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Computational Foundations for Strategic Coopetition: Formalizing Sequential Interaction and Reciprocity

arXiv:2604.01240v1 Announce Type: cross Abstract: Strategic coopetition in multi-stakeholder systems requires understanding how cooperation persists through time without binding contracts. This technical report extends computational foundations for strategic coopetition to sequential interaction dynamics, bridging conceptual modeling (i* framework) with game-theoretic reciprocity analysis. We develop: (1) bounded reciprocity response functions mapping partner deviations to finite conditional responses, (2) memory-windowed history tracking capturing cognitive limitations over k recent periods, (3) structural reciprocity sensitivity derived from interdependence matrices where behavioral responses are amplified by structural dependencies, and (4) trust-gated reciprocity where trust modulates reciprocity responses. The framework applies to both human stakeholder interactions and multi-agent computational systems. Comprehensive validation across 15,625 parameter configurations demonstrates robust reciprocity effects, with all six behavioral targets exceeding thresholds: cooperation emergence (97.5%), defection punishment (100%), forgiveness dynamics (87.9%), asymmetric differentiation (100%), trust-reciprocity interaction (100%), and bounded responses (100%). Empirical validation using the Apple iOS App Store ecosystem (2008-2024) achieves 43/51 applicable points (84.3%), reproducing documented cooperation patterns across five ecosystem phases. Statistical significance confirmed at p

Human Misperception of Generative-AI Alignment: A Laboratory Experiment

arXiv:2502.14708v3 Announce Type: replace-cross Abstract: We conduct an incentivized laboratory experiment to study people's perception of generative artificial intelligence (GenAI) alignment in the context of economic decision-making. Using a panel of economic problems spanning the domains of risk, time preference, social preference, and strategic interactions, we ask human subjects to make choices for themselves and to predict the choices made by GenAI on behalf of a human user. We find that people overestimate the degree of alignment between GenAI and human choices. In every problem, human subjects' average prediction about GenAI's choice is substantially closer to the average human-subject choice than it is to the GenAI choice. At the individual level, different subjects' predictions about GenAI's choice in a given problem are highly correlated with their own choices in the same problem. We explore the implications of people overestimating GenAI alignment in a simple theoretical model.

Incentives, Equilibria, and the Limits of Healthcare AI: A Game-Theoretic Perspective

arXiv:2603.28825v1 Announce Type: cross Abstract: Artificial intelligence (AI) is widely promoted as a promising technological response to healthcare capacity and productivity pressures. Deployment of AI systems carries significant costs including ongoing costs of monitoring and whether optimism of a deus ex machina solution is well-placed is unclear. This paper proposes three archetypal AI technology types: AI for effort reduction, AI to increase observability, and mechanism-level incentive change AI. Using a stylised inpatient capacity signalling example and minimal game-theoretic reasoning, it argues that task optimisation alone is unlikely to change system outcomes when incentives are unchanged. The analysis highlights why only interventions that reshape risk allocation can plausibly shift stable system-level behaviour, and outlines implications for healthcare leadership and procurement.

AI-Generated Compromises for Coalition Formation

arXiv:2506.06837v4 Announce Type: replace-cross Abstract: The challenge of finding compromises between agent proposals is fundamental to AI subfields such as argumentation, mediation, and negotiation. Building on this tradition, Elkind et al. (2021) introduced a process for coalition formation that seeks majority-supported proposals preferable to the status quo, using a metric space where each agent has an ideal point. A crucial step in this process involves identifying compromise proposals around which agent coalitions can unite. How to effectively find such compromise proposals remains an open question. We address this gap by formalizing a model that incorporates agent bounded rationality and uncertainty, and by developing AI methods to generate compromise proposals. We focus on the domain of collaborative document writing, such as the democratic drafting of a community constitution. Our approach uses natural language processing techniques and large language models to induce a semantic metric space over text. Based on this space, we design algorithms to suggest compromise points likely to receive broad support. To evaluate our methods, we simulate coalition formation processes and show that AI can facilitate large-scale democratic text editing, a domain where traditional tools are limited.

Sample-Efficient Hypergradient Estimation for Decentralized Bi-Level Reinforcement Learning

arXiv:2603.14867v3 Announce Type: replace-cross Abstract: Many strategic decision-making problems, such as environment design for warehouse robots, can be naturally formulated as bi-level reinforcement learning (RL), where a leader agent optimizes its objective while a follower solves a Markov decision process (MDP) conditioned on the leader's decisions. In many situations, a fundamental challenge arises when the leader cannot intervene in the follower's optimization process; it can only observe the optimization outcome. We address this decentralized setting by deriving the hypergradient of the leader's objective, i.e., the gradient of the leader's strategy that accounts for changes in the follower's optimal policy. Unlike prior hypergradient-based methods that require extensive data for repeated state visits or rely on gradient estimators whose complexity can increase substantially with the high-dimensional leader's decision space, we leverage the Boltzmann covariance trick to derive an alternative hypergradient formulation. This enables efficient hypergradient estimation solely from interaction samples, even when the leader's decision space is high-dimensional. Additionally, to our knowledge, this is the first method that enables hypergradient-based optimization for 2-player Markov games in decentralized settings. Experiments highlight the impact of hypergradient updates and demonstrate our method's effectiveness in both discrete and continuous state tasks.

Rigidity in LLM Bandits with Implications for Human-AI Dyads

arXiv:2603.07717v1 Announce Type: new Abstract: We test whether LLMs show robust decision biases. Treating models as participants in two-arm bandits, we ran 20000 trials per condition across four decoding configurations. Under symmetric rewards, models amplified positional order into stubborn one-arm policies. Under asymmetric rewards, they exploited rigidly yet underperformed an oracle and rarely re-checked. The observed patterns were consistent across manipulations of temperature and top-p, with top-k held at the provider default, indicating that the qualitative behaviours are robust to the two decoding knobs typically available to practitioners. Crucially, moving beyond descriptive metrics to computational modelling, a hierarchical Rescorla-Wagner-softmax fit revealed the underlying strategies: low learning rates and very high inverse temperatures, which together explain both noise-to-bias amplification and rigid exploitation. These results position minimal bandits as a tractable probe of LLM decision tendencies and motivate hypotheses about how such biases could shape human-AI interaction.

NePPO: Near-Potential Policy Optimization for General-Sum Multi-Agent Reinforcement Learning

arXiv:2603.06977v1 Announce Type: cross Abstract: Multi-agent reinforcement learning (MARL) is increasingly used to design learning-enabled agents that interact in shared environments. However, training MARL algorithms in general-sum games remains challenging: learning dynamics can become unstable, and convergence guarantees typically hold only in restricted settings such as two-player zero-sum or fully cooperative games. Moreover, when agents have heterogeneous and potentially conflicting preferences, it is unclear what system-level objective should guide learning. In this paper, we propose a new MARL pipeline called Near-Potential Policy Optimization (NePPO) for computing approximate Nash equilibria in mixed cooperative--competitive environments. The core idea is to learn a player-independent potential function such that the Nash equilibrium of a cooperative game with this potential as the common utility approximates a Nash equilibrium of the original game. To this end, we introduce a novel MARL objective such that minimizing this objective yields the best possible potential function candidate and consequently an approximate Nash equilibrium of the original game. We develop an algorithmic pipeline that minimizes this objective using zeroth-order gradient descent and returns an approximate Nash equilibrium policy. We empirically show the superior performance of this approach compared to popular baselines such as MAPPO, IPPO and MADDPG.

Masked Unfairness: Hiding Causality within Zero ATE

arXiv:2603.06984v1 Announce Type: cross Abstract: Recent work has proposed powerful frameworks, rooted in causal theory, to quantify fairness. Causal inference has primarily emphasized the detection of \emph{average} treatment effects (ATEs), and subsequent notions of fairness have inherited this focus. In this paper, we build on previous concerns about regulation based on averages. In particular, we formulate the "causal masking problem" as a linear program that optimizes an alternative objective, such as maximizing profit or minimizing crime, while retaining a zero ATE (i.e., the ATE between a protected attribute and a decision). By studying the capabilities and limitations of causal masking, we show that optimization under ATE-based regulation may induce significant unequal treatment. We demonstrate that the divergence between true and causally masked fairness is driven by confounding, underscoring the importance of full conditional-independence testing when assessing fairness. Finally, we discuss statistical and information-theoretic limitations that make causally masked solutions very difficult to detect, allowing them to persist for long periods. These results argue that we must regulate fairness at the model-level, rather than at the decision level.

A New Lower Bound for the Random Offerer Mechanism in Bilateral Trade using AI-Guided Evolutionary Search

arXiv:2603.08679v1 Announce Type: cross Abstract: The celebrated Myerson--Satterthwaite theorem shows that in bilateral trade, no mechanism can be simultaneously fully efficient, Bayesian incentive compatible (BIC), and budget balanced (BB). This naturally raises the question of how closely the gains from trade (GFT) achievable by a BIC and BB mechanism can approximate the first-best (fully efficient) benchmark. The optimal BIC and BB mechanism is typically complex and highly distribution-dependent, making it difficult to characterize directly. Consequently, much of the literature analyzes simpler mechanisms such as the Random-Offerer (RO) mechanism and establishes constant-factor guarantees relative to the first-best GFT. An important open question concerns the worst-case performance of the RO mechanism relative to first-best (FB) efficiency. While it was originally hypothesized that the approximation ratio $\frac{\text{GFT}_{\text{FB}}}{\text{GFT}_{\text{RO}}}$ is bounded by $2$, recent work provided counterexamples to this conjecture: Cai et al. proved that the ratio can be strictly larger than $2$, and Babaioff et al. exhibited an explicit example with ratio approximately $2.02$. In this work, we employ AlphaEvolve, an AI-guided evolutionary search framework, to explore the space of value distributions. We identify a new worst-case instance that yields an improved lower bound of $\frac{\text{GFT}_{\text{FB}}}{\text{GFT}_{\text{RO}}} \ge \textbf{2.0749}$. This establishes a new lower bound on the worst-case performance of the Random-Offerer mechanism, demonstrating a wider efficiency gap than previously known.
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  • Towards Strategic Persuasion with Language Models Zirui Cheng Β· Jiaxuan You
    arXiv:2509.22989v2 Announce Type: replace Abstract: Large language models (LLMs) have demonstrated strong persuasive capabilities comparable to those of humans, offering promising benefits while raising societal concerns. However, systematically evaluating the persuasive capabilities of LLMs is inherently challenging, as the effectiveness of persuasion among humans varies significantly across different domains. In this paper, we take a theory-driven approach to provide a scalable and principled
     

Towards Strategic Persuasion with Language Models

arXiv:2509.22989v2 Announce Type: replace Abstract: Large language models (LLMs) have demonstrated strong persuasive capabilities comparable to those of humans, offering promising benefits while raising societal concerns. However, systematically evaluating the persuasive capabilities of LLMs is inherently challenging, as the effectiveness of persuasion among humans varies significantly across different domains. In this paper, we take a theory-driven approach to provide a scalable and principled framework for studying the persuasive capabilities of LLMs. Grounded in Bayesian persuasion theory, we repurpose human-human persuasion datasets to construct environments for evaluating and training LLMs as strategic persuaders. Our results reveal that frontier models can consistently achieve high persuasion gains and exhibit sophisticated persuasion strategies that align with theoretical characterizations. Building on this, we use reinforcement learning to train LLMs for strategic persuasion in our environments. Our results also demonstrate that even small LLMs can obtain significantly higher persuasion gains through reinforcement learning.

Opponent State Inference Under Partial Observability: An HMM-POMDP Framework for 2026 Formula 1 Energy Strategy

arXiv:2603.01290v2 Announce Type: replace Abstract: The 2026 Formula 1 technical regulations introduce a fundamental change to energy strategy: under a 50/50 internal combustion engine / battery power split with unlimited regeneration and a driver-controlled Override Mode (abbreviated MOM throughout), the optimal energy deployment policy depends not only on a driver's own state but on the hidden state of rival cars. This creates a Partially Observable Stochastic Game that cannot be solved by single-agent optimisation methods. We present a tractable two-layer inference and decision framework. The first layer is a 30-state Hidden Markov Model (HMM) that infers a probability distribution over each rival's ERS charge level, Override Mode status, and tyre degradation state from five publicly observable telemetry signals. The second layer is a Deep Q-Network (DQN) policy that takes the HMM belief state as input and selects between energy deployment strategies. We formally characterise the counter-harvest trap -- a deceptive strategy in which a car deliberately suppresses observable deployment signals to induce a rival into a failed attack -- and show that detecting it requires belief-state inference rather than reactive threshold rules. On synthetic races generated from the model's own assumptions, the HMM achieves 92.3% ERS inference accuracy (random baseline: 33.3%) and detects counter-harvest trap conditions with 95.7% recall. Pre-registration -- empirical validation begins Australian Grand Prix, 8 March 2026.
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  • The Illusion of Collusion Connor Douglas Β· Foster Provost Β· Arun Sundararajan
    arXiv:2411.16574v2 Announce Type: replace-cross Abstract: Algorithmic agents are used in a variety of competitive decision-making settings, including pricing contexts that range from online retail to residential home rental. We study the emergence of algorithmic collusion when competing agents employ multi-armed bandit algorithms and competition is modeled as a repeated Prisoner's Dilemma game. Notably, agents in our setting perform online learning with no prior model of game structure and have
     

The Illusion of Collusion

arXiv:2411.16574v2 Announce Type: replace-cross Abstract: Algorithmic agents are used in a variety of competitive decision-making settings, including pricing contexts that range from online retail to residential home rental. We study the emergence of algorithmic collusion when competing agents employ multi-armed bandit algorithms and competition is modeled as a repeated Prisoner's Dilemma game. Notably, agents in our setting perform online learning with no prior model of game structure and have no direct knowledge of competitor states or actions, thus they cannot learn strategies that depend on these factors. These context-free bandits nonetheless frequently learn seemingly collusive behavior, a phenomenon we term naive collusion. Our results reveal that whether naive collusion emerges depends starkly on the choice of behavior policy employed by bandit learners. The mechanism underpinning the emergence of collusive outcomes is synchronicity in agent action plays, where synchronicity captures how often agents play the same action. We show that in the long-run, naive algorithmic collusion never emerges when both agents use a broad class of persistently random algorithms, including the epsilon-greedy algorithm without epsilon decay, sometimes emerges when both agents use greedy-in-the-limit algorithms which feature randomness during exploration but are asymptotically deterministic, and always emerges when both agents use deterministic bandit learning algorithms like those in the well-known upper confidence bound (UCB) family. We highlight market and algorithmic conditions under which one can and cannot predict a priori whether collusion will occur. Our findings have several policy implications: preventing pricing algorithms from conditioning their actions on competitor prices may not preclude algorithmic collusion, symmetry in algorithms may increase collusion potential, and the emergence of algorithmic collusion is path dependent.

Local Shapley: Model-Induced Locality and Optimal Reuse in Data Valuation

arXiv:2603.03672v1 Announce Type: cross Abstract: The Shapley value provides a principled foundation for data valuation, but exact computation is #P-hard due to the exponential coalition space. Existing accelerations remain global and ignore a structural property of modern predictors: for a given test instance, only a small subset of training points influences the prediction. We formalize this model-induced locality through support sets defined by the model's computational pathway (e.g., neighbors in KNN, leaves in trees, receptive fields in GNNs), showing that Shapley computation can be projected onto these supports without loss when locality is exact. This reframes Shapley evaluation as a structured data processing problem over overlapping support-induced subset families rather than exhaustive coalition enumeration. We prove that the intrinsic complexity of Local Shapley is governed by the number of distinct influential subsets, establishing an information-theoretic lower bound on retraining operations. Guided by this result, we propose LSMR (Local Shapley via Model Reuse), an optimal subset-centric algorithm that trains each influential subset exactly once via support mapping and pivot scheduling. For larger supports, we develop LSMR-A, a reuse-aware Monte Carlo estimator that remains unbiased with exponential concentration, with runtime determined by the number of distinct sampled subsets rather than total draws. Experiments across multiple model families demonstrate substantial retraining reductions and speedups while preserving high valuation fidelity.

Maximin Share Guarantees via Limited Cost-Sensitive Sharing

arXiv:2602.20541v3 Announce Type: replace-cross Abstract: We study the problem of fairly allocating indivisible goods when limited sharing is allowed, that is, each good may be allocated to up to $k$ agents, while incurring a cost for sharing. While classic maximin share (MMS) allocations may not exist in many instances, we demonstrate that allowing controlled sharing can restore fairness guarantees that are otherwise unattainable in certain scenarios. (1) Our first contribution shows that exact maximin share (MMS) allocations are guaranteed to exist whenever goods are allowed to be cost-sensitively shared among at least half of the agents and the number of agents is even; for odd numbers of agents, we obtain a slightly weaker MMS guarantee. (2) We further design a Shared Bag-Filling Algorithm that guarantees a $(1 - C)(k - 1)$-approximate MMS allocation, where $C$ is the maximum cost of sharing a good. Notably, when $(1 - C)(k - 1) \geq 1$, our algorithm recovers an exact MMS allocation. (3) We additionally introduce the Sharing Maximin Share (SMMS) fairness notion, a natural extension of MMS to the $k$-sharing setting. (4) We show that SMMS allocations always exist under identical utilities and for instances with two agents. (5) We construct a counterexample to show the impossibility of the universal existence of an SMMS allocation. (6) Finally, we establish a connection between SMMS and constrained MMS (CMMS), yielding approximation guarantees for SMMS via existing CMMS results. These contributions provide deep theoretical insights for the problem of fair resource allocation when a limited sharing of resources are allowed in multi-agent environments.
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  • The Geometry of Learning Under AI Delegation Lingxiao Huang Β· Nisheeth K. Vishnoi
    arXiv:2603.02950v1 Announce Type: cross Abstract: As AI systems shift from tools to collaborators, a central question is how the skills of humans relying on them change over time. We study this question mathematically by modeling the joint evolution of human skill and AI delegation as a coupled dynamical system. In our model, delegation adapts to relative performance, while skill improves through use and decays under non-use; crucially, both updates arise from optimizing a single performance me
     

The Geometry of Learning Under AI Delegation

arXiv:2603.02950v1 Announce Type: cross Abstract: As AI systems shift from tools to collaborators, a central question is how the skills of humans relying on them change over time. We study this question mathematically by modeling the joint evolution of human skill and AI delegation as a coupled dynamical system. In our model, delegation adapts to relative performance, while skill improves through use and decays under non-use; crucially, both updates arise from optimizing a single performance metric measuring expected task error. Despite this local alignment, adaptive AI use fundamentally alters the global stability structure of human skill acquisition. Beyond the high-skill equilibrium of human-only learning, the system admits a *stable* low-skill equilibrium corresponding to persistent reliance, separated by a sharp basin boundary that makes early decisions effectively irreversible under the induced dynamics. We further show that AI assistance can strictly improve short-run performance while inducing persistent long-run performance loss relative to the no-AI baseline, driven by a negative feedback between delegation and practice. We characterize how AI quality deforms the basin boundary and show that these effects are robust to noise and asymmetric trust updates. Our results identify stability, not incentives or misalignment, as the central mechanism by which AI assistance can undermine long-run human performance and skill.

Delegation and Verification Under AI

arXiv:2603.02961v1 Announce Type: cross Abstract: As AI systems enter institutional workflows, workers must decide whether to delegate task execution to AI and how much effort to invest in verifying AI outputs, while institutions evaluate workers using outcome-based standards that may misalign with workers' private costs. We model delegation and verification as the solution to a rational worker's optimization problem, and define worker quality by evaluating an institution-centered utility (distinct from the worker's objective) at the resulting optimal action. We formally characterize optimal worker workflows and show that AI induces *phase transitions*, where arbitrarily small differences in verification ability lead to sharply different behaviors. As a result, AI can amplify workers with strong verification reliability while degrading institutional worker quality for others who rationally over-delegate and reduce oversight, even when baseline task success improves and no behavioral biases are present. These results identify a structural mechanism by which AI reshapes institutional worker quality and amplifies quality disparities between workers with different verification reliability.

Modeling Epidemiological Dynamics Under Adversarial Data and User Deception

arXiv:2602.20134v1 Announce Type: cross Abstract: Epidemiological models increasingly rely on self-reported behavioral data such as vaccination status, mask usage, and social distancing adherence to forecast disease transmission and assess the impact of non-pharmaceutical interventions (NPIs). While such data provide valuable real-time insights, they are often subject to strategic misreporting, driven by individual incentives to avoid penalties, access benefits, or express distrust in public health authorities. To account for such human behavior, in this paper, we introduce a game-theoretic framework that models the interaction between the population and a public health authority as a signaling game. Individuals (senders) choose how to report their behaviors, while the public health authority (receiver) updates their epidemiological model(s) based on potentially distorted signals. Focusing on deception around masking and vaccination, we characterize analytically game equilibrium outcomes and evaluate the degree to which deception can be tolerated while maintaining epidemic control through policy interventions. Our results show that separating equilibria-with minimal deception-drive infections to near zero over time. Remarkably, even under pervasive dishonesty in pooling equilibria, well-designed sender and receiver strategies can still maintain effective epidemic control. This work advances the understanding of adversarial data in epidemiology and offers tools for designing more robust public health models in the presence of strategic user behavior.

SpinGPT: A Large-Language-Model Approach to Playing Poker Correctly

arXiv:2509.22387v2 Announce Type: replace-cross Abstract: The Counterfactual Regret Minimization (CFR) algorithm and its variants have enabled the development of pokerbots capable of beating the best human players in heads-up (1v1) cash games and competing with them in six-player formats. However, CFR's computational complexity rises exponentially with the number of players. Furthermore, in games with three or more players, following Nash equilibrium no longer guarantees a non-losing outcome. These limitations, along with others, significantly restrict the applicability of CFR to the most popular formats: tournaments. Motivated by the recent success of Large Language Models (LLM) in chess and Diplomacy, we present SpinGPT, the first LLM tailored to Spin & Go, a popular three-player online poker format. SpinGPT is trained in two stages: (1) Supervised Fine-Tuning on 320k high-stakes expert decisions; (2) Reinforcement Learning on 270k solver-generated hands. Our results show that SpinGPT matches the solver's actions in 78% of decisions (tolerant accuracy). With a simple deep-stack heuristic, it achieves 13.4 +/- 12.9 BB/100 versus Slumbot in heads-up over 30,000 hands (95% CI). These results suggest that LLMs could be a new way to deal with multi-player imperfect-information games like poker.

Ev-Trust: An Evolutionary Stable Trust Mechanism for Decentralized LLM-Based Multi-Agent Service Economies

arXiv:2512.16167v2 Announce Type: replace-cross Abstract: Autonomous LLM-based agents are increasingly engaging in decentralized service interactions to collaboratively execute complex tasks. However, the intrinsic instability and low-cost generativity of LLMs introduce a systemic vulnerability, where self-interested agents are incentivized to pursue short-term gains through deceptive behaviors. Such strategies can rapidly proliferate within the population and precipitate a systemic trust collapse. To address this, we propose Ev-Trust, a strategy-equilibrium trust mechanism grounded in evolutionary game theory. Ev-Trust constructs a dynamic feedback loop that couples trust evaluation with evolutionary incentives, embedding interaction history and reputation directly into the agent's expected revenue function. This mechanism fundamentally reshapes the revenue structure, converting trustworthiness into a decisive survival advantage that suppresses short-sightedness. We provide a rigorous theoretical foundation based on the Replicator Dynamics, proving the asymptotic stability of Evolutionary Stable Strategies (ESS) that favor cooperation. Experimental results indicate that Ev-Trust effectively eliminates malicious strategies and enhances collective revenue, exhibiting resilience against the invasion of mutant behaviors.

Discovering Multiagent Learning Algorithms with Large Language Models

arXiv:2602.16928v2 Announce Type: replace-cross Abstract: Much of the advancement of Multi-Agent Reinforcement Learning (MARL) in imperfect-information games has historically depended on manual iterative refinement of baselines. While foundational families like Counterfactual Regret Minimization (CFR) and Policy Space Response Oracles (PSRO) rest on solid theoretical ground, the design of their most effective variants often relies on human intuition to navigate a vast algorithmic design space. In this work, we propose the use of AlphaEvolve, an evolutionary coding agent powered by large language models, to automatically discover new multiagent learning algorithms. We demonstrate the generality of this framework by evolving novel variants for two distinct paradigms of game-theoretic learning. First, in the domain of iterative regret minimization, we evolve the logic governing regret accumulation and policy derivation, discovering a new algorithm, Volatility-Adaptive Discounted (VAD-)CFR. VAD-CFR employs novel, non-intuitive mechanisms-including volatility-sensitive discounting, consistency-enforced optimism, and a hard warm-start policy accumulation schedule-to outperform state-of-the-art baselines like Discounted Predictive CFR+. Second, in the regime of population based training algorithms, we evolve training-time and evaluation-time meta strategy solvers for PSRO, discovering a new variant, Smoothed Hybrid Optimistic Regret (SHOR-)PSRO. SHOR-PSRO introduces a hybrid meta-solver that linearly blends Optimistic Regret Matching with a smoothed, temperature-controlled distribution over best pure strategies. By dynamically annealing this blending factor and diversity bonuses during training, the algorithm automates the transition from population diversity to rigorous equilibrium finding, yielding superior empirical convergence compared to standard static meta-solvers.
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