where the active task drifts and per-task retraining is infeasible.

VBVR-Pro: A Scalable and Verifiable Suite for Native Visual Reasoning

arXiv:2608.26105v2 Announce Type: replace-cross Abstract: Native visual reasoning treats visual generation as the medium of reasoning itself: visual states (i.e. images and videos) are not merely inputs to be understood or outputs to be rendered, but first-class substrates for problem solving beyond language. Yet progress remains bottlenecked by the lack of scalable training tasks, reliable feedback, and controlled comparisons across generative substrates. In this work, we introduce VBVR-Pro, a closed-loop testbed that makes native visual reasoning through generation trainable, verifiable, optimizable, and experimentally controllable. 1) Task scaling. VBVR-Pro turns visual reasoning into a controlled task space of 300 procedurally generated tasks. Models trained on VBVR-Pro show strong transfer beyond the proposed suite across seven external visual reasoning benchmarks such as RISE-Video, MME-CoF-Pro, and BabyVision. 2) Verifiable rewards. VBVR-Pro provides verifiable reward scorers for task-grounded evaluation. Through a systematic study of leading MLLMs as judges, we identify recurring failure modes of the prevalent VLM-as-a-judge paradigm. In contrast, the proposed scorers are grounded in deterministic, task-specific rules, achieve fine-grained alignment with human judgments. Importantly, they serve as reliable reward signals for large-scale multi-task reinforcement learning and demonstrate stronger post-RL performance across visual reasoning tasks. 3) Mechanism study. VBVR-Pro enables controlled modality studies across more than 30 image, video, and interleaved generators. Our analysis shows that video generation remains strongest for tasks requiring persistent spatiotemporal state tracking, while interleaved generation provides a compute-efficient alternative. Critically, ablations and probing suggest the presence of vision-native trajectories that are crucial to visual reasoning. We release all data, models, scorers, and code.

EEGBind: Detecting Source-Level Interictal Epileptiform Discharges via EEG-Centric Multimodal Binding

arXiv:2609.09728v1 Announce Type: cross Abstract: Source-level analysis of interictal epileptiform discharges (IEDs) is relevant to presurgical evaluation and treatment planning because it helps characterize where epileptiform activity is likely to arise. Beyond detecting whether an IED is present, this setting requires assigning IED-positive activity to clinically meaningful brain-region categories. This setting is challenging because source-region evidence in short electroencephalography (EEG) windows can be subtle, partial, and affected by subject variability, class imbalance, and imperfect multimodal context. We present EEGBind, an EEG-centric multimodal binding framework for five-class source-level IED classification. EEGBind treats EEG as the primary modality and binds synchronized video-context features around an EEG-centric representation. Instead of relying on early or overly strong multimodal fusion, which may perturb the source-sensitive EEG representation, EEGBind uses video context as auxiliary evidence for robust classification. A view-consistent repair stage is further used to improve hidden-set robustness while preserving the learned source-class boundary. On the NeuroMM 2026 Grand Challenge Track 3 NMM-Source-IED benchmark, EEGBind achieves 0.8395 on weighted-F1 and outperforms strong competitors. These results support EEG-centric multimodal binding as a practical strategy for source-level IED classification. The open-source code is available at https://github.com/HKUSTGZ-ML4Health-Lab/NeuroMM2026_IED_Detection.

Show-Harness: Just a VLM Agent Can Play Robots

arXiv:2609.10522v1 Announce Type: cross Abstract: Foundation vision-language models (VLMs) exhibit broad intelligence about the world, yet translating this intelligence into robot control remains challenging. We present Show-Harness, an Embodied Harness that enables VLMs to "play" robots through a compact semantic interface linking intent to action. Show-Harness exposes discrete semantic action units that VLMs can naturally reason over, while embodiment-specific interpreters deterministically ground them into local robot actions, keeping the VLM directly responsible for fine-grained physical decisions. Through the same interface, Show-Harness demonstrates the feasibility of (1) directly unlocking closed-source frontier VLMs for zero-shot robot control, and (2) adapting small-scale open-source VLMs for low-cost deployment with just a few GPU-hours of fine-tuning. We further develop GUMI (GUI Manipulation Interface), which extends the same semantic action space to GUI-based demonstration collection, allowing humans and agents to "play" robots across embodiments without specialized teleoperation hardware. Extensive experiments show that Show-Harness-equipped VLM agents generalize robustly across tasks, embodiments, and environments, outperforming representative agentic and VLA paradigms. These results suggest that the right interface can unlock substantial embodied capability from foundation VLMs, without requiring additional model capacity or costly embodiment-specific pretraining.

PRISM-Bench: An Audio-Centric Diagnostic Benchmark for Text-to-Audio-Video Generation

arXiv:2609.04867v2 Announce Type: replace-cross Abstract: Text-to-audio-video (T2AV) generation has advanced rapidly, but its evaluation still underestimates the audio modality. Existing benchmarks either treat audio as an auxiliary component of video quality or assess it in isolation from audiovisual grounding, making it difficult to diagnose where current systems truly succeed or fail in audio generation. We present PRISM-Bench, the first audio-centric diagnostic benchmark for T2AV generation. Built from a rigorously curated dataset of 900 human-verified samples, PRISM-Bench factorizes audio evaluation along two orthogonal axes: audio type (Speech, Music, and Sound) and sound-source visibility (On-screen vs. Off-screen). It evaluates generated content across four perceptual dimensions (Audio-Visual Coherence, Audio Quality, Audio Expressiveness, and Prompt Following) with 35 fine-grained criteria. To ensure reliable assessment, we adopt an enhanced MLLM-as-a-Judge protocol based on blind, side-by-side comparison against ground-truth references, demonstrating strong alignment (over 70% mean agreement) with human raters. Our evaluation of recent T2AV systems highlights a significant performance gap between frontier and open-source models. Furthermore, we demonstrate that current generation paradigms overfit to perceptual fidelity while struggling with complex grounding and control tasks, particularly in generating music and synchronized On-screen audio.

Omni Interaction Agent Technical Report

arXiv:2609.08977v2 Announce Type: replace-cross Abstract: In this work, we present Gander, an end-to-end model that unifies omni perception, realtime interaction, and agentic capabilities within a single framework. In contrast to turn-based conventional paradigms, Gander continuously receives streaming inputs across multiple modalities, including video, speech, and text, enabling natural full-duplex interaction in both everyday conversations and complex workflow-oriented agent scenarios. Users can interrupt the model at any time, while the model can also proactively provide intermediate feedback or ask follow up questions. To natively support these capabilities, Gander adopts two key architectural designs: 1) It employs a Cerebellum-Brain collaborative framework, in which the Cerebellum is responsible for realtime interaction and omni conversational capabilities, while the Brain handles complex reasoning and higher-level agentic tasks. The two components interact continuously through tool calling and the agent orchestration runtime. 2) The Cerebellum is built upon a streaming Thinker-Talker architecture, user inputs and model outputs are further flattened into an ordered token stream at the chunk level, providing a unified representation for low latency, continuous interaction. We conduct comprehensive evaluations of Gander across four dimensions: conversational ability, omni understanding, interactive capability, and agentic intelligence. Internal human evaluations demonstrate that Gander maintains the natural and expressive spoken dialogue capabilities of SOTA open source models while achieving competitive performance in omni interaction. Gander also demonstrates robustness in challenging real-world scenarios, including background noise interference, multi-party interactions, and backchannel communication. We release Gander together with its models, code, and data to facilitate further research and development in the community.

AVBench: Human-Aligned and Automated Evaluation Benchmark for Audio-Video Generative Models

arXiv:2605.24652v1 Announce Type: new Abstract: Rapid advances in audio-video (AV) generation have enabled high-fidelity synthesis with synchronized sound, particularly for human-related scenarios involving speech and interactions. Yet evaluation for AV generation remains at an early stage, with only a few coarse-grained benchmarks for human-related scenarios and relying on limited preset evaluations with generic multimodal LLMs, leading to inaccurate assessments of model capabilities. To address these issues, we introduce AVBench, a fully automated benchmark tailored for human-centric AV generation. AVBench is built on two key designs for comprehensive and accurate evaluation: (i) Human-centric and fine-grained metrics. AVBench integrates ten evaluation dimensions designed for human-centered real-world scenarios, covering visual quality, audio quality, and multi-level consistency across modalities. These practical metrics capture human-related details that existing benchmarks often overlook. (ii) Specialized evaluators via preference learning. To address the lack of specialized training data, we construct large-scale supervision by transforming real-world videos into diverse training pairs with controlled perturbations. After fine-tuning on this high-quality dataset, the evaluators learn to reliably detect subtle cross-modal inconsistencies. Crucially, instead of producing discrete textual judgment, AVBench derives continuous evaluation scores from the model's prediction confidence on binary decisions. This probabilistic scoring mechanism enables a more reliable assessment than traditional VQA-style evaluation and aligns closely with human judgment. Taken together, AVBench offers automated evaluation for AV generation, demonstrates strong potential for data filtering, and serves as a differentiable reward signal for Reinforcement Learning from Human Feedback (RLHF).

Robust Fuzzy Multi-view Learning under View Conflict

arXiv:2605.24475v1 Announce Type: cross Abstract: Trusted multi-view classification aims to deliver reliable fusion for accurate predictions and has recently attracted substantial attention in both academia and industry. However, existing TMVC methods typically assume strict alignment across different views during both training and testing phases, which is often impractical in real-world scenarios. This limitation motivates us to revisit TMVC and extend it to a more challenging setting: how to mitigate the impact of view conflict (VC) during both training and inference. To tackle this setting, existing TMVC methods suffer from three critical limitations: underestimated uncertainty, misleading decisions, and overfitting to VC. To address these issues, this paper proposes a novel Robust Fuzzy Multi-View Learning (R-FUML) framework grounded in Fuzzy Set Theory. Specifically, R-FUML models network outputs as fuzzy memberships to quantify category credibility and uses an entropy-based method for reliable multi-view fusion. To this end, we present a Robust Multi-view Fusion (RMF) strategy that accounts for both view-specific uncertainty and inter-view conflicts, thereby alleviating the adverse impacts of VC on decision-making. To identify and conquer VC during training, we further design a Robust Learning Against VC (RLVC) framework. RLVC isolates conflicting samples by leveraging neural networks' memory effects and then retrains the model by applying a penalty to these conflicting views. Extensive experiments across eight public datasets demonstrate that R-FUML consistently outperforms 15 state-of-the-art baselines in robustness and uncertainty estimation. The code will be released upon acceptance.

Test-Time Self-Adaptive Conditioning for Stable Audio-Driven Talking-Head Generation

arXiv:2605.25488v1 Announce Type: cross Abstract: Audio-driven talking-head generation has achieved remarkable progress with recent models such as AniTalker, FLOAT, and Sonic. Despite their success, most existing approaches rely on a single static reference image to condition the entire video generation process at inference stage. This static conditioning paradigm often creates a mismatch between fixed identity features and dynamically evolving facial motion, leading to identity drift, temporal inconsistency, and degraded perceptual quality. We introduce Test-Time Self-Adaptive Conditioning (TT-SAC), a parameter-free inference framework that enables pretrained talking-head generators to adapt their conditioning representations during inference without retraining, gradient updates, or additional supervision. Instead of treating the reference portrait as immutable, TT-SAC composes the generator with its encoder in a feedback loop: the generator's own outputs are re-encoded to construct a refined conditioning representation that better aligns with the temporal dynamics of the synthesized sequence. A single adaptation step approximates a self-consistent equilibrium of the generative process, stabilizing identity and motion across time. We further provide theoretical analysis showing that test-time conditioning adaptation reduces feature variance and improves generative stability under mild Lipschitz assumptions, while exhibiting a principled bias-variance tradeoff that governs the optimal strength of adaptation. Extensive experiments on state-of-the-art talking-head generators and benchmark datasets demonstrate consistent improvements in lip-sync accuracy, temporal coherence, identity preservation, and perceptual fidelity. TT-SAC offers a model-agnostic and training-free strategy for enhancing generative video models, establishing test-time conditioning adaptation as an effective mechanism for stabilizing audio-driven portrait animation.

Squeezing Capacity from Multimodal Large Language Models for Subject-driven Generation

arXiv:2605.26111v1 Announce Type: cross Abstract: Subject-driven image generation aims to synthesize new images that preserve the identity of the given subject while following textual instructions. Existing approaches often encode text and reference images separately. This limits cross-modal reasoning abilities and causes copy-paste artifacts. Recent frameworks that connect multimodal models and diffusion models improve instruction following, but largely overlook identity preservation. To address these limitations, we condition diffusion models on Multimodal Large Language Models (MLLMs) that jointly encode text and reference images, and augment it with VAE-based identity conditioning. A novel Dual Layer Aggregation (DLA) module is designed to aggregate multi-level MLLM features for optimal conditioning, and a multi-stage denoising strategy is applied to progressively balance the semantic information from MLLM and fine-detail identity from VAE during inference. Extensive experiments demonstrate that our approach harmonizes multimodal understanding with identity preservation, mitigates copy-paste issues, and achieves superior performance regarding human preference on subject-driven image generation. Our project website is available at https://zsh2000.github.io/squeeze-mllm-subject-gen/.

Multi-Modal Cross-Domain Alignment Network for Video Moment Retrieval

arXiv:2209.11572v3 Announce Type: replace-cross Abstract: As an increasingly popular task in multimedia information retrieval, video moment retrieval (VMR) aims to localize the target moment from an untrimmed video according to a given language query. Most previous methods depend heavily on numerous manual annotations (i.e., moment boundaries), which are extremely expensive to acquire in practice. In addition, due to the domain gap between different datasets, directly applying these pre-trained models to an unseen domain leads to a significant performance drop. In this paper, we focus on a novel task: cross-domain VMR, where fully-annotated datasets are available in one domain (``source domain''), but the domain of interest (``target domain'') only contains unannotated datasets. As far as we know, we present the first study on cross-domain VMR. To address this new task, we propose a novel Multi-Modal Cross-Domain Alignment (MMCDA) network to transfer the annotation knowledge from the source domain to the target domain. However, due to the domain discrepancy between the source and target domains and the semantic gap between videos and queries, directly applying trained models to the target domain generally leads to a performance drop. To solve this problem, we develop three novel modules: (i) a domain alignment module is designed to align the feature distributions between different domains of each modality; (ii) a cross-modal alignment module aims to map both video and query features into a joint embedding space and to align the feature distributions between different modalities in the target domain; (iii) a specific alignment module tries to obtain the fine-grained similarity between a specific frame and the given query for optimal localization. By jointly training these three modules, our MMCDA can learn domain-invariant and semantic-aligned cross-modal representations.

You Can Ground Earlier than See: An Effective and Efficient Pipeline for Temporal Sentence Grounding in Compressed Videos

arXiv:2303.07863v3 Announce Type: replace-cross Abstract: Given an untrimmed video, temporal sentence grounding (TSG) aims to locate a target moment semantically according to a sentence query. Although previous respectable works have made decent success, they only focus on high-level visual features extracted from the consecutive decoded frames and fail to handle the compressed videos for query modelling, suffering from insufficient representation capability and significant computational complexity during training and testing. In this paper, we pose a new setting, compressed-domain TSG, which directly utilizes compressed videos rather than fully-decompressed frames as the visual input. To handle the raw video bit-stream input, we propose a novel Three-branch Compressed-domain Spatial-temporal Fusion (TCSF) framework, which extracts and aggregates three kinds of low-level visual features (I-frame, motion vector and residual features) for effective and efficient grounding. Particularly, instead of encoding the whole decoded frames like previous works, we capture the appearance representation by only learning the I-frame feature to reduce delay or latency. Besides, we explore the motion information not only by learning the motion vector feature, but also by exploring the relations of neighboring frames via the residual feature. In this way, a three-branch spatial-temporal attention layer with an adaptive motion-appearance fusion module is further designed to extract and aggregate both appearance and motion information for the final grounding. Experiments on three challenging datasets shows that our TCSF achieves better performance than other state-of-the-art methods with lower complexity.
  • ✇cs.AI, q-bio.NC updates on arXiv.org
  • Designing Singing Syllabi with Virtual Avatars: AI-Assisted Syllabus Reauthoring Xinxing Wu
    arXiv:2508.11872v3 Announce Type: replace-cross Abstract: Traditional syllabi often function as static reference documents rather than engaging introductions to a course. In practical teaching, we observe that few students thoroughly read or fully comprehend the information provided in traditional, text-based course syllabi, which can leave essential information underused. This paper reframes syllabus communication as a design problem and documents an AI-assisted workflow for transforming a tra
     

Designing Singing Syllabi with Virtual Avatars: AI-Assisted Syllabus Reauthoring

arXiv:2508.11872v3 Announce Type: replace-cross Abstract: Traditional syllabi often function as static reference documents rather than engaging introductions to a course. In practical teaching, we observe that few students thoroughly read or fully comprehend the information provided in traditional, text-based course syllabi, which can leave essential information underused. This paper reframes syllabus communication as a design problem and documents an AI-assisted workflow for transforming a traditional syllabus into a musical, video-based, and avatar-enhanced learning artifact. The paper traces the process of lyrical adaptation, music generation, video composition, avatar synthesis, and optional browser-based interaction. And the paper contributes a reproducible workflow and a concrete example of syllabus reauthoring. The discussion in this paper positions the singing syllabus as a supplement to, not a replacement for, the formal written syllabus and identifies future directions for empirical evaluation. The complete implementation described in this paper is publicly available at https://github.com/xinxingwu-uk/SSVA

CounterFlow: A Two-Phase Inference-Time Sampling for Counterfactual Video Foley Generation

arXiv:2605.18916v2 Announce Type: replace-cross Abstract: We investigate Counterfactual Video Foley Generation, which aims to adopt a sound-source identity that contradicts the visual evidence while remaining temporally synchronized to a silent video. Existing Video&Text-to-Audio (VT2A) models struggle with this, often remaining anchored to the visually implied sound source when video and text contents disagree. We present ConterFlow, an inference-time dual-phase sampling scheme for pretrained flow-matching VT2A models. Phase 1 builds a video-derived temporal structure while suppressing the visually implied source; Phase 2 drops video conditioning to focus entirely on shaping audio timbre toward the target prompt. ConterFlow substantially improves counterfactual Video Foley generation compared to naive negative prompting and state-of-the-art baselines. To evaluate replacement quality, we propose a metric leveraging a text-audio co-embedding space to measure both target-prompt evidence and residual visually implied source leakage. Video demonstrations and code are available at https://gyubin-lee.github.io/counterflow-demo/

LightThinker++: From Reasoning Compression to Memory Management

arXiv:2604.03679v1 Announce Type: cross Abstract: Large language models (LLMs) excel at complex reasoning, yet their efficiency is limited by the surging cognitive overhead of long thought traces. In this paper, we propose LightThinker, a method that enables LLMs to dynamically compress intermediate thoughts into compact semantic representations. However, static compression often struggles with complex reasoning where the irreversible loss of intermediate details can lead to logical bottlenecks. To address this, we evolve the framework into LightThinker++, introducing Explicit Adaptive Memory Management. This paradigm shifts to behavioral-level management by incorporating explicit memory primitives, supported by a specialized trajectory synthesis pipeline to train purposeful memory scheduling. Extensive experiments demonstrate the framework's versatility across three dimensions. (1) LightThinker reduces peak token usage by 70% and inference time by 26% with minimal accuracy loss. (2) In standard reasoning, LightThinker++ slashes peak token usage by 69.9% while yielding a +2.42% accuracy gain under the same context budget for maximum performance. (3) Most notably, in long-horizon agentic tasks, it maintains a stable footprint beyond 80 rounds (a 60%-70% reduction), achieving an average performance gain of 14.8% across different complex scenarios. Overall, our work provides a scalable direction for sustaining deep LLM reasoning over extended horizons with minimal overhead.

Hierarchical Semantic Correlation-Aware Masked Autoencoder for Unsupervised Audio-Visual Representation Learning

arXiv:2604.04229v1 Announce Type: cross Abstract: Learning aligned multimodal embeddings from weakly paired, label-free corpora is challenging: pipelines often provide only pre-extracted features, clips contain multiple events, and spurious co-occurrences. We propose HSC-MAE (Hierarchical Semantic Correlation-Aware Masked Autoencoder), a dual-path teacher-student framework that enforces semantic consistency across three complementary levels of representation - from coarse to fine: (i) global-level canonical-geometry correlation via DCCA, which aligns audio and visual embeddings within a shared modality-invariant subspace; (ii) local-level neighborhood-semantics correlation via teacher-mined soft top-k affinities, which preserves multi-positive relational structure among semantically similar instances; and (iii) sample-level conditional-sufficiency correlation via masked autoencoding, which ensures individual embeddings retain discriminative semantic content under partial observation. Concretely, a student MAE path is trained with masked feature reconstruction and affinity-weighted soft top-k InfoNCE; an EMA teacher operating on unmasked inputs via the CCA path supplies stable canonical geometry and soft positives. Learnable multi-task weights reconcile competing objectives, and an optional distillation loss transfers teacher geometry into the student. Experiments on AVE and VEGAS demonstrate substantial mAP improvements over strong unsupervised baselines, validating that HSC-MAE yields robust and well-structured audio-visual representations.

DIRECT: Video Mashup Creation via Hierarchical Multi-Agent Planning and Intent-Guided Editing

arXiv:2604.04875v1 Announce Type: cross Abstract: Video mashup creation represents a complex video editing paradigm that recomposes existing footage to craft engaging audio-visual experiences, demanding intricate orchestration across semantic, visual, and auditory dimensions and multiple levels. However, existing automated editing frameworks often overlook the cross-level multimodal orchestration to achieve professional-grade fluidity, resulting in disjointed sequences with abrupt visual transitions and musical misalignment. To address this, we formulate video mashup creation as a Multimodal Coherency Satisfaction Problem (MMCSP) and propose the DIRECT framework. Simulating a professional production pipeline, our hierarchical multi-agent framework decomposes the challenge into three cascade levels: the Screenwriter for source-aware global structural anchoring, the Director for instantiating adaptive editing intent and guidance, and the Editor for intent-guided shot sequence editing with fine-grained optimization. We further introduce Mashup-Bench, a comprehensive benchmark with tailored metrics for visual continuity and auditory alignment. Extensive experiments demonstrate that DIRECT significantly outperforms state-of-the-art baselines in both objective metrics and human subjective evaluation. Project page and code: https://github.com/AK-DREAM/DIRECT

Document Parsing Unveiled: Techniques, Challenges, and Prospects for Structured Information Extraction

arXiv:2410.21169v5 Announce Type: replace-cross Abstract: Document parsing (DP) transforms unstructured or semi-structured documents into structured, machine-readable representations, enabling downstream applications such as knowledge base construction and retrieval-augmented generation (RAG). This survey provides a comprehensive and timely review of document parsing research. We propose a systematic taxonomy that organizes existing approaches into modular pipeline-based systems and unified models driven by Vision-Language Models (VLMs). We provide a detailed review of key components in pipeline systems, including layout analysis and the recognition of heterogeneous content such as text, tables, mathematical expressions, and visual elements, and then systematically track the evolution of specialized VLMs for document parsing. Additionally, we summarize widely adopted evaluation metrics and high-quality benchmarks that establish current standards for parsing quality. Finally, we discuss key open challenges, including robustness to complex layouts, reliability of VLM-based parsing, and inference efficiency, and outline directions for building more accurate and scalable document intelligence systems.
❌